commit
d79c924039
6 changed files with 111 additions and 105 deletions
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@ -1152,7 +1152,7 @@ BoardPlayerCoinsAdd = .text:0x80063EEC; // type:function size:0x9C
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BoardPlayerStarsAdd = .text:0x80063F88; // type:function size:0x48
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BoardPlayerSizeSet = .text:0x80063FD0; // type:function size:0x16C
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BoardPlayerSizeGet = .text:0x8006413C; // type:function size:0x40
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BoardPlayerTeamCount = .text:0x8006417C; // type:function size:0x7C
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BoardPlayerSameTeamFind = .text:0x8006417C; // type:function size:0x7C
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BoardPlayerTeamFind = .text:0x800641F8; // type:function size:0x7C
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BoardPlayerRankCalc = .text:0x80064274; // type:function size:0xC4
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BoardPlayerPreTurnHookSet = .text:0x80064338; // type:function size:0x18
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@ -1587,72 +1587,72 @@ fn_80087F3C = .text:0x80087F3C; // type:function size:0x248
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fn_80088184 = .text:0x80088184; // type:function size:0x110
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fn_80088294 = .text:0x80088294; // type:function size:0x88
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fn_8008831C = .text:0x8008831C; // type:function size:0x4C
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fn_80088368 = .text:0x80088368; // type:function size:0x90
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fn_800883F8 = .text:0x800883F8; // type:function size:0x98
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fn_80088490 = .text:0x80088490; // type:function size:0x48
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fn_800884D8 = .text:0x800884D8; // type:function size:0x1C
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fn_800884F4 = .text:0x800884F4; // type:function size:0x48
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fn_8008853C = .text:0x8008853C; // type:function size:0xFC
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fn_80088638 = .text:0x80088638; // type:function size:0x24
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fn_8008865C = .text:0x8008865C; // type:function size:0x134
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fn_80088790 = .text:0x80088790; // type:function size:0x138
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fn_800888C8 = .text:0x800888C8; // type:function size:0x50
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fn_80088918 = .text:0x80088918; // type:function size:0x44
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fn_8008895C = .text:0x8008895C; // type:function size:0x34
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fn_80088990 = .text:0x80088990; // type:function size:0x6C
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fn_800889FC = .text:0x800889FC; // type:function size:0x158
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fn_80088B54 = .text:0x80088B54; // type:function size:0x94
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fn_80088BE8 = .text:0x80088BE8; // type:function size:0x6C
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fn_80088C54 = .text:0x80088C54; // type:function size:0x90
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fn_80088CE4 = .text:0x80088CE4; // type:function size:0x20C
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fn_80088EF0 = .text:0x80088EF0; // type:function size:0x98
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fn_80088F88 = .text:0x80088F88; // type:function size:0x36C
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fn_800892F4 = .text:0x800892F4; // type:function size:0x8C
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fn_80089380 = .text:0x80089380; // type:function size:0x210
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fn_80089590 = .text:0x80089590; // type:function size:0x40
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fn_800895D0 = .text:0x800895D0; // type:function size:0x180
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fn_80089750 = .text:0x80089750; // type:function size:0x140
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fn_80089890 = .text:0x80089890; // type:function size:0xB8
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fn_80089948 = .text:0x80089948; // type:function size:0x29C
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fn_80089BE4 = .text:0x80089BE4; // type:function size:0x74
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fn_80089C58 = .text:0x80089C58; // type:function size:0x1C
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fn_80089C74 = .text:0x80089C74; // type:function size:0x48
