Rename MgMark Functions

They actually are to check if the minigame is in the custom minigame list.
This commit is contained in:
gamemasterplc 2023-11-30 18:02:02 -06:00
parent d759d991f7
commit cf9dca4b0c

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@ -561,9 +561,9 @@ GWGetBoardWinCount = .text:0x80031048; // type:function size:0x1C
GWSetBoardWinCount = .text:0x80031064; // type:function size:0x20 GWSetBoardWinCount = .text:0x80031064; // type:function size:0x20
GWGetMGAvail = .text:0x80031084; // type:function size:0x6C GWGetMGAvail = .text:0x80031084; // type:function size:0x6C
GWSetMGAvail = .text:0x800310F0; // type:function size:0x5C GWSetMGAvail = .text:0x800310F0; // type:function size:0x5C
GWGetMGMark = .text:0x8003114C; // type:function size:0x6C GWGetMGCustom = .text:0x8003114C; // type:function size:0x6C
GWSetMGMark = .text:0x800311B8; // type:function size:0x5C GWSetMGCustom = .text:0x800311B8; // type:function size:0x5C
GWResetMGMark = .text:0x80031214; // type:function size:0x60 GWResetMGCustom = .text:0x80031214; // type:function size:0x60
GWGetCoins = .text:0x80031274; // type:function size:0x18 GWGetCoins = .text:0x80031274; // type:function size:0x18
GWSetCoins = .text:0x8003128C; // type:function size:0xB0 GWSetCoins = .text:0x8003128C; // type:function size:0xB0
GWAddCoins = .text:0x8003133C; // type:function size:0xD0 GWAddCoins = .text:0x8003133C; // type:function size:0xD0