Decompile more of board/main.c

This commit is contained in:
gamemasterplc 2024-01-18 22:50:11 -06:00
parent 8b2bec5e07
commit cea9598a34
5 changed files with 255 additions and 24 deletions

View file

@ -8,6 +8,10 @@
typedef s32 (*BoardSpaceEventFunc)(void);
#endif
#ifndef _BOARD_MAIN_H
typedef void (*BoardLightHook)(void);
#endif
void BoardCameraTargetModelSet(s16 model);
void BoardCameraMotionStartEx(s16, Vec *, Vec *, f32, f32, s16);
void BoardCameraMotionWait(void);
@ -29,7 +33,7 @@ void BoardModelLayerSet(s16, u8);
void BoardTutorialHostSet(s16);
s16 BoardModelIDGet(s16);
void BoardModelScaleSetV(s16, Vec*);
void BoardLightHookSet(void*, void*);
void BoardLightHookSet(BoardLightHook set, BoardLightHook reset);
s16 BoardModelCreate(s32, void*, s32);
void BoardModelKill(s16);
void fn_8006DDE8(s16, f32);
@ -57,4 +61,8 @@ s32 BoardIsKill(void);
void BoardModelMtxSet(s16, Mtx);
void BoardModelRotSet(s16, f32, f32, f32);
void BoardBowserExec(s32 player, s32 space);
void BoardBattleExec(s32 player, s32 space);
void BoardFortuneExec(s32 player, s32 space);
#endif