Clean Up Known Function Prototypes

This commit is contained in:
gamemasterplc 2023-12-03 18:22:28 -06:00
parent d9f4fcb907
commit d61508e344
2 changed files with 5 additions and 7 deletions

View file

@ -2,9 +2,7 @@
#define _COMMON_STRUCTS_H
#include "types.h"
#include "dolphin/dvd.h"
#include "dolphin/mtx/GeoTypes.h"
#include "dolphin/gx/GXEnum.h"
#include "dolphin.h"
typedef struct player_config {
s16 character;

View file

@ -11,11 +11,7 @@ void Hu3DBGColorSet(u8, u8, u8);
void Hu3DCameraCreate(s16);
void Hu3DCameraPerspectiveSet(s16, f32, f32, f32, f32);
void Hu3DCameraViewportSet(s16, f32, f32, f32, f32, f32, f32);
void fn_80044920(s16);
void fn_80045F74(s16, s32);
s32 fn_800578E4(void);
void HuAudFadeOut(int arg0);
void fn_80035A0C(void);
void WipeCreate(char dir, char type, short duration);
u8 WipeStatGet(void);
@ -36,7 +32,9 @@ void HuWinAllKill(void);
void HuWinMesSet(s16, s32);
void HuWinKill(s16);
void HuWinPriSet(s16, s32);
void HuWinHomeClear(s16);
void HuWinMesPalSet(s16, s32, s32, s32, s32);
void HuWinMesSet(s16, s32);
void HuWinMesSpeedSet(s16, s32);
void HuWinMesMaxSizeGet(s32, f32*, ...);
s16 HuWinCreate(float x, float y, s16 w, s16 h, s16 frame);
@ -59,6 +57,8 @@ void BoardMessCreate(s16, s32, s32);
void BoardMessKill(void);
void BoardMessWait(void);
s32 HuTHPFrameGet(void);
s32 rand8(void);
void fn_8005D8E8(void);