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fn_80089CBC = .text:0x80089CBC; // type:function size:0xC
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fn_80089CC8 = .text:0x80089CC8; // type:function size:0xFC
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fn_80089DC4 = .text:0x80089DC4; // type:function size:0x15C
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fn_80089F20 = .text:0x80089F20; // type:function size:0x110
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fn_8008A030 = .text:0x8008A030; // type:function size:0x30
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fn_8008A060 = .text:0x8008A060; // type:function size:0x19C
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fn_8008A1FC = .text:0x8008A1FC; // type:function size:0x1E4
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fn_8008A3E0 = .text:0x8008A3E0; // type:function size:0xD4
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fn_8008A4B4 = .text:0x8008A4B4; // type:function size:0xD8
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fn_8008A58C = .text:0x8008A58C; // type:function size:0xEC
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fn_8008A678 = .text:0x8008A678; // type:function size:0xC8
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fn_8008A740 = .text:0x8008A740; // type:function size:0x80
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fn_8008A7C0 = .text:0x8008A7C0; // type:function size:0x4A8
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fn_8008AC68 = .text:0x8008AC68; // type:function size:0x370
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fn_8008AFD8 = .text:0x8008AFD8; // type:function size:0x174
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fn_8008B14C = .text:0x8008B14C; // type:function size:0x78
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fn_8008B1C4 = .text:0x8008B1C4; // type:function size:0x74
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fn_8008B238 = .text:0x8008B238; // type:function size:0xE8
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fn_8008B320 = .text:0x8008B320; // type:function size:0x650
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fn_8008B970 = .text:0x8008B970; // type:function size:0x3AC
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fn_8008BD1C = .text:0x8008BD1C; // type:function size:0x420
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fn_8008C13C = .text:0x8008C13C; // type:function size:0x248
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fn_8008C384 = .text:0x8008C384; // type:function size:0xA8
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fn_8008C42C = .text:0x8008C42C; // type:function size:0x104
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fn_8008C530 = .text:0x8008C530; // type:function size:0x400
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fn_8008C930 = .text:0x8008C930; // type:function size:0x388
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fn_8008CCB8 = .text:0x8008CCB8; // type:function size:0x674
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fn_8008D32C = .text:0x8008D32C; // type:function size:0x50
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fn_8008D37C = .text:0x8008D37C; // type:function size:0x38
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fn_8008D3B4 = .text:0x8008D3B4; // type:function size:0x5A4
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fn_8008D958 = .text:0x8008D958; // type:function size:0x58
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fn_8008D9B0 = .text:0x8008D9B0; // type:function size:0x38
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fn_8008D9E8 = .text:0x8008D9E8; // type:function size:0xA4
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fn_8008DA8C = .text:0x8008DA8C; // type:function size:0x350
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fn_8008DDDC = .text:0x8008DDDC; // type:function size:0x148
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fn_8008DF24 = .text:0x8008DF24; // type:function size:0x44
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BoardItemModelGet = .text:0x80088368; // type:function size:0x90
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BoardItemNameGet = .text:0x800883F8; // type:function size:0x98
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BoardStatusStopCheck = .text:0x80088490; // type:function size:0x48
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BoardStatusVisibleGet = .text:0x800884D8; // type:function size:0x1C
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BoardStatusShowSetAll = .text:0x800884F4; // type:function size:0x48
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BoardStatusItemSet = .text:0x8008853C; // type:function size:0xFC
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BoardStatusShowSetForce = .text:0x80088638; // type:function size:0x24
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BoardStatusGraySet = .text:0x8008865C; // type:function size:0x134
