Decompile more of board/main.c
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8b2bec5e07
commit
cea9598a34
5 changed files with 255 additions and 24 deletions
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@ -72,17 +72,22 @@ typedef void (*BoardFunc)(void);
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typedef void (*BoardLightHook)(void);
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typedef void (*BoardCameraPosCalcFunc)(BoardCameraData *camera);
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typedef void (*BoardTurnStartHook)(s32 player, s32 space);
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void BoardCommonInit(BoardFunc create, BoardFunc destroy);
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void BoardKill(void);
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s32 BoardIsKill(void);
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void BoardPauseEnableSet(s32 value);
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s32 BoardPauseEnableGet();
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void BoardPauseDisableSet(s32 value);
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s32 BoardPauseDisableGet();
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void BoardSaveInit(s32 board);
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void BoardStoryConfigSet(s32 mg_type, s32 diff_story);
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void BoardPartyConfigSet(s32 team, s32 bonus_star, s32 mg_type, s32 max_turn, s32 p1_handicap, s32 p2_handicap, s32 p3_handicap, s32 p4_handicap);
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BOOL BoardTurnNext(void);
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s32 BoardTurnNext(void);
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void BoardNextOvlSet(OverlayID overlay);
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s32 BoardStartCheck(void);
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void BoardLightHookSet(BoardLightHook set, BoardLightHook reset);
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void BoardLightSetExec(void);
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void BoardLightResetExec(void);
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void BoardCameraBackup(void);
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void BoardCameraRestore(void);
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void BoardCameraScissorSet(s32 x, s32 y, s32 w, s32 h);
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@ -116,7 +121,11 @@ s32 BoardCameraCullCheck(Vec *point, float radius);
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s32 BoardCameraMotionIsDone(void);
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void BoardCameraMotionWait(void);
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void BoardCameraInit(void);
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void BoardMGCreate(u16 param);
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void BoardMGCreate(s32 param);
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void BoardEventFlagSet(void);
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void BoardEventFlagReset(void);
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s32 BoardEventFlagGet(void);
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float BoardArcSin(float value);
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float BoardArcCos(float value);
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void BoardRandInit(void);
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