Split and Label gamework.c
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eb0cad89f0
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9 changed files with 65 additions and 59 deletions
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@ -159,6 +159,11 @@ game/fault.c:
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.sdata start:0x801D34A0 end:0x801D34B0
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.sbss start:0x801D3CF0 end:0x801D3D00
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game/gamework.c:
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.text start:0x800308B8 end:0x800315BC
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.rodata start:0x8011DD30 end:0x8011DD50
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.bss start:0x8018FC10 end:0x80190008
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game/ovllist.c:
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.data start:0x8012F790 end:0x80130100
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@ -543,36 +543,36 @@ XFB_puts = .text:0x800302D0; // type:function size:0xF4
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XFB_putcS = .text:0x800303C4; // type:function size:0x150
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XFB_putcProgressive = .text:0x80030514; // type:function size:0x1F0
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XFB_putcInterlace = .text:0x80030704; // type:function size:0x1B4
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fn_800308B8 = .text:0x800308B8; // type:function size:0x14C
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fn_80030A04 = .text:0x80030A04; // type:function size:0x318
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fn_80030D1C = .text:0x80030D1C; // type:function size:0x4C
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fn_80030D68 = .text:0x80030D68; // type:function size:0x54
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fn_80030DBC = .text:0x80030DBC; // type:function size:0x18
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fn_80030DD4 = .text:0x80030DD4; // type:function size:0x140
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fn_80030F14 = .text:0x80030F14; // type:function size:0x24
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fn_80030F38 = .text:0x80030F38; // type:function size:0x38
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fn_80030F70 = .text:0x80030F70; // type:function size:0x14
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fn_80030F84 = .text:0x80030F84; // type:function size:0x1C
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fn_80030FA0 = .text:0x80030FA0; // type:function size:0x18
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fn_80030FB8 = .text:0x80030FB8; // type:function size:0x1C
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fn_80030FD4 = .text:0x80030FD4; // type:function size:0x18
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fn_80030FEC = .text:0x80030FEC; // type:function size:0x5C
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fn_80031048 = .text:0x80031048; // type:function size:0x1C
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fn_80031064 = .text:0x80031064; // type:function size:0x20
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fn_80031084 = .text:0x80031084; // type:function size:0x6C
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fn_800310F0 = .text:0x800310F0; // type:function size:0x5C
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fn_8003114C = .text:0x8003114C; // type:function size:0x6C
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fn_800311B8 = .text:0x800311B8; // type:function size:0x5C
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fn_80031214 = .text:0x80031214; // type:function size:0x60
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fn_80031274 = .text:0x80031274; // type:function size:0x18
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fn_8003128C = .text:0x8003128C; // type:function size:0xB0
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fn_8003133C = .text:0x8003133C; // type:function size:0xD0
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fn_8003140C = .text:0x8003140C; // type:function size:0x6C
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fn_80031478 = .text:0x80031478; // type:function size:0x94
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fn_8003150C = .text:0x8003150C; // type:function size:0x18
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fn_80031524 = .text:0x80031524; // type:function size:0x34
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fn_80031558 = .text:0x80031558; // type:function size:0x54
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fn_800315AC = .text:0x800315AC; // type:function size:0x10
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GWInit = .text:0x800308B8; // type:function size:0x14C
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GWInitGameStat = .text:0x80030A04; // type:function size:0x318
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GWGetMessSpeed = .text:0x80030D1C; // type:function size:0x4C
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GWSetMGRecord = .text:0x80030D68; // type:function size:0x54
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GWGetMGRecord = .text:0x80030DBC; // type:function size:0x18
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GWGetCharColor = .text:0x80030DD4; // type:function size:0x140
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GWSetBoardPlayCount = .text:0x80030F14; // type:function size:0x24
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GWAddBoardPlayCount = .text:0x80030F38; // type:function size:0x38
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GWGetBoardPlayCount = .text:0x80030F70; // type:function size:0x14
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GWSetBoardMaxStars = .text:0x80030F84; // type:function size:0x1C
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GWGetBoardMaxStars = .text:0x80030FA0; // type:function size:0x18
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GWSetBoardMaxCoins = .text:0x80030FB8; // type:function size:0x1C
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GWGetBoardMaxCoins = .text:0x80030FD4; // type:function size:0x18
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GWIncBoardWinCount = .text:0x80030FEC; // type:function size:0x5C
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GWGetBoardWinCount = .text:0x80031048; // type:function size:0x1C
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GWSetBoardWinCount = .text:0x80031064; // type:function size:0x20
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GWGetMGAvail = .text:0x80031084; // type:function size:0x6C
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GWSetMGAvail = .text:0x800310F0; // type:function size:0x5C
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GWGetMGMark = .text:0x8003114C; // type:function size:0x6C
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GWSetMGMark = .text:0x800311B8; // type:function size:0x5C
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GWResetMGMark = .text:0x80031214; // type:function size:0x60
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GWGetCoins = .text:0x80031274; // type:function size:0x18
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GWSetCoins = .text:0x8003128C; // type:function size:0xB0
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GWAddCoins = .text:0x8003133C; // type:function size:0xD0
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GWSetStars = .text:0x8003140C; // type:function size:0x6C
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GWAddStars = .text:0x80031478; // type:function size:0x94
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GWGetStars = .text:0x8003150C; // type:function size:0x18
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GWSetTotalStars = .text:0x80031524; // type:function size:0x34
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GWAddTotalStars = .text:0x80031558; // type:function size:0x54
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GWGetTotalStars = .text:0x800315AC; // type:function size:0x10
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omOutView = .text:0x800315BC; // type:function size:0x238
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omOutViewMulti = .text:0x800317F4; // type:function size:0x2C4
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omSystemKeyCheckSetup = .text:0x80031AB8; // type:function size:0x74
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@ -5414,10 +5414,10 @@ perf = .bss:0x8018F790; // type:object size:0x370 scope:local
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Ssw = .bss:0x8018FB00; // type:object size:0x38 scope:local
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omovlhis = .bss:0x8018FB38; // type:object size:0xC0 scope:local
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XFB_Geometry = .bss:0x8018FBF8; // type:object size:0x18 scope:local
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gPlayerConfig = .bss:0x8018FC10; // type:object size:0x28
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gPlayerData = .bss:0x8018FC38; // type:object size:0xC0 data:byte
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lbl_8018FCF8 = .bss:0x8018FCF8; // type:object size:0xE0 data:byte
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lbl_8018FDD8 = .bss:0x8018FDD8; // type:object size:0x230
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GWPlayerCfg = .bss:0x8018FC10; // type:object size:0x28
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GWPlayer = .bss:0x8018FC38; // type:object size:0xC0 data:byte
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GWSystem = .bss:0x8018FCF8; // type:object size:0xE0 data:byte
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GWGameStat = .bss:0x8018FDD8; // type:object size:0x230
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lbl_80190008 = .bss:0x80190008; // type:object size:0xC data:float
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lbl_80190014 = .bss:0x80190014; // type:object size:0xC data:float
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lbl_80190020 = .bss:0x80190020; // type:object size:0xC0
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