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BoardStatusShowSet = .text:0x80088790; // type:function size:0x138
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BoardStatusItemHideSet = .text:0x800888C8; // type:function size:0x50
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BoardStatusTargetPosSet = .text:0x80088918; // type:function size:0x44
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BoardStatusPosGet = .text:0x8008895C; // type:function size:0x34
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BoardStatusPosSet = .text:0x80088990; // type:function size:0x6C
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BoardStatusHammerCreate = .text:0x800889FC; // type:function size:0x158
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BoardStatusHammerShowSet = .text:0x80088B54; // type:function size:0x94
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BoardStatusHammerKill = .text:0x80088BE8; // type:function size:0x6C
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BoardStatusKill = .text:0x80088C54; // type:function size:0x90
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BoardStatusCreate = .text:0x80088CE4; // type:function size:0x20C
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KillAllBoardStatus = .text:0x80088EF0; // type:function size:0x98 scope:local
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CreateBoardStatusSprite = .text:0x80088F88; // type:function size:0x36C scope:local
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BoardSpriteCreate = .text:0x800892F4; // type:function size:0x8C
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UpdateBoardStatus = .text:0x80089380; // type:function size:0x210 scope:local
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BoardStatusProc = .text:0x80089590; // type:function size:0x40 scope:local
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MoveBoardStatus = .text:0x800895D0; // type:function size:0x180 scope:local
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BoardSpriteDigitUpdate = .text:0x80089750; // type:function size:0x140
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UpdateStatusItem = .text:0x80089890; // type:function size:0xB8 scope:local
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BoardPickerCreate = .text:0x80089948; // type:function size:0x29C
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BoardPickerBackFlagSet = .text:0x80089BE4; // type:function size:0x74
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BoardPickerDoneCheck = .text:0x80089C58; // type:function size:0x1C
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BoardPickerPosGet = .text:0x80089C74; // type:function size:0x48
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BoardPickerChoiceGet = .text:0x80089CBC; // type:function size:0xC
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UpdatePicker = .text:0x80089CC8; // type:function size:0xFC scope:local
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UpdatePickerInput = .text:0x80089DC4; // type:function size:0x15C scope:local
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MovePicker = .text:0x80089F20; // type:function size:0x110 scope:local
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UpdateComPickerButton = .text:0x8008A030; // type:function size:0x30 scope:local
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CheckPickerButton = .text:0x8008A060; // type:function size:0x19C scope:local
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BoardYourTurnExec = .text:0x8008A1FC; // type:function size:0x1E4
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UpdateYourTurn = .text:0x8008A3E0; // type:function size:0xD4 scope:local
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GrowYourTurn = .text:0x8008A4B4; // type:function size:0xD8 scope:local
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WaitYourTurn = .text:0x8008A58C; // type:function size:0xEC scope:local
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ShrinkYourTurn = .text:0x8008A678; // type:function size:0xC8 scope:local
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BoardItemUseExec = .text:0x8008A740; // type:function size:0x80
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ItemUseTeamProc = .text:0x8008A7C0; // type:function size:0x4A8 scope:local
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ItemUseProc = .text:0x8008AC68; // type:function size:0x370 scope:local
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FinishItemUse = .text:0x8008AFD8; // type:function size:0x174 scope:local
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DestroyItemUse = .text:0x8008B14C; // type:function size:0x78 scope:local
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BoardMakeRandomItem = .text:0x8008B1C4; // type:function size:0x74
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TeamItemPosSet = .text:0x8008B238; // type:function size:0xE8 scope:local
