Destroy tex and tlut objects

This commit is contained in:
dbalatoni13 2025-04-09 01:22:45 +02:00
parent 05bae8b611
commit d327c22bb5
31 changed files with 123 additions and 26 deletions

View file

@ -4497,6 +4497,9 @@ void fn_1_EF44(ModelData *arg0, Mtx arg1)
}
GXSetNumIndStages(0);
GXSetTevDirect(GX_TEVSTAGE0);
#ifdef TARGET_PC
GXDestroyTexObj(&sp14);
#endif
}
s32 fn_1_F574(Vec arg0, float arg1, s32 arg2)
@ -4911,6 +4914,9 @@ void fn_1_11008(StructBssD0Data *arg0, void *arg1, s16 arg2, GXTexWrapMode arg3,
GXInitTexObjLOD(&sp18, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
}
GXLoadTexObj(&sp18, arg2);
#ifdef TARGET_PC
GXDestroyTexObj(&sp18);
#endif
}
s16 fn_1_11114(AnimData *arg0, s16 arg1)