Finish Matching sprput.c

This commit is contained in:
gamemasterplc 2023-12-03 07:12:37 -06:00
parent 2bb8df1740
commit d21be86e45
3 changed files with 79 additions and 9 deletions

View file

@ -7,6 +7,7 @@
#include "dolphin/mtx.h"
#include "dolphin/gx/GXStruct.h"
void Hu3DLayerHookSet(short layer, void (*func)(short layer));
void Hu3D2Dto3D(Vec3f*, s32, Vec3f*);
void Hu3DModelLightInfoSet(s32, s32);
void Hu3DBGColorSet(u8, u8, u8);
@ -200,6 +201,9 @@ AnimData *HuSprAnimMake(short sizeX, short sizeY, short dataFmt);
void HuSprBGSet(short group, short member, AnimData *bg, short bg_bank);
void HuSprSprBGSet(short sprite, AnimData *bg, short bg_bank);
void AnimDebug(AnimData *anim);
void HuSprDispInit(void);
void HuSprDisp(SpriteData *sprite);
void HuSprTexLoad(AnimData *anim, short bmp, short slot, GXTexWrapMode wrap_s, GXTexWrapMode wrap_t, GXTexFilter filter);
void HuWinAllKill(void);
void HuWinMesSet(s16, s32);