Destroy tex and tlut objects
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05bae8b611
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d327c22bb5
31 changed files with 123 additions and 26 deletions
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@ -4497,6 +4497,9 @@ void fn_1_EF44(ModelData *arg0, Mtx arg1)
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}
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GXSetNumIndStages(0);
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GXSetTevDirect(GX_TEVSTAGE0);
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#ifdef TARGET_PC
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GXDestroyTexObj(&sp14);
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#endif
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}
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s32 fn_1_F574(Vec arg0, float arg1, s32 arg2)
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@ -4911,6 +4914,9 @@ void fn_1_11008(StructBssD0Data *arg0, void *arg1, s16 arg2, GXTexWrapMode arg3,
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GXInitTexObjLOD(&sp18, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
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}
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GXLoadTexObj(&sp18, arg2);
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#ifdef TARGET_PC
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GXDestroyTexObj(&sp18);
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#endif
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}
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s16 fn_1_11114(AnimData *arg0, s16 arg1)
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