continued work on fire.c

This commit is contained in:
CreateSource 2025-01-19 18:11:11 -05:00
parent d0b4bbe122
commit d502bc0a4d
3 changed files with 423 additions and 52 deletions

View file

@ -2,6 +2,7 @@
#define M438DLL_H
#include "game/animdata.h"
#include "game/hsfformat.h"
#include "game/object.h"
typedef struct M438MainWork4 {
@ -18,8 +19,17 @@ typedef struct M438MainWork4 {
} M438MainWork4; /* size = 0x4C */
typedef struct M438UnkSubStruct {
s32 unk_00;
char unk01[0x20];
s8 unk_00;
s8 unk_01;
char unk02[0x2];
void* unk_04; // temp
f32 unk_08;
char unk0C[0x4];
f32 unk_10;
char unk14[0x4];
f32 unk_18;
char unk1C[0x4];
f32 unk_20;
u8 unk_24;
float unk_28;
float unk_2C;
@ -48,11 +58,30 @@ typedef struct M438UnkStruct {
char unk5D[0x3];
Vec unk_60;
Vec unk_6C;
s16 unk_78;
s16 unk_7A;
char unk7C[0x1C];
s16 unk_78[0x10];
} M438UnkStruct; /* size = 0x98 */
typedef struct M438FireStruct {
Vec unk0;
Vec unkC;
Vec unk18;
Vec unk24;
} M438FireStruct; // sizeof 0x30
typedef struct M438FireStruct2 {
GXColor unk0;
GXColor unk4;
GXColor unk8;
GXColor unkC;
} M438FireStruct2; // sizeof 0x10
typedef struct M438FireStruct3 {
HsfVector2f unk0;
HsfVector2f unk8;
HsfVector2f unk10;
HsfVector2f unk18;
} M438FireStruct3; // sizeof 0x20
typedef struct M438UnkStruct2 {
s16 unk_00;
s16 unk_02;
@ -62,30 +91,52 @@ typedef struct M438UnkStruct2 {
Vec unk_18;
Vec unk_24;
void (*unk_30)(struct M438UnkStruct2*);
s16 unk_34[4];
s16* unk_34;
char unk_38[0x4];
M438UnkStruct *unk_3C;
char unk40[0x20];
char unk40[0x8];
s16 unk_48;
void* unk_4C;
Vec* unk_50;
GXColor* unk_54;
Vec* unk_58;
M438UnkSubStruct* unk_5C;
u8 unk_60;
char unk61[0x3];
char unk64[0x18];
s16 unk_7C;
s16 unk_7E;
float unk_80;
float unk_84;
float unk_88;
float unk_8C;
float unk_90;
char unk94[0x28];
Vec unk_64;
Vec unk_70;
union {
s16 unk_7Ca[0x20];
struct {
s16 unk_7C;
s16 unk_7E;
float unk_80;
float unk_84;
float unk_88;
float unk_8C;
float unk_90;
char unk94[0x28];
};
};
} M438UnkStruct2; /* size = 0xBC */
typedef struct M438UnkStruct3 {
AnimData* unk_00;
s16 unk_04;
s16 unk_06;
s32 unk_08;
u32 unk_08;
Vec unk_0C;
Mtx unk_18;
char unk48[0x1C];
GXColor unk_48;
u8 unk_4C;
u8 unk_4D;
s16 unk_4E;
s16 unk_50;
char unk52[0x2];
f32 unk_54;
f32 unk_58;
f32 unk_5C;
f32 unk_60;
} M438UnkStruct3; /* size = 0x64 */
typedef struct M438StructBssDE4 {
@ -110,9 +161,9 @@ float fn_1_E488(float arg8, float arg9, float argA);
float fn_1_E5A4(float arg8, float arg9);
void fn_1_E658(s16 arg0, s16 arg1);
s16 fn_1_10258(s32 arg0, s32 arg1);
s16 fn_1_10258(u8 arg0, u8 arg1);
void fn_1_107BC(s16 arg0);
void fn_1_108E4(s16 arg0, s32 arg1, s32 arg2);
void fn_1_108E4(s16 arg0, s16 arg1, u8 arg2);
s16 fn_1_10910(u32 arg0, s16 arg1, s16 arg2);
s8 fn_1_11018(s16 arg0, u8 arg1, u32 arg2);
void fn_1_11658(void);