Destroy tex and tlut objects
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05bae8b611
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d327c22bb5
31 changed files with 123 additions and 26 deletions
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@ -1138,6 +1138,10 @@ void fn_1_10830(ModelData *arg0, HsfBitmap *arg1, HsfAttribute *arg2, s16 arg3)
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GXInitTexObjLOD(&sp1C, GX_LINEAR, GX_LINEAR, 0, 0, 0, GX_FALSE, GX_FALSE, GX_ANISO_1);
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}
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GXLoadTexObj(&sp1C, arg3);
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#ifdef TARGET_PC
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GXDestroyTexObj(&sp1C);
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GXDestroyTlutObj(&sp10);
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#endif
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}
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#define SET_TEVCOLOR_ALPHA(reg, color_var, value) \
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