stage.c finished, have to fix types now

This commit is contained in:
CreateSource 2024-05-24 14:25:53 -04:00
parent bde74e372a
commit d430953293
9 changed files with 296 additions and 59 deletions

View file

@ -10,14 +10,6 @@
#include "game/frand.h"
#include "game/minigame_seq.h"
// stage.c
extern s32 fn_1_7BF0(void);
extern void fn_1_7C08(void);
extern void fn_1_7C60(void);
extern s32 fn_1_80C0(void);
extern void fn_1_83F0(s32);
extern void fn_1_84AC(s32);
// bss
s32 lbl_1_bss_14;
s32 lbl_1_bss_10;
@ -120,7 +112,7 @@ unkStruct* m446FlowCreate(void) {
for (var_r30 = 0; var_r30 < 23; var_r30++) {
temp_r3->unk38[var_r30] = 0;
}
temp_r3->unk24 = fn_1_80C0();
temp_r3->unk24 = m446StageCreate();
temp_r3->unk20 = fn_1_39D0();
lbl_1_bss_10 = 0;