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ExecItemPick = .text:0x8008B320; // type:function size:0x650 scope:local
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UpdateItemPick = .text:0x8008B970; // type:function size:0x3AC scope:local
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MakeItemPickSpace = .text:0x8008BD1C; // type:function size:0x420 scope:local
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SetItemUIStatus = .text:0x8008C13C; // type:function size:0x248 scope:local
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BoardItemGetDestPos = .text:0x8008C384; // type:function size:0xA8
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ItemGetPos = .text:0x8008C42C; // type:function size:0x104 scope:local
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BoardItemStatusKill = .text:0x8008C530; // type:function size:0x400
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UpdateItemPickGfx = .text:0x8008C930; // type:function size:0x388 scope:local
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UpdateItemPickup = .text:0x8008CCB8; // type:function size:0x674 scope:local
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CheckItemWindow = .text:0x8008D32C; // type:function size:0x50 scope:local
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HideItemWindow = .text:0x8008D37C; // type:function size:0x38 scope:local
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CreateItemWindow = .text:0x8008D3B4; // type:function size:0x5A4 scope:local
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CheckItemWindowSlide = .text:0x8008D958; // type:function size:0x58 scope:local
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KillItemWindow = .text:0x8008D9B0; // type:function size:0x38 scope:local
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SetItemWindowCurr = .text:0x8008D9E8; // type:function size:0xA4 scope:local
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UpdateItemWindow = .text:0x8008DA8C; // type:function size:0x350 scope:local
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CreatePickerWindow = .text:0x8008DDDC; // type:function size:0x148 scope:local
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KillPickerWindow = .text:0x8008DF24; // type:function size:0x44 scope:local
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fn_8008DF68 = .text:0x8008DF68; // type:function size:0x84
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fn_8008DFEC = .text:0x8008DFEC; // type:function size:0x358
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fn_8008E344 = .text:0x8008E344; // type:function size:0x54
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@ -5218,12 +5218,16 @@ lbl_8013A374 = .data:0x8013A374; // type:object size:0xC data:4byte
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lbl_8013A380 = .data:0x8013A380; // type:object size:0xC
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lbl_8013A38C = .data:0x8013A38C; // type:object size:0x50
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lbl_8013A3DC = .data:0x8013A3DC; // type:object size:0x2C
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lbl_8013A408 = .data:0x8013A408; // type:object size:0xC4 data:byte
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lbl_8013A4CC = .data:0x8013A4CC; // type:object size:0x20 data:float
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lbl_8013A4EC = .data:0x8013A4EC; // type:object size:0x10
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lbl_8013A4FC = .data:0x8013A4FC; // type:object size:0x88
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lbl_8013A584 = .data:0x8013A584; // type:object size:0x30
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lbl_8013A5B4 = .data:0x8013A5B4; // type:object size:0x54
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uiStatus = .data:0x8013A408; // type:object size:0x70 scope:local data:4byte
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statusSprTbl = .data:0x8013A478; // type:object size:0x2C scope:local
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statusSprPrioTbl = .data:0x8013A4A4; // type:object size:0x18 scope:local
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statusHideOfsTbl = .data:0x8013A4BC; // type:object size:0x10 scope:local data:float
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statusPosTbl = .data:0x8013A4CC; // type:object size:0x20 scope:local data:float
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statusColTbl = .data:0x8013A4EC; // type:object size:0x10 scope:local
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statusSprPosTbl = .data:0x8013A4FC; // type:object size:0x88 scope:local data:float
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statusItemPosTbl = .data:0x8013A584; // type:object size:0x30 scope:local data:float
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itemMdlTbl = .data:0x8013A5B4; // type:object size:0x38 scope:local
