Merge pull request #90 from gamemasterplc/main

Label board/ui.c
This commit is contained in:
gamemasterplc 2024-01-01 09:47:09 -06:00 committed by GitHub
commit d79c924039
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 111 additions and 105 deletions

View file

@ -1152,7 +1152,7 @@ BoardPlayerCoinsAdd = .text:0x80063EEC; // type:function size:0x9C
BoardPlayerStarsAdd = .text:0x80063F88; // type:function size:0x48
BoardPlayerSizeSet = .text:0x80063FD0; // type:function size:0x16C
BoardPlayerSizeGet = .text:0x8006413C; // type:function size:0x40
BoardPlayerTeamCount = .text:0x8006417C; // type:function size:0x7C
BoardPlayerSameTeamFind = .text:0x8006417C; // type:function size:0x7C
BoardPlayerTeamFind = .text:0x800641F8; // type:function size:0x7C
BoardPlayerRankCalc = .text:0x80064274; // type:function size:0xC4
BoardPlayerPreTurnHookSet = .text:0x80064338; // type:function size:0x18
@ -1587,72 +1587,72 @@ fn_80087F3C = .text:0x80087F3C; // type:function size:0x248
fn_80088184 = .text:0x80088184; // type:function size:0x110
fn_80088294 = .text:0x80088294; // type:function size:0x88
fn_8008831C = .text:0x8008831C; // type:function size:0x4C
fn_80088368 = .text:0x80088368; // type:function size:0x90
fn_800883F8 = .text:0x800883F8; // type:function size:0x98
fn_80088490 = .text:0x80088490; // type:function size:0x48
fn_800884D8 = .text:0x800884D8; // type:function size:0x1C
fn_800884F4 = .text:0x800884F4; // type:function size:0x48
fn_8008853C = .text:0x8008853C; // type:function size:0xFC
fn_80088638 = .text:0x80088638; // type:function size:0x24
fn_8008865C = .text:0x8008865C; // type:function size:0x134
fn_80088790 = .text:0x80088790; // type:function size:0x138
fn_800888C8 = .text:0x800888C8; // type:function size:0x50
fn_80088918 = .text:0x80088918; // type:function size:0x44
fn_8008895C = .text:0x8008895C; // type:function size:0x34
fn_80088990 = .text:0x80088990; // type:function size:0x6C
fn_800889FC = .text:0x800889FC; // type:function size:0x158
fn_80088B54 = .text:0x80088B54; // type:function size:0x94
fn_80088BE8 = .text:0x80088BE8; // type:function size:0x6C
fn_80088C54 = .text:0x80088C54; // type:function size:0x90
fn_80088CE4 = .text:0x80088CE4; // type:function size:0x20C
fn_80088EF0 = .text:0x80088EF0; // type:function size:0x98
fn_80088F88 = .text:0x80088F88; // type:function size:0x36C
fn_800892F4 = .text:0x800892F4; // type:function size:0x8C
fn_80089380 = .text:0x80089380; // type:function size:0x210
fn_80089590 = .text:0x80089590; // type:function size:0x40
fn_800895D0 = .text:0x800895D0; // type:function size:0x180
fn_80089750 = .text:0x80089750; // type:function size:0x140
fn_80089890 = .text:0x80089890; // type:function size:0xB8
fn_80089948 = .text:0x80089948; // type:function size:0x29C
fn_80089BE4 = .text:0x80089BE4; // type:function size:0x74
fn_80089C58 = .text:0x80089C58; // type:function size:0x1C
fn_80089C74 = .text:0x80089C74; // type:function size:0x48
fn_80089CBC = .text:0x80089CBC; // type:function size:0xC
fn_80089CC8 = .text:0x80089CC8; // type:function size:0xFC
fn_80089DC4 = .text:0x80089DC4; // type:function size:0x15C
fn_80089F20 = .text:0x80089F20; // type:function size:0x110
fn_8008A030 = .text:0x8008A030; // type:function size:0x30
fn_8008A060 = .text:0x8008A060; // type:function size:0x19C
fn_8008A1FC = .text:0x8008A1FC; // type:function size:0x1E4
fn_8008A3E0 = .text:0x8008A3E0; // type:function size:0xD4
fn_8008A4B4 = .text:0x8008A4B4; // type:function size:0xD8
fn_8008A58C = .text:0x8008A58C; // type:function size:0xEC
fn_8008A678 = .text:0x8008A678; // type:function size:0xC8
fn_8008A740 = .text:0x8008A740; // type:function size:0x80
fn_8008A7C0 = .text:0x8008A7C0; // type:function size:0x4A8
fn_8008AC68 = .text:0x8008AC68; // type:function size:0x370
fn_8008AFD8 = .text:0x8008AFD8; // type:function size:0x174
fn_8008B14C = .text:0x8008B14C; // type:function size:0x78
fn_8008B1C4 = .text:0x8008B1C4; // type:function size:0x74
fn_8008B238 = .text:0x8008B238; // type:function size:0xE8
fn_8008B320 = .text:0x8008B320; // type:function size:0x650
fn_8008B970 = .text:0x8008B970; // type:function size:0x3AC
fn_8008BD1C = .text:0x8008BD1C; // type:function size:0x420
fn_8008C13C = .text:0x8008C13C; // type:function size:0x248
fn_8008C384 = .text:0x8008C384; // type:function size:0xA8
fn_8008C42C = .text:0x8008C42C; // type:function size:0x104
fn_8008C530 = .text:0x8008C530; // type:function size:0x400
fn_8008C930 = .text:0x8008C930; // type:function size:0x388
fn_8008CCB8 = .text:0x8008CCB8; // type:function size:0x674
fn_8008D32C = .text:0x8008D32C; // type:function size:0x50
fn_8008D37C = .text:0x8008D37C; // type:function size:0x38
fn_8008D3B4 = .text:0x8008D3B4; // type:function size:0x5A4
fn_8008D958 = .text:0x8008D958; // type:function size:0x58
fn_8008D9B0 = .text:0x8008D9B0; // type:function size:0x38
fn_8008D9E8 = .text:0x8008D9E8; // type:function size:0xA4
fn_8008DA8C = .text:0x8008DA8C; // type:function size:0x350
fn_8008DDDC = .text:0x8008DDDC; // type:function size:0x148
fn_8008DF24 = .text:0x8008DF24; // type:function size:0x44
BoardItemModelGet = .text:0x80088368; // type:function size:0x90
BoardItemNameGet = .text:0x800883F8; // type:function size:0x98
BoardStatusStopCheck = .text:0x80088490; // type:function size:0x48
BoardStatusVisibleGet = .text:0x800884D8; // type:function size:0x1C
BoardStatusShowSetAll = .text:0x800884F4; // type:function size:0x48
BoardStatusItemSet = .text:0x8008853C; // type:function size:0xFC
BoardStatusShowSetForce = .text:0x80088638; // type:function size:0x24
BoardStatusGraySet = .text:0x8008865C; // type:function size:0x134
BoardStatusShowSet = .text:0x80088790; // type:function size:0x138
BoardStatusItemHideSet = .text:0x800888C8; // type:function size:0x50
BoardStatusTargetPosSet = .text:0x80088918; // type:function size:0x44
BoardStatusPosGet = .text:0x8008895C; // type:function size:0x34
BoardStatusPosSet = .text:0x80088990; // type:function size:0x6C
BoardStatusHammerCreate = .text:0x800889FC; // type:function size:0x158
BoardStatusHammerShowSet = .text:0x80088B54; // type:function size:0x94
BoardStatusHammerKill = .text:0x80088BE8; // type:function size:0x6C
BoardStatusKill = .text:0x80088C54; // type:function size:0x90
BoardStatusCreate = .text:0x80088CE4; // type:function size:0x20C
KillAllBoardStatus = .text:0x80088EF0; // type:function size:0x98 scope:local
CreateBoardStatusSprite = .text:0x80088F88; // type:function size:0x36C scope:local
BoardSpriteCreate = .text:0x800892F4; // type:function size:0x8C
UpdateBoardStatus = .text:0x80089380; // type:function size:0x210 scope:local
BoardStatusProc = .text:0x80089590; // type:function size:0x40 scope:local
MoveBoardStatus = .text:0x800895D0; // type:function size:0x180 scope:local
BoardSpriteDigitUpdate = .text:0x80089750; // type:function size:0x140
UpdateStatusItem = .text:0x80089890; // type:function size:0xB8 scope:local
BoardPickerCreate = .text:0x80089948; // type:function size:0x29C
BoardPickerBackFlagSet = .text:0x80089BE4; // type:function size:0x74
BoardPickerDoneCheck = .text:0x80089C58; // type:function size:0x1C
BoardPickerPosGet = .text:0x80089C74; // type:function size:0x48
BoardPickerChoiceGet = .text:0x80089CBC; // type:function size:0xC
UpdatePicker = .text:0x80089CC8; // type:function size:0xFC scope:local
UpdatePickerInput = .text:0x80089DC4; // type:function size:0x15C scope:local
MovePicker = .text:0x80089F20; // type:function size:0x110 scope:local
UpdateComPickerButton = .text:0x8008A030; // type:function size:0x30 scope:local
CheckPickerButton = .text:0x8008A060; // type:function size:0x19C scope:local
BoardYourTurnExec = .text:0x8008A1FC; // type:function size:0x1E4
UpdateYourTurn = .text:0x8008A3E0; // type:function size:0xD4 scope:local
GrowYourTurn = .text:0x8008A4B4; // type:function size:0xD8 scope:local
WaitYourTurn = .text:0x8008A58C; // type:function size:0xEC scope:local
ShrinkYourTurn = .text:0x8008A678; // type:function size:0xC8 scope:local
BoardItemUseExec = .text:0x8008A740; // type:function size:0x80
ItemUseTeamProc = .text:0x8008A7C0; // type:function size:0x4A8 scope:local
ItemUseProc = .text:0x8008AC68; // type:function size:0x370 scope:local
FinishItemUse = .text:0x8008AFD8; // type:function size:0x174 scope:local
DestroyItemUse = .text:0x8008B14C; // type:function size:0x78 scope:local
BoardMakeRandomItem = .text:0x8008B1C4; // type:function size:0x74
TeamItemPosSet = .text:0x8008B238; // type:function size:0xE8 scope:local
ExecItemPick = .text:0x8008B320; // type:function size:0x650 scope:local
UpdateItemPick = .text:0x8008B970; // type:function size:0x3AC scope:local
MakeItemPickSpace = .text:0x8008BD1C; // type:function size:0x420 scope:local
SetItemUIStatus = .text:0x8008C13C; // type:function size:0x248 scope:local
BoardItemGetDestPos = .text:0x8008C384; // type:function size:0xA8
ItemGetPos = .text:0x8008C42C; // type:function size:0x104 scope:local
BoardItemStatusKill = .text:0x8008C530; // type:function size:0x400
UpdateItemPickGfx = .text:0x8008C930; // type:function size:0x388 scope:local
UpdateItemPickup = .text:0x8008CCB8; // type:function size:0x674 scope:local
CheckItemWindow = .text:0x8008D32C; // type:function size:0x50 scope:local
HideItemWindow = .text:0x8008D37C; // type:function size:0x38 scope:local
CreateItemWindow = .text:0x8008D3B4; // type:function size:0x5A4 scope:local
CheckItemWindowSlide = .text:0x8008D958; // type:function size:0x58 scope:local
KillItemWindow = .text:0x8008D9B0; // type:function size:0x38 scope:local
SetItemWindowCurr = .text:0x8008D9E8; // type:function size:0xA4 scope:local
UpdateItemWindow = .text:0x8008DA8C; // type:function size:0x350 scope:local
CreatePickerWindow = .text:0x8008DDDC; // type:function size:0x148 scope:local
KillPickerWindow = .text:0x8008DF24; // type:function size:0x44 scope:local
fn_8008DF68 = .text:0x8008DF68; // type:function size:0x84
fn_8008DFEC = .text:0x8008DFEC; // type:function size:0x358
fn_8008E344 = .text:0x8008E344; // type:function size:0x54
@ -5218,12 +5218,16 @@ lbl_8013A374 = .data:0x8013A374; // type:object size:0xC data:4byte
lbl_8013A380 = .data:0x8013A380; // type:object size:0xC
lbl_8013A38C = .data:0x8013A38C; // type:object size:0x50
lbl_8013A3DC = .data:0x8013A3DC; // type:object size:0x2C
lbl_8013A408 = .data:0x8013A408; // type:object size:0xC4 data:byte
lbl_8013A4CC = .data:0x8013A4CC; // type:object size:0x20 data:float
lbl_8013A4EC = .data:0x8013A4EC; // type:object size:0x10
lbl_8013A4FC = .data:0x8013A4FC; // type:object size:0x88
lbl_8013A584 = .data:0x8013A584; // type:object size:0x30
lbl_8013A5B4 = .data:0x8013A5B4; // type:object size:0x54
uiStatus = .data:0x8013A408; // type:object size:0x70 scope:local data:4byte
statusSprTbl = .data:0x8013A478; // type:object size:0x2C scope:local
statusSprPrioTbl = .data:0x8013A4A4; // type:object size:0x18 scope:local
statusHideOfsTbl = .data:0x8013A4BC; // type:object size:0x10 scope:local data:float
statusPosTbl = .data:0x8013A4CC; // type:object size:0x20 scope:local data:float
statusColTbl = .data:0x8013A4EC; // type:object size:0x10 scope:local
statusSprPosTbl = .data:0x8013A4FC; // type:object size:0x88 scope:local data:float
statusItemPosTbl = .data:0x8013A584; // type:object size:0x30 scope:local data:float
itemMdlTbl = .data:0x8013A5B4; // type:object size:0x38 scope:local
teamItemStatusPosTbl = .data:0x8013A5EC; // type:object size:0x18 scope:local data:float
lbl_8013A608 = .data:0x8013A608; // type:object size:0x18
lbl_8013A620 = .data:0x8013A620; // type:object size:0x38
lbl_8013A658 = .data:0x8013A658; // type:object size:0x38
@ -5541,9 +5545,9 @@ lbl_801A4AA8 = .bss:0x801A4AA8; // type:object size:0x18 data:2byte
lbl_801A4AC0 = .bss:0x801A4AC0; // type:object size:0x10
lbl_801A4AD0 = .bss:0x801A4AD0; // type:object size:0x10 data:4byte
lbl_801A4AE0 = .bss:0x801A4AE0; // type:object size:0x10
lbl_801A4AF0 = .bss:0x801A4AF0; // type:object size:0x18
lbl_801A4B08 = .bss:0x801A4B08; // type:object size:0x30
lbl_801A4B38 = .bss:0x801A4B38; // type:object size:0x48
itemMdlId = .bss:0x801A4AF0; // type:object size:0x18 scope:local
pickerPos = .bss:0x801A4B08; // type:object size:0x30 scope:local
itemPosTemp = .bss:0x801A4B38; // type:object size:0x48 scope:local
lbl_801A4B80 = .bss:0x801A4B80; // type:object size:0x28
lbl_801A4BA8 = .bss:0x801A4BA8; // type:object size:0xC data:4byte
lbl_801A4BB4 = .bss:0x801A4BB4; // type:object size:0x34 data:float
@ -5860,8 +5864,8 @@ lbl_801D3778 = .sdata:0x801D3778; // type:object size:0x6
lbl_801D377E = .sdata:0x801D377E; // type:object size:0x6
lbl_801D3784 = .sdata:0x801D3784; // type:object size:0x2 data:2byte
lbl_801D3786 = .sdata:0x801D3786; // type:object size:0xA
lbl_801D3790 = .sdata:0x801D3790; // type:object size:0x2 data:2byte
lbl_801D3792 = .sdata:0x801D3792; // type:object size:0x6 data:2byte
itemPickupMdlId = .sdata:0x801D3790; // type:object size:0x2 scope:local data:2byte
yourTurnSprGrp = .sdata:0x801D3792; // type:object size:0x2 scope:local data:2byte
lbl_801D3798 = .sdata:0x801D3798; // type:object size:0x2 data:2byte
lbl_801D379A = .sdata:0x801D379A; // type:object size:0x6 data:2byte
lbl_801D37A0 = .sdata:0x801D37A0; // type:object size:0x8
@ -6402,24 +6406,25 @@ lbl_801D409F = .sbss:0x801D409F; // type:object size:0x1 data:byte
lbl_801D40A0 = .sbss:0x801D40A0; // type:object size:0x1 data:byte
lbl_801D40A1 = .sbss:0x801D40A1; // type:object size:0x1 data:byte
lbl_801D40A2 = .sbss:0x801D40A2; // type:object size:0x6 data:byte
lbl_801D40A8 = .sbss:0x801D40A8; // type:object size:0x4 data:4byte
lbl_801D40AC = .sbss:0x801D40AC; // type:object size:0x4 data:4byte
lbl_801D40B0 = .sbss:0x801D40B0; // type:object size:0x4 data:4byte
lbl_801D40B4 = .sbss:0x801D40B4; // type:object size:0x4 data:4byte
lbl_801D40B8 = .sbss:0x801D40B8; // type:object size:0x4 data:4byte
lbl_801D40BC = .sbss:0x801D40BC; // type:object size:0x4 data:4byte
lbl_801D40C0 = .sbss:0x801D40C0; // type:object size:0x4 data:float
lbl_801D40C4 = .sbss:0x801D40C4; // type:object size:0x6
lbl_801D40CA = .sbss:0x801D40CA; // type:object size:0x1 data:byte
lbl_801D40CB = .sbss:0x801D40CB; // type:object size:0x1 data:byte
lbl_801D40CC = .sbss:0x801D40CC; // type:object size:0x1 data:byte
lbl_801D40CE = .sbss:0x801D40CE; // type:object size:0x6 data:2byte
lbl_801D40D4 = .sbss:0x801D40D4; // type:object size:0x4 data:4byte
lbl_801D40D8 = .sbss:0x801D40D8; // type:object size:0x1 data:byte
lbl_801D40D9 = .sbss:0x801D40D9; // type:object size:0x1 data:byte
lbl_801D40DA = .sbss:0x801D40DA; // type:object size:0x1 data:byte
lbl_801D40DB = .sbss:0x801D40DB; // type:object size:0x1 data:byte
lbl_801D40DC = .sbss:0x801D40DC; // type:object size:0x1 data:byte
statusProc = .sbss:0x801D40A8; // type:object size:0x4 scope:local data:4byte
itemWindowObj = .sbss:0x801D40AC; // type:object size:0x4 scope:local data:4byte
pickerObj = .sbss:0x801D40B0; // type:object size:0x4 scope:local data:4byte
yourTurnObj = .sbss:0x801D40B4; // type:object size:0x4 scope:local data:4byte
itemUseProc = .sbss:0x801D40B8; // type:object size:0x4 scope:local data:4byte
itemPickObj = .sbss:0x801D40BC; // type:object size:0x4 scope:local data:4byte
itemPickupPos = .sbss:0x801D40C0; // type:object size:0x4 scope:local data:float
itemRandTbl = .sbss:0x801D40C4; // type:object size:0x6 scope:local
teamItemPlayer = .sbss:0x801D40CA; // type:object size:0x1 scope:local data:byte
itemUsed = .sbss:0x801D40CB; // type:object size:0x1 scope:local data:byte
itemPlayer = .sbss:0x801D40CC; // type:object size:0x1 scope:local data:byte
yourTurnSpr = .sbss:0x801D40CE; // type:object size:0x2 scope:local data:2byte
lbl_801D40D0 = .sbss:0x801D40D0; // type:object size:0x4 data:4byte
pickerBackF = .sbss:0x801D40D4; // type:object size:0x4 scope:local data:4byte
pickerChoiceDefault = .sbss:0x801D40D8; // type:object size:0x1 scope:local data:byte
pickerChoice = .sbss:0x801D40D9; // type:object size:0x1 scope:local data:byte
boardItemUser = .sbss:0x801D40DA; // type:object size:0x1 data:byte
itemTeamF = .sbss:0x801D40DB; // type:object size:0x1 scope:local data:byte
itemTeam = .sbss:0x801D40DC; // type:object size:0x1 scope:local data:byte
lbl_801D40E0 = .sbss:0x801D40E0; // type:object size:0x4 data:4byte
lbl_801D40E4 = .sbss:0x801D40E4; // type:object size:0x4 data:4byte
lbl_801D40E8 = .sbss:0x801D40E8; // type:object size:0x4 data:float

View file

@ -56,10 +56,10 @@ void BoardSpacePosGet(s32, s32, Vec*);
void fn_8007A360(s32);
void fn_8007F894(void);
s16 fn_80083F84(void);
void fn_800884F4(s32);
void BoardStatusShowSetAll(s32);
void fn_800A4C88(void);
void fn_800A6B10(void);
void fn_8008853C(s32);
void BoardStatusItemSet(s32);
void BoardTutorialItemSet(s32);
void fn_80082AAC(s32);
void BoardTutorialDirInputSet(s32, s32, s32);

View file

@ -7,8 +7,8 @@
extern Process *boardObjMan;
void BoardEventLandBlue(s32);
void BoardEventLandRed(s32);
void BoardEventLandBlue(s32, s16);
void BoardEventLandRed(s32, s16);
s8 BoardCoinChgCreate(Vec*, s8);
s32 BoardCoinChgExist(s32);
void BoardCoinChgHide(s32);

View file

@ -177,7 +177,7 @@ void fn_1_13A4(void) {
GWPlayer[i].color = 1;
}
fn_800A4C88();
fn_800884F4(0);
BoardStatusShowSetAll(0);
fn_1_C10(0);
fn_1_BA0(0x2E002B);
sp8.x = -33.0f;

View file

@ -108,7 +108,7 @@ void fn_1_18BC(void) {
fn_1_BA0(0x2E0028);
fn_1_BA0(0x2E0029);
boardTutorialData = 0;
fn_8008853C(0);
BoardStatusItemSet(0);
}
void fn_1_1908(void) {

View file

@ -61,12 +61,13 @@ static s32 coinDigitMdl[10] = {
MAKE_DATA_NUM(DATADIR_BOARD, 21),
};
void BoardEventLandBlue(s32 player) {
void BoardEventLandBlue(s32 player, s16 space) {
Vec pos;
s32 i;
s8 coin_chg;
s32 coins;
BoardCameraViewSet(2);
BoardPlayerAnimBlendSet(player, 0, 15);
while (BoardPlayerAnimBlendCheck(player) == 0) {
@ -101,7 +102,7 @@ void BoardEventLandBlue(s32 player) {
BoardRotateDiceNumbers(player);
}
void BoardEventLandRed(s32 player) {
void BoardEventLandRed(s32 player, s16 space) {
Vec pos;
s32 i;
s8 coin_chg;