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teamItemStatusPosTbl = .data:0x8013A5EC; // type:object size:0x18 scope:local data:float
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lbl_8013A608 = .data:0x8013A608; // type:object size:0x18
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lbl_8013A620 = .data:0x8013A620; // type:object size:0x38
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lbl_8013A658 = .data:0x8013A658; // type:object size:0x38
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@ -5541,9 +5545,9 @@ lbl_801A4AA8 = .bss:0x801A4AA8; // type:object size:0x18 data:2byte
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lbl_801A4AC0 = .bss:0x801A4AC0; // type:object size:0x10
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lbl_801A4AD0 = .bss:0x801A4AD0; // type:object size:0x10 data:4byte
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lbl_801A4AE0 = .bss:0x801A4AE0; // type:object size:0x10
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lbl_801A4AF0 = .bss:0x801A4AF0; // type:object size:0x18
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lbl_801A4B08 = .bss:0x801A4B08; // type:object size:0x30
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lbl_801A4B38 = .bss:0x801A4B38; // type:object size:0x48
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itemMdlId = .bss:0x801A4AF0; // type:object size:0x18 scope:local
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pickerPos = .bss:0x801A4B08; // type:object size:0x30 scope:local
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itemPosTemp = .bss:0x801A4B38; // type:object size:0x48 scope:local
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lbl_801A4B80 = .bss:0x801A4B80; // type:object size:0x28
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lbl_801A4BA8 = .bss:0x801A4BA8; // type:object size:0xC data:4byte
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lbl_801A4BB4 = .bss:0x801A4BB4; // type:object size:0x34 data:float
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@ -5860,8 +5864,8 @@ lbl_801D3778 = .sdata:0x801D3778; // type:object size:0x6
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lbl_801D377E = .sdata:0x801D377E; // type:object size:0x6
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lbl_801D3784 = .sdata:0x801D3784; // type:object size:0x2 data:2byte
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lbl_801D3786 = .sdata:0x801D3786; // type:object size:0xA
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lbl_801D3790 = .sdata:0x801D3790; // type:object size:0x2 data:2byte
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lbl_801D3792 = .sdata:0x801D3792; // type:object size:0x6 data:2byte
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itemPickupMdlId = .sdata:0x801D3790; // type:object size:0x2 scope:local data:2byte
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yourTurnSprGrp = .sdata:0x801D3792; // type:object size:0x2 scope:local data:2byte
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lbl_801D3798 = .sdata:0x801D3798; // type:object size:0x2 data:2byte
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lbl_801D379A = .sdata:0x801D379A; // type:object size:0x6 data:2byte
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lbl_801D37A0 = .sdata:0x801D37A0; // type:object size:0x8
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@ -6402,24 +6406,25 @@ lbl_801D409F = .sbss:0x801D409F; // type:object size:0x1 data:byte
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lbl_801D40A0 = .sbss:0x801D40A0; // type:object size:0x1 data:byte
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lbl_801D40A1 = .sbss:0x801D40A1; // type:object size:0x1 data:byte
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lbl_801D40A2 = .sbss:0x801D40A2; // type:object size:0x6 data:byte
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lbl_801D40A8 = .sbss:0x801D40A8; // type:object size:0x4 data:4byte
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lbl_801D40AC = .sbss:0x801D40AC; // type:object size:0x4 data:4byte
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lbl_801D40B0 = .sbss:0x801D40B0; // type:object size:0x4 data:4byte
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lbl_801D40B4 = .sbss:0x801D40B4; // type:object size:0x4 data:4byte
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lbl_801D40B8 = .sbss:0x801D40B8; // type:object size:0x4 data:4byte
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lbl_801D40BC = .sbss:0x801D40BC; // type:object size:0x4 data:4byte
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lbl_801D40C0 = .sbss:0x801D40C0; // type:object size:0x4 data:float
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lbl_801D40C4 = .sbss:0x801D40C4; // type:object size:0x6
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lbl_801D40CA = .sbss:0x801D40CA; // type:object size:0x1 data:byte
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lbl_801D40CB = .sbss:0x801D40CB; // type:object size:0x1 data:byte
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lbl_801D40CC = .sbss:0x801D40CC; // type:object size:0x1 data:byte
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lbl_801D40CE = .sbss:0x801D40CE; // type:object size:0x6 data:2byte
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lbl_801D40D4 = .sbss:0x801D40D4; // type:object size:0x4 data:4byte
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lbl_801D40D8 = .sbss:0x801D40D8; // type:object size:0x1 data:byte
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lbl_801D40D9 = .sbss:0x801D40D9; // type:object size:0x1 data:byte
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lbl_801D40DA = .sbss:0x801D40DA; // type:object size:0x1 data:byte
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lbl_801D40DB = .sbss:0x801D40DB; // type:object size:0x1 data:byte
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lbl_801D40DC = .sbss:0x801D40DC; // type:object size:0x1 data:byte
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statusProc = .sbss:0x801D40A8; // type:object size:0x4 scope:local data:4byte
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itemWindowObj = .sbss:0x801D40AC; // type:object size:0x4 scope:local data:4byte
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pickerObj = .sbss:0x801D40B0; // type:object size:0x4 scope:local data:4byte
|
||||
yourTurnObj = .sbss:0x801D40B4; // type:object size:0x4 scope:local data:4byte
|
||||
itemUseProc = .sbss:0x801D40B8; // type:object size:0x4 scope:local data:4byte
|
||||
itemPickObj = .sbss:0x801D40BC; // type:object size:0x4 scope:local data:4byte
|
||||
itemPickupPos = .sbss:0x801D40C0; // type:object size:0x4 scope:local data:float
|
||||
itemRandTbl = .sbss:0x801D40C4; // type:object size:0x6 scope:local
|
||||
teamItemPlayer = .sbss:0x801D40CA; // type:object size:0x1 scope:local data:byte
|
||||
itemUsed = .sbss:0x801D40CB; // type:object size:0x1 scope:local data:byte
|
||||
itemPlayer = .sbss:0x801D40CC; // type:object size:0x1 scope:local data:byte
|
||||
yourTurnSpr = .sbss:0x801D40CE; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_801D40D0 = .sbss:0x801D40D0; // type:object size:0x4 data:4byte
|
||||
pickerBackF = .sbss:0x801D40D4; // type:object size:0x4 scope:local data:4byte
|
||||
pickerChoiceDefault = .sbss:0x801D40D8; // type:object size:0x1 scope:local data:byte
|
||||
pickerChoice = .sbss:0x801D40D9; // type:object size:0x1 scope:local data:byte
|
||||
boardItemUser = .sbss:0x801D40DA; // type:object size:0x1 data:byte
|
||||
itemTeamF = .sbss:0x801D40DB; // type:object size:0x1 scope:local data:byte
|
||||
itemTeam = .sbss:0x801D40DC; // type:object size:0x1 scope:local data:byte
|
||||
lbl_801D40E0 = .sbss:0x801D40E0; // type:object size:0x4 data:4byte
|
||||
lbl_801D40E4 = .sbss:0x801D40E4; // type:object size:0x4 data:4byte
|
||||
lbl_801D40E8 = .sbss:0x801D40E8; // type:object size:0x4 data:float
|
||||
|
|
|
|||
|
|
@ -56,10 +56,10 @@ void BoardSpacePosGet(s32, s32, Vec*);
|
|||
void fn_8007A360(s32);
|
||||
void fn_8007F894(void);
|
||||
s16 fn_80083F84(void);
|
||||
void fn_800884F4(s32);
|
||||
void BoardStatusShowSetAll(s32);
|
||||
void fn_800A4C88(void);
|
||||
void fn_800A6B10(void);
|
||||
void fn_8008853C(s32);
|
||||
void BoardStatusItemSet(s32);
|
||||
void BoardTutorialItemSet(s32);
|
||||
void fn_80082AAC(s32);
|
||||
void BoardTutorialDirInputSet(s32, s32, s32);
|
||||
|
|
|
|||
|
|
@ -7,8 +7,8 @@
|
|||
extern Process *boardObjMan;
|
||||
|
||||
|
||||
void BoardEventLandBlue(s32);
|
||||
void BoardEventLandRed(s32);
|
||||
void BoardEventLandBlue(s32, s16);
|
||||
void BoardEventLandRed(s32, s16);
|
||||
s8 BoardCoinChgCreate(Vec*, s8);
|
||||
s32 BoardCoinChgExist(s32);
|
||||
void BoardCoinChgHide(s32);
|
||||
|
|
@ -177,7 +177,7 @@ void fn_1_13A4(void) {
|
|||
GWPlayer[i].color = 1;
|
||||
}
|
||||
fn_800A4C88();
|
||||
fn_800884F4(0);
|
||||
BoardStatusShowSetAll(0);
|
||||
fn_1_C10(0);
|
||||
fn_1_BA0(0x2E002B);
|
||||
sp8.x = -33.0f;
|
||||
|
|
|
|||
|
|
@ -108,7 +108,7 @@ void fn_1_18BC(void) {
|
|||
fn_1_BA0(0x2E0028);
|
||||
fn_1_BA0(0x2E0029);
|
||||
boardTutorialData = 0;
|
||||
fn_8008853C(0);
|
||||
BoardStatusItemSet(0);
|
||||
}
|
||||
|
||||
void fn_1_1908(void) {
|
||||
|
|
|
|||
|
|
@ -61,12 +61,13 @@ static s32 coinDigitMdl[10] = {
|
|||
MAKE_DATA_NUM(DATADIR_BOARD, 21),
|
||||
};
|
||||
|
||||
void BoardEventLandBlue(s32 player) {
|
||||
void BoardEventLandBlue(s32 player, s16 space) {
|
||||
Vec pos;
|
||||
s32 i;
|
||||
s8 coin_chg;
|
||||
s32 coins;
|
||||
|
||||
|
||||
|
||||
BoardCameraViewSet(2);
|
||||
BoardPlayerAnimBlendSet(player, 0, 15);
|
||||
while (BoardPlayerAnimBlendCheck(player) == 0) {
|
||||
|
|
@ -101,7 +102,7 @@ void BoardEventLandBlue(s32 player) {
|
|||
BoardRotateDiceNumbers(player);
|
||||
}
|
||||
|
||||
void BoardEventLandRed(s32 player) {
|
||||
void BoardEventLandRed(s32 player, s16 space) {
|
||||
Vec pos;
|
||||
s32 i;
|
||||
s8 coin_chg;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue