Label most of w01Dll (#560)
This commit is contained in:
parent
721c0d4e41
commit
da072c209a
7 changed files with 3152 additions and 3172 deletions
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@ -11,13 +11,13 @@ REL/board_executor.c:
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.rodata start:0x00000000 end:0x00000010
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REL/w01Dll/main.c:
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.text start:0x000000E0 end:0x00009D00
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.text start:0x000000E0 end:0x00009DD8
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.rodata start:0x00000010 end:0x00000198
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.data start:0x00000000 end:0x00000658
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.bss start:0x00000000 end:0x00000708
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REL/w01Dll/mg_coin.c:
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.text start:0x00009D00 end:0x0000D740
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.text start:0x00009DD8 end:0x0000D740
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.rodata start:0x00000198 end:0x000002C8
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.data start:0x00000658 end:0x00000F08
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.bss start:0x00000708 end:0x000007A0
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@ -3,137 +3,137 @@ _prolog = .text:0x00000030; // type:function size:0x64 scope:global
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_epilog = .text:0x00000094; // type:function size:0x4C scope:global
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BoardCreate = .text:0x000000E0; // type:function size:0x4BC
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BoardDestroy = .text:0x0000059C; // type:function size:0x194
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fn_1_730 = .text:0x00000730; // type:function size:0x44 scope:local
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fn_1_774 = .text:0x00000774; // type:function size:0x4 scope:local
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fn_1_778 = .text:0x00000778; // type:function size:0x9C scope:local
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fn_1_814 = .text:0x00000814; // type:function size:0x1D4 scope:local
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fn_1_9E8 = .text:0x000009E8; // type:function size:0x318 scope:local
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LightSetHook = .text:0x00000730; // type:function size:0x44 scope:local
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LightResetHook = .text:0x00000774; // type:function size:0x4 scope:local
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LandEvent = .text:0x00000778; // type:function size:0x9C scope:local
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WalkEvent = .text:0x00000814; // type:function size:0x1D4 scope:local
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MapObjDispSet = .text:0x000009E8; // type:function size:0x318 scope:local
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fn_1_D00 = .text:0x00000D00; // type:function size:0x4 scope:local
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fn_1_D04 = .text:0x00000D04; // type:function size:0x550 scope:local
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fn_1_1254 = .text:0x00001254; // type:function size:0x38 scope:local
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fn_1_128C = .text:0x0000128C; // type:function size:0x80 scope:local
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fn_1_130C = .text:0x0000130C; // type:function size:0x270 scope:local
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fn_1_157C = .text:0x0000157C; // type:function size:0xF4 scope:local
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fn_1_1670 = .text:0x00001670; // type:function size:0x90 scope:local
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fn_1_1700 = .text:0x00001700; // type:function size:0x290 scope:local
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fn_1_1990 = .text:0x00001990; // type:function size:0x148 scope:local
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fn_1_1AD8 = .text:0x00001AD8; // type:function size:0x64 scope:local
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fn_1_1B3C = .text:0x00001B3C; // type:function size:0x3A8 scope:local
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fn_1_1EE4 = .text:0x00001EE4; // type:function size:0x48 scope:local
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fn_1_1F2C = .text:0x00001F2C; // type:function size:0x78 scope:local
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fn_1_1FA4 = .text:0x00001FA4; // type:function size:0x580 scope:local
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fn_1_2524 = .text:0x00002524; // type:function size:0x248 scope:local
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fn_1_276C = .text:0x0000276C; // type:function size:0x7AC scope:local
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fn_1_2F18 = .text:0x00002F18; // type:function size:0x438 scope:local
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fn_1_35B4 = .text:0x000035B4; // type:function size:0x70 scope:local
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fn_1_45F4 = .text:0x000045F4; // type:function size:0x180 scope:local
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fn_1_4774 = .text:0x00004774; // type:function size:0xF0 scope:local
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fn_1_48B4 = .text:0x000048B4; // type:function size:0x560 scope:local
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fn_1_4E14 = .text:0x00004E14; // type:function size:0x194 scope:local
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fn_1_4FA8 = .text:0x00004FA8; // type:function size:0x30 scope:local
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fn_1_4FD8 = .text:0x00004FD8; // type:function size:0xFC scope:local
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fn_1_50D4 = .text:0x000050D4; // type:function size:0x2E4 scope:local
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fn_1_53B8 = .text:0x000053B8; // type:function size:0x84 scope:local
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fn_1_543C = .text:0x0000543C; // type:function size:0x258 scope:local
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fn_1_586C = .text:0x0000586C; // type:function size:0xC0 scope:local
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fn_1_592C = .text:0x0000592C; // type:function size:0x200 scope:local
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fn_1_5B2C = .text:0x00005B2C; // type:function size:0x14 scope:local
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fn_1_5B40 = .text:0x00005B40; // type:function size:0x190 scope:local
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fn_1_5CD0 = .text:0x00005CD0; // type:function size:0x38 scope:local
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fn_1_5D08 = .text:0x00005D08; // type:function size:0x390 scope:local
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fn_1_63F0 = .text:0x000063F0; // type:function size:0x624 scope:local
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fn_1_6A14 = .text:0x00006A14; // type:function size:0x1AC scope:local
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fn_1_6BC0 = .text:0x00006BC0; // type:function size:0x3F4 scope:local
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fn_1_6FB4 = .text:0x00006FB4; // type:function size:0x574 scope:local
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fn_1_7528 = .text:0x00007528; // type:function size:0x2C4 scope:local
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fn_1_77EC = .text:0x000077EC; // type:function size:0xA8 scope:local
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fn_1_7A64 = .text:0x00007A64; // type:function size:0xAC8 scope:local
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fn_1_852C = .text:0x0000852C; // type:function size:0x280 scope:local
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fn_1_87AC = .text:0x000087AC; // type:function size:0x34 scope:local
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fn_1_87E0 = .text:0x000087E0; // type:function size:0x1A8 scope:local
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fn_1_8988 = .text:0x00008988; // type:function size:0xC8 scope:local
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fn_1_8A50 = .text:0x00008A50; // type:function size:0x11C scope:local
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fn_1_8B6C = .text:0x00008B6C; // type:function size:0x270 scope:local
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fn_1_8DDC = .text:0x00008DDC; // type:function size:0x3B0 scope:local
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fn_1_918C = .text:0x0000918C; // type:function size:0xF0 scope:local
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fn_1_927C = .text:0x0000927C; // type:function size:0xB0 scope:local
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fn_1_98EC = .text:0x000098EC; // type:function size:0x34 scope:local
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fn_1_9A24 = .text:0x00009A24; // type:function size:0x198 scope:local
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fn_1_9BBC = .text:0x00009BBC; // type:function size:0x144 scope:local
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fn_1_9D00 = .text:0x00009D00; // type:function size:0xD8
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fn_1_9DD8 = .text:0x00009DD8; // type:function size:0x6E0
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fn_1_A4B8 = .text:0x0000A4B8; // type:function size:0x9C scope:local
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fn_1_A554 = .text:0x0000A554; // type:function size:0xA8 scope:local
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fn_1_A5FC = .text:0x0000A5FC; // type:function size:0xE4 scope:local
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fn_1_A6E0 = .text:0x0000A6E0; // type:function size:0x938 scope:local
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fn_1_B018 = .text:0x0000B018; // type:function size:0x70 scope:local
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fn_1_B088 = .text:0x0000B088; // type:function size:0x144 scope:local
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fn_1_B1CC = .text:0x0000B1CC; // type:function size:0x1EC scope:local
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fn_1_B3B8 = .text:0x0000B3B8; // type:function size:0xC0 scope:local
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fn_1_B478 = .text:0x0000B478; // type:function size:0x680 scope:local
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fn_1_BAF8 = .text:0x0000BAF8; // type:function size:0x1E4 scope:local
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fn_1_BCDC = .text:0x0000BCDC; // type:function size:0x224 scope:local
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fn_1_C000 = .text:0x0000C000; // type:function size:0xFC scope:local
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fn_1_C25C = .text:0x0000C25C; // type:function size:0x5E8 scope:local
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fn_1_C844 = .text:0x0000C844; // type:function size:0x50 scope:local
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fn_1_C894 = .text:0x0000C894; // type:function size:0xB8 scope:local
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fn_1_D034 = .text:0x0000D034; // type:function size:0x48 scope:local
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fn_1_D07C = .text:0x0000D07C; // type:function size:0x98 scope:local
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fn_1_D114 = .text:0x0000D114; // type:function size:0x62C scope:local
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fn_1_D740 = .text:0x0000D740; // type:function size:0x644
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fn_1_DE94 = .text:0x0000DE94; // type:function size:0x26C
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fn_1_E154 = .text:0x0000E154; // type:function size:0x164 scope:local
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fn_1_E2B8 = .text:0x0000E2B8; // type:function size:0x194 scope:local
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fn_1_E44C = .text:0x0000E44C; // type:function size:0x4C8 scope:local
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fn_1_E914 = .text:0x0000E914; // type:function size:0x3C0 scope:local
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fn_1_ECD4 = .text:0x0000ECD4; // type:function size:0x1CC scope:local
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fn_1_EEA0 = .text:0x0000EEA0; // type:function size:0x38 scope:local
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fn_1_EED8 = .text:0x0000EED8; // type:function size:0x1C4 scope:local
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fn_1_F09C = .text:0x0000F09C; // type:function size:0x2AC scope:local
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fn_1_F348 = .text:0x0000F348; // type:function size:0xB0 scope:local
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fn_1_F3F8 = .text:0x0000F3F8; // type:function size:0x2F0 scope:local
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fn_1_F6E8 = .text:0x0000F6E8; // type:function size:0x1A8 scope:local
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fn_1_F890 = .text:0x0000F890; // type:function size:0x18C scope:local
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fn_1_FA1C = .text:0x0000FA1C; // type:function size:0xA0 scope:local
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fn_1_FABC = .text:0x0000FABC; // type:function size:0x9C scope:local
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fn_1_FB58 = .text:0x0000FB58; // type:function size:0xE4 scope:local
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fn_1_FC3C = .text:0x0000FC3C; // type:function size:0xB0 scope:local
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fn_1_FCEC = .text:0x0000FCEC; // type:function size:0x50 scope:local
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fn_1_FD3C = .text:0x0000FD3C; // type:function size:0x108 scope:local
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fn_1_FE44 = .text:0x0000FE44; // type:function size:0x8C scope:local
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fn_1_FED0 = .text:0x0000FED0; // type:function size:0x14C scope:local
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fn_1_1001C = .text:0x0001001C; // type:function size:0x19C scope:local
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fn_1_101B8 = .text:0x000101B8; // type:function size:0x4AC scope:local
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fn_1_10664 = .text:0x00010664; // type:function size:0x1BC scope:local
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fn_1_10820 = .text:0x00010820; // type:function size:0x2C8 scope:local
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fn_1_10AE8 = .text:0x00010AE8; // type:function size:0xC8 scope:local
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fn_1_10BB0 = .text:0x00010BB0; // type:function size:0x140 scope:local
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fn_1_10CF0 = .text:0x00010CF0; // type:function size:0x1C8 scope:local
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fn_1_10EB8 = .text:0x00010EB8; // type:function size:0x1AC scope:local
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fn_1_11064 = .text:0x00011064; // type:function size:0x420 scope:local
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fn_1_11484 = .text:0x00011484; // type:function size:0x56C scope:local
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RoundItemMain = .text:0x00000D04; // type:function size:0x550 scope:local
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RoundItemDestroy = .text:0x00001254; // type:function size:0x38 scope:local
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RoundItemEvent = .text:0x0000128C; // type:function size:0x80 scope:local
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SpaceAmidaEvent = .text:0x0000130C; // type:function size:0x270 scope:local
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WalkMiniEvent = .text:0x0000157C; // type:function size:0xF4 scope:local
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UpdateHostDisp = .text:0x00001670; // type:function size:0x90 scope:local
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CoasterInit = .text:0x00001700; // type:function size:0x290 scope:local
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CoasterPathUpdate = .text:0x00001990; // type:function size:0x148 scope:local
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CoasterPosCalc = .text:0x00001AD8; // type:function size:0x64 scope:local
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CoasterCameraUpdate = .text:0x00001B3C; // type:function size:0x3A8 scope:local
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CoasterCameraObjKill = .text:0x00001EE4; // type:function size:0x48 scope:local
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CoasterCameraObjMain = .text:0x00001F2C; // type:function size:0x78 scope:local
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CoasterCameraObjUpdate = .text:0x00001FA4; // type:function size:0x580 scope:local
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CoasterStickRotGet = .text:0x00002524; // type:function size:0x248 scope:local
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CoasterRotUpdate = .text:0x0000276C; // type:function size:0x7AC scope:local
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CoasterCoinCheck = .text:0x00002F18; // type:function size:0x438 scope:local
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CoasterPathMotUpdate = .text:0x00003350; // type:function size:0x1C4 scope:local
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CoasterMotCreate = .text:0x00003514; // type:function size:0xA0 scope:local
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CoasterMotKill = .text:0x000035B4; // type:function size:0x70 scope:local
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CoasterExec = .text:0x00003624; // type:function size:0xFD0 scope:local
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CoasterExit = .text:0x000045F4; // type:function size:0x180 scope:local
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CoasterWinCreate = .text:0x00004774; // type:function size:0xF0 scope:local
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CoasterWinKill = .text:0x00004864; // type:function size:0x50 scope:local
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CoasterHostExec = .text:0x000048B4; // type:function size:0x560 scope:local
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CoasterMain = .text:0x00004E14; // type:function size:0x194 scope:local
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CoasterDestroy = .text:0x00004FA8; // type:function size:0x30 scope:local
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CoasterEvent = .text:0x00004FD8; // type:function size:0xFC scope:local
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CoasterCoinCreate = .text:0x000050D4; // type:function size:0x2E4 scope:local
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CoasterCoinKill = .text:0x000053B8; // type:function size:0x84 scope:local
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CupInit = .text:0x0000543C; // type:function size:0x258 scope:local
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CupMotOnSet = .text:0x00005694; // type:function size:0x1D8 scope:local
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CupEvent = .text:0x0000586C; // type:function size:0xC0 scope:local
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CupMain = .text:0x0000592C; // type:function size:0x200 scope:local
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CupDestroy = .text:0x00005B2C; // type:function size:0x14 scope:local
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CupExec = .text:0x00005B40; // type:function size:0x190 scope:local
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CupObjCheck = .text:0x00005CD0; // type:function size:0x38 scope:local
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CupObjCreate = .text:0x00005D08; // type:function size:0x390 scope:local
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CupObjMain = .text:0x00006098; // type:function size:0xFC scope:local
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CupObjInit = .text:0x00006194; // type:function size:0x25C scope:local
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CupObjJumpWait = .text:0x000063F0; // type:function size:0x624 scope:local
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CupObjHookReset = .text:0x00006A14; // type:function size:0x1AC scope:local
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CupObjStop = .text:0x00006BC0; // type:function size:0x3F4 scope:local
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CupObjRotate = .text:0x00006FB4; // type:function size:0x574 scope:local
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CupLandEvent = .text:0x00007528; // type:function size:0x2C4 scope:local
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CoasterLandEvent = .text:0x000077EC; // type:function size:0xA8 scope:local
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CoasterLandMain = .text:0x00007894; // type:function size:0x1D0 scope:local
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CoasterLandExec = .text:0x00007A64; // type:function size:0xAC8 scope:local
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CoasterPlayerManCreate = .text:0x0000852C; // type:function size:0x280 scope:local
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CoasterPlayerManKill = .text:0x000087AC; // type:function size:0x34 scope:local
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CoasterPlayerManUpdate = .text:0x000087E0; // type:function size:0x1A8 scope:local
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CoasterPlayerWait = .text:0x00008988; // type:function size:0xC8 scope:local
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CoasterPlayerChaseBegin = .text:0x00008A50; // type:function size:0x11C scope:local
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CoasterPlayerChasePathSet = .text:0x00008B6C; // type:function size:0x270 scope:local
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CoasterPlayerChase = .text:0x00008DDC; // type:function size:0x3B0 scope:local
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CoasterPlayerStop = .text:0x0000918C; // type:function size:0xF0 scope:local
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CoasterPlayerEnd = .text:0x0000927C; // type:function size:0xB0 scope:local
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CoasterPlayerEndSet = .text:0x0000932C; // type:function size:0x17C scope:local
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CoasterPlayerLoopCheck = .text:0x000094A8; // type:function size:0x14C scope:local
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CoasterPlayerTimeInit = .text:0x000095F4; // type:function size:0x200 scope:local
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CoasterEffCreate = .text:0x000097F4; // type:function size:0xF8 scope:local
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CoasterEffKill = .text:0x000098EC; // type:function size:0x34 scope:local
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CoasterEffUpdate = .text:0x00009920; // type:function size:0x104 scope:local
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CoasterEffAdd = .text:0x00009A24; // type:function size:0x198 scope:local
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CoasterEffModelUpdate = .text:0x00009BBC; // type:function size:0x144 scope:local
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CoasterHostComKeySet = .text:0x00009D00; // type:function size:0xD8 scope:local
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SpaceAmidaExec = .text:0x00009DD8; // type:function size:0x6E0
|
||||
SpaceAmidaMainUpdate = .text:0x0000A4B8; // type:function size:0x9C scope:local
|
||||
SpaceAmidaStop = .text:0x0000A554; // type:function size:0xA8 scope:local
|
||||
SpaceAmidaKill = .text:0x0000A5FC; // type:function size:0xE4 scope:local
|
||||
SpaceAmidaRocketObjUpdate = .text:0x0000A6E0; // type:function size:0x938 scope:local
|
||||
SpaceAmidaMapLenGet = .text:0x0000B018; // type:function size:0x70 scope:local
|
||||
SpaceAmidaComChoiceSet = .text:0x0000B088; // type:function size:0x144 scope:local
|
||||
SpaceAmidaComInputGet = .text:0x0000B1CC; // type:function size:0x1EC scope:local
|
||||
SpaceAmidaGameOpen = .text:0x0000B3B8; // type:function size:0xC0 scope:local
|
||||
SpaceAmidaGameUpdate = .text:0x0000B478; // type:function size:0x680 scope:local
|
||||
SpaceAmidaRocketJump = .text:0x0000BAF8; // type:function size:0x1E4 scope:local
|
||||
SpaceAmidaRocketKemuriExec = .text:0x0000BCDC; // type:function size:0x224 scope:local
|
||||
SpaceAmidaRocketWait = .text:0x0000BF00; // type:function size:0x68 scope:local
|
||||
SpaceAmidaRocketUp = .text:0x0000BF68; // type:function size:0x98 scope:local
|
||||
SpaceAmidaCoinWin = .text:0x0000C000; // type:function size:0xFC scope:local
|
||||
SpaceAmidaJumpDown = .text:0x0000C0FC; // type:function size:0x160 scope:local
|
||||
SpaceAmidaCoinRainMain = .text:0x0000C25C; // type:function size:0x5E8 scope:local
|
||||
SpaceAmidaReturnWinMain = .text:0x0000C844; // type:function size:0x50 scope:local
|
||||
SpaceAmidaGameStop = .text:0x0000C894; // type:function size:0xB8 scope:local
|
||||
SpaceAmidaDirGet = .text:0x0000C94C; // type:function size:0x4C scope:local
|
||||
SpaceAmidaAngleGet = .text:0x0000C998; // type:function size:0x1AC scope:local
|
||||
SpaceAmidaPlayerRotAdd = .text:0x0000CB44; // type:function size:0x380 scope:local
|
||||
SpaceAmidaEffCreate = .text:0x0000CEC4; // type:function size:0x170 scope:local
|
||||
SpaceAmidaEffKill = .text:0x0000D034; // type:function size:0x48 scope:local
|
||||
SpaceAmidaEffUpdate = .text:0x0000D07C; // type:function size:0x98 scope:local
|
||||
SpaceAmidaEffParticleHook = .text:0x0000D114; // type:function size:0x62C scope:local
|
||||
RoundItemInit = .text:0x0000D740; // type:function size:0x644
|
||||
RoundItemKill = .text:0x0000DD84; // type:function size:0x110
|
||||
RoundItemEventStart = .text:0x0000DE94; // type:function size:0x26C
|
||||
RoundItemEnd = .text:0x0000E100; // type:function size:0x54 scope:local
|
||||
RoundItemClose = .text:0x0000E154; // type:function size:0x164 scope:local
|
||||
RoundItemMainUpdate = .text:0x0000E2B8; // type:function size:0x194 scope:local
|
||||
RoundItemUmaStop = .text:0x0000E44C; // type:function size:0x4C8 scope:local
|
||||
RoundItemPlayerJump = .text:0x0000E914; // type:function size:0x3C0 scope:local
|
||||
RoundItemStartWait = .text:0x0000ECD4; // type:function size:0x1CC scope:local
|
||||
RoundItemComInputGet = .text:0x0000EEA0; // type:function size:0x38 scope:local
|
||||
RoundItemInputWait = .text:0x0000EED8; // type:function size:0x1C4 scope:local
|
||||
RoundItemStop = .text:0x0000F09C; // type:function size:0x2AC scope:local
|
||||
RoundItemLightFlicker = .text:0x0000F348; // type:function size:0xB0 scope:local
|
||||
RoundItemUmaJumpWait = .text:0x0000F3F8; // type:function size:0x2F0 scope:local
|
||||
RoundItemUmaJump = .text:0x0000F6E8; // type:function size:0x1A8 scope:local
|
||||
RoundItemRotatePlayer = .text:0x0000F890; // type:function size:0x18C scope:local
|
||||
RoundItemStreamWait = .text:0x0000FA1C; // type:function size:0xA0 scope:local
|
||||
RoundItemWinWait = .text:0x0000FABC; // type:function size:0x9C scope:local
|
||||
ItemGetWinExec = .text:0x0000FB58; // type:function size:0xE4 scope:local
|
||||
ItemGetShrinkWait = .text:0x0000FC3C; // type:function size:0xB0 scope:local
|
||||
ItemGetReturnWinExec = .text:0x0000FCEC; // type:function size:0x50 scope:local
|
||||
RoundItemGameClose = .text:0x0000FD3C; // type:function size:0x108 scope:local
|
||||
RoundItemGameEnd = .text:0x0000FE44; // type:function size:0x8C scope:local
|
||||
RoundItemItemUpdate = .text:0x0000FED0; // type:function size:0x14C scope:local
|
||||
RoundItemItemGet = .text:0x0001001C; // type:function size:0x19C scope:local
|
||||
ItemGetCreate = .text:0x000101B8; // type:function size:0x4AC scope:local
|
||||
ItemGetObjUpdate = .text:0x00010664; // type:function size:0x1BC scope:local
|
||||
ItemGetPlayerMove = .text:0x00010820; // type:function size:0x2C8 scope:local
|
||||
ItemGetShrink = .text:0x00010AE8; // type:function size:0xC8 scope:local
|
||||
RoundItemUmaRotYGet = .text:0x00010BB0; // type:function size:0x140 scope:local
|
||||
RoundItemUmaPlayerSet = .text:0x00010CF0; // type:function size:0x1C8 scope:local
|
||||
RoundItemAngleGet = .text:0x00010EB8; // type:function size:0x1AC scope:local
|
||||
ItemGetEff1Hook = .text:0x00011064; // type:function size:0x420 scope:local
|
||||
ItemGetEff2Hook = .text:0x00011484; // type:function size:0x56C scope:local
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
|
||||
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
|
||||
|
|
@ -334,136 +334,136 @@ lbl_1_rodata_3B4 = .rodata:0x000003B4; // type:object size:0x4 scope:local data:
|
|||
lbl_1_rodata_3B8 = .rodata:0x000003B8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3BC = .rodata:0x000003BC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3C0 = .rodata:0x000003C0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_data_0 = .data:0x00000000; // type:object size:0x528 scope:local
|
||||
lbl_1_data_528 = .data:0x00000528; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_data_52A = .data:0x0000052A; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_data_52C = .data:0x0000052C; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_data_52E = .data:0x0000052E; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_data_530 = .data:0x00000530; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_data_534 = .data:0x00000534; // type:object size:0x8 scope:local
|
||||
lbl_1_data_53C = .data:0x0000053C; // type:object size:0x8 scope:local
|
||||
mapObjData = .data:0x00000000; // type:object size:0x528 scope:local
|
||||
bgMdl = .data:0x00000528; // type:object size:0x2 scope:local data:2byte
|
||||
fgMdl = .data:0x0000052A; // type:object size:0x2 scope:local data:2byte
|
||||
starHostMdl = .data:0x0000052C; // type:object size:0x2 scope:local data:2byte
|
||||
hostMdl = .data:0x0000052E; // type:object size:0x2 scope:local data:2byte
|
||||
syuppouMdl = .data:0x00000530; // type:object size:0x2 scope:local data:2byte
|
||||
starHostMotTbl = .data:0x00000534; // type:object size:0x8 scope:local
|
||||
hostMotTbl = .data:0x0000053C; // type:object size:0x8 scope:local
|
||||
lbl_1_data_544 = .data:0x00000544; // type:object size:0x14 scope:local data:string
|
||||
lbl_1_data_558 = .data:0x00000558; // type:object size:0x14 scope:local data:string
|
||||
lbl_1_data_56C = .data:0x0000056C; // type:object size:0x13 scope:local data:string
|
||||
lbl_1_data_580 = .data:0x00000580; // type:object size:0x2 scope:local data:2byte
|
||||
coasterWinId = .data:0x00000580; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_data_582 = .data:0x00000582; // type:object size:0x12 scope:local
|
||||
lbl_1_data_594 = .data:0x00000594; // type:object size:0x40 scope:local
|
||||
lbl_1_data_5D4 = .data:0x000005D4; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_data_5D8 = .data:0x000005D8; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_data_5DC = .data:0x000005DC; // type:object size:0x10 scope:local data:2byte
|
||||
coasterMotTbl = .data:0x00000594; // type:object size:0x40 scope:local
|
||||
cupMoveSeNo = .data:0x000005D4; // type:object size:0x4 scope:local data:4byte
|
||||
decaStompSeNo = .data:0x000005D8; // type:object size:0x4 scope:local data:4byte
|
||||
cupMapObj = .data:0x000005DC; // type:object size:0x10 scope:local data:2byte
|
||||
lbl_1_data_5EC = .data:0x000005EC; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_5F3 = .data:0x000005F3; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_5FA = .data:0x000005FA; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_604 = .data:0x00000604; // type:object size:0xC scope:local
|
||||
lbl_1_data_610 = .data:0x00000610; // type:object size:0x10 scope:local
|
||||
cupHookTbl = .data:0x00000604; // type:object size:0xC scope:local
|
||||
cupArrowRot = .data:0x00000610; // type:object size:0x10 scope:local
|
||||
lbl_1_data_620 = .data:0x00000620; // type:object size:0x5 scope:local data:string
|
||||
lbl_1_data_625 = .data:0x00000625; // type:object size:0x5 scope:local data:string
|
||||
lbl_1_data_62A = .data:0x0000062A; // type:object size:0x5 scope:local data:string
|
||||
lbl_1_data_62F = .data:0x0000062F; // type:object size:0x4 scope:local data:string
|
||||
lbl_1_data_633 = .data:0x00000633; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_data_634 = .data:0x00000634; // type:object size:0x24 scope:local
|
||||
lbl_1_data_658 = .data:0x00000658; // type:object size:0x24 scope:local
|
||||
lbl_1_data_67C = .data:0x0000067C; // type:object size:0x12 scope:local data:2byte
|
||||
lbl_1_data_690 = .data:0x00000690; // type:object size:0x2D0 scope:local
|
||||
lbl_1_data_960 = .data:0x00000960; // type:object size:0x2D0 scope:local
|
||||
lbl_1_data_C30 = .data:0x00000C30; // type:object size:0x2D0 scope:local
|
||||
coasterChasePlayer = .data:0x00000633; // type:object size:0x1 scope:local data:byte
|
||||
coasterChaseSe = .data:0x00000634; // type:object size:0x24 scope:local
|
||||
effPosTbl = .data:0x00000658; // type:object size:0x24 scope:local
|
||||
spaceAmidaCoinNumTbl = .data:0x0000067C; // type:object size:0x12 scope:local data:2byte
|
||||
spaceAmidaMap1 = .data:0x00000690; // type:object size:0x2D0 scope:local
|
||||
spaceAmidaMap2 = .data:0x00000960; // type:object size:0x2D0 scope:local
|
||||
spaceAmidaMap3 = .data:0x00000C30; // type:object size:0x2D0 scope:local
|
||||
lbl_1_data_F00 = .data:0x00000F00; // type:object size:0x3 scope:local data:string
|
||||
lbl_1_data_F08 = .data:0x00000F08; // type:object size:0x38 scope:local
|
||||
lbl_1_data_F40 = .data:0x00000F40; // type:object size:0x20 scope:local
|
||||
lbl_1_data_F60 = .data:0x00000F60; // type:object size:0x20 scope:local
|
||||
itemMdlTbl = .data:0x00000F08; // type:object size:0x38 scope:local
|
||||
itemGetMotTbl = .data:0x00000F40; // type:object size:0x20 scope:local
|
||||
jumpMotTbl = .data:0x00000F60; // type:object size:0x20 scope:local
|
||||
lbl_1_data_F80 = .data:0x00000F80; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_F87 = .data:0x00000F87; // type:object size:0x5 scope:local data:string
|
||||
lbl_1_data_F8C = .data:0x00000F8C; // type:object size:0x5 scope:local data:string
|
||||
lbl_1_data_F91 = .data:0x00000F91; // type:object size:0x5 scope:local data:string
|
||||
lbl_1_data_F96 = .data:0x00000F96; // type:object size:0x5 scope:local data:string
|
||||
lbl_1_data_F9C = .data:0x00000F9C; // type:object size:0x10 scope:local data:4byte
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_14 = .bss:0x00000014; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_18 = .bss:0x00000018; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_1C = .bss:0x0000001C; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_20 = .bss:0x00000020; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_24 = .bss:0x00000024; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_26 = .bss:0x00000026; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_28 = .bss:0x00000028; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_29 = .bss:0x00000029; // type:object size:0x1 scope:local data:byte
|
||||
umaHookTbl = .data:0x00000F9C; // type:object size:0x10 scope:local data:4byte
|
||||
boardWork = .bss:0x00000000; // type:object size:0x4 data:4byte
|
||||
roundItemProc = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte
|
||||
coasterProc = .bss:0x00000008; // type:object size:0x4 scope:local data:4byte
|
||||
coasterPlayerManObj = .bss:0x0000000C; // type:object size:0x4 scope:local data:4byte
|
||||
coasterCameraObj = .bss:0x00000010; // type:object size:0x4 scope:local data:4byte
|
||||
cupProc = .bss:0x00000014; // type:object size:0x4 scope:local data:4byte
|
||||
cupObj = .bss:0x00000018; // type:object size:0x4 scope:local data:4byte
|
||||
coasterPlayerChaseNum = .bss:0x0000001C; // type:object size:0x1 scope:local data:byte
|
||||
coasterEffObj = .bss:0x00000020; // type:object size:0x4 scope:local data:4byte
|
||||
cupSpaceEnd = .bss:0x00000024; // type:object size:0x2 scope:local data:2byte
|
||||
cupSpaceStart = .bss:0x00000026; // type:object size:0x2 scope:local data:2byte
|
||||
cupHookNo = .bss:0x00000028; // type:object size:0x1 scope:local data:byte
|
||||
cupSide = .bss:0x00000029; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_2C = .bss:0x0000002C; // type:object size:0x5A0 scope:local
|
||||
lbl_1_bss_5CC = .bss:0x000005CC; // type:object size:0x4 scope:local data:2byte
|
||||
lbl_1_bss_5D0 = .bss:0x000005D0; // type:object size:0x30 scope:local
|
||||
lbl_1_bss_600 = .bss:0x00000600; // type:object size:0x18 scope:local
|
||||
lbl_1_bss_618 = .bss:0x00000618; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_bss_624 = .bss:0x00000624; // type:object size:0xC scope:local data:float
|
||||
lbl_1_bss_630 = .bss:0x00000630; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_bss_63C = .bss:0x0000063C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_640 = .bss:0x00000640; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_644 = .bss:0x00000644; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_648 = .bss:0x00000648; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_bss_654 = .bss:0x00000654; // type:object size:0xC scope:local data:float
|
||||
lbl_1_bss_660 = .bss:0x00000660; // type:object size:0xC scope:local data:float
|
||||
lbl_1_bss_66C = .bss:0x0000066C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_670 = .bss:0x00000670; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_674 = .bss:0x00000674; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_678 = .bss:0x00000678; // type:object size:0x30 scope:local
|
||||
coasterMotId = .bss:0x000005CC; // type:object size:0x4 scope:local data:2byte
|
||||
coasterCoinMdlId = .bss:0x000005D0; // type:object size:0x30 scope:local
|
||||
coasterCoinF = .bss:0x00000600; // type:object size:0x18 scope:local
|
||||
coasterCameraTarget = .bss:0x00000618; // type:object size:0xC scope:local data:4byte
|
||||
coasterCameraUp = .bss:0x00000624; // type:object size:0xC scope:local data:float
|
||||
coasterCameraPos = .bss:0x00000630; // type:object size:0xC scope:local data:4byte
|
||||
coasterBaseRotY = .bss:0x0000063C; // type:object size:0x4 scope:local data:float
|
||||
coasterTime = .bss:0x00000640; // type:object size:0x4 scope:local data:float
|
||||
coasterMaxTime = .bss:0x00000644; // type:object size:0x4 scope:local data:float
|
||||
coasterPosOld = .bss:0x00000648; // type:object size:0xC scope:local data:4byte
|
||||
coasterPos = .bss:0x00000654; // type:object size:0xC scope:local data:float
|
||||
coasterRot = .bss:0x00000660; // type:object size:0xC scope:local data:float
|
||||
coasterCamSpeed = .bss:0x0000066C; // type:object size:0x4 scope:local data:float
|
||||
coasterSpeed = .bss:0x00000670; // type:object size:0x4 scope:local data:float
|
||||
coasterAccel = .bss:0x00000674; // type:object size:0x4 scope:local data:float
|
||||
coasterMtx = .bss:0x00000678; // type:object size:0x30 scope:local
|
||||
lbl_1_bss_6A8 = .bss:0x000006A8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_6AC = .bss:0x000006AC; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_6AE = .bss:0x000006AE; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_6B0 = .bss:0x000006B0; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_6B1 = .bss:0x000006B1; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_6B2 = .bss:0x000006B2; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_6B3 = .bss:0x000006B3; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_6B4 = .bss:0x000006B4; // type:object size:0x1 scope:local data:byte
|
||||
lbl_1_bss_6B6 = .bss:0x000006B6; // type:object size:0xA scope:local data:2byte
|
||||
lbl_1_bss_6C0 = .bss:0x000006C0; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_6C4 = .bss:0x000006C4; // type:object size:0x42 data:2byte
|
||||
lbl_1_bss_708 = .bss:0x00000708; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_70C = .bss:0x0000070C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_710 = .bss:0x00000710; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_714 = .bss:0x00000714; // type:object size:0xC scope:local
|
||||
lbl_1_bss_720 = .bss:0x00000720; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_724 = .bss:0x00000724; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_728 = .bss:0x00000728; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_72A = .bss:0x0000072A; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_72C = .bss:0x0000072C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_730 = .bss:0x00000730; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_734 = .bss:0x00000734; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_738 = .bss:0x00000738; // type:object size:0xC scope:local data:float
|
||||
lbl_1_bss_744 = .bss:0x00000744; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_748 = .bss:0x00000748; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_74C = .bss:0x0000074C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_750 = .bss:0x00000750; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_754 = .bss:0x00000754; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_758 = .bss:0x00000758; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_75C = .bss:0x0000075C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_760 = .bss:0x00000760; // type:object size:0x28 scope:local
|
||||
lbl_1_bss_788 = .bss:0x00000788; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_78A = .bss:0x0000078A; // type:object size:0x6 scope:local data:2byte
|
||||
lbl_1_bss_790 = .bss:0x00000790; // type:object size:0x6 scope:local data:2byte
|
||||
lbl_1_bss_796 = .bss:0x00000796; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_798 = .bss:0x00000798; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_79C = .bss:0x0000079C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7A0 = .bss:0x000007A0; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7A4 = .bss:0x000007A4; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7A8 = .bss:0x000007A8; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_7AA = .bss:0x000007AA; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_7AC = .bss:0x000007AC; // type:object size:0x8 scope:local data:4byte
|
||||
lbl_1_bss_7B4 = .bss:0x000007B4; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_7B8 = .bss:0x000007B8; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7BC = .bss:0x000007BC; // type:object size:0x8 scope:local data:4byte
|
||||
lbl_1_bss_7C4 = .bss:0x000007C4; // type:object size:0xC scope:local data:float
|
||||
lbl_1_bss_7D0 = .bss:0x000007D0; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_7D2 = .bss:0x000007D2; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_7D4 = .bss:0x000007D4; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_7D6 = .bss:0x000007D6; // type:object size:0x2 scope:local data:2byte
|
||||
lbl_1_bss_7D8 = .bss:0x000007D8; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_bss_7E4 = .bss:0x000007E4; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7E8 = .bss:0x000007E8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_7EC = .bss:0x000007EC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_bss_7F0 = .bss:0x000007F0; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7F4 = .bss:0x000007F4; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7F8 = .bss:0x000007F8; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_7FC = .bss:0x000007FC; // type:object size:0x10 scope:local data:4byte
|
||||
lbl_1_bss_80C = .bss:0x0000080C; // type:object size:0xC scope:local data:float
|
||||
lbl_1_bss_818 = .bss:0x00000818; // type:object size:0x4 scope:local data:4byte
|
||||
coasterStartSpace = .bss:0x000006AC; // type:object size:0x2 scope:local data:2byte
|
||||
coasterPathMdlId = .bss:0x000006AE; // type:object size:0x2 scope:local data:2byte
|
||||
coasterType = .bss:0x000006B0; // type:object size:0x1 scope:local data:byte
|
||||
coasterLandF = .bss:0x000006B1; // type:object size:0x1 scope:local data:byte
|
||||
coasterDoneF = .bss:0x000006B2; // type:object size:0x1 scope:local data:byte
|
||||
coasterLoopF = .bss:0x000006B3; // type:object size:0x1 scope:local data:byte
|
||||
eventPlayer = .bss:0x000006B4; // type:object size:0x1 scope:local data:byte
|
||||
roundItemTbl = .bss:0x000006B6; // type:object size:0xA scope:local data:2byte
|
||||
mapObjMotTbl = .bss:0x000006C0; // type:object size:0x4 scope:local data:4byte
|
||||
mapObjMdlId = .bss:0x000006C4; // type:object size:0x42 data:2byte
|
||||
spaceAmidaSeqStopF = .bss:0x00000708; // type:object size:0x2 scope:local data:2byte
|
||||
spaceAmidaEffAnim = .bss:0x0000070C; // type:object size:0x4 scope:local data:4byte
|
||||
spaceAmidaEffObj = .bss:0x00000710; // type:object size:0x4 scope:local data:4byte
|
||||
rocketObj = .bss:0x00000714; // type:object size:0xC scope:local
|
||||
spaceAmidaGameObj = .bss:0x00000720; // type:object size:0x4 scope:local data:4byte
|
||||
spaceAmidaSeNo = .bss:0x00000724; // type:object size:0x4 scope:local data:4byte
|
||||
spaceAmidaCoinNum = .bss:0x00000728; // type:object size:0x2 scope:local data:2byte
|
||||
spaceAmidaStopF = .bss:0x0000072A; // type:object size:0x2 scope:local data:2byte
|
||||
rocketWarpF = .bss:0x0000072C; // type:object size:0x4 scope:local data:4byte
|
||||
spaceAmidaPath = .bss:0x00000730; // type:object size:0x4 scope:local data:4byte
|
||||
spaceAmidaMapNo = .bss:0x00000734; // type:object size:0x4 scope:local data:4byte
|
||||
spaceAmidaPos = .bss:0x00000738; // type:object size:0xC scope:local data:float
|
||||
timerSeqId = .bss:0x00000744; // type:object size:0x2 scope:local data:2byte
|
||||
timerFrame = .bss:0x00000748; // type:object size:0x4 scope:local data:4byte
|
||||
timerSec = .bss:0x0000074C; // type:object size:0x4 scope:local data:4byte
|
||||
kemuriMdlId = .bss:0x00000750; // type:object size:0x2 scope:local data:2byte
|
||||
spaceAmidaTime = .bss:0x00000754; // type:object size:0x4 scope:local data:float
|
||||
spaceAmidaMainObj = .bss:0x00000758; // type:object size:0x4 scope:local data:4byte
|
||||
coinWinProc = .bss:0x0000075C; // type:object size:0x4 scope:local data:4byte
|
||||
coinMdlId = .bss:0x00000760; // type:object size:0x28 scope:local
|
||||
spaceAmidaEffMdlId = .bss:0x00000788; // type:object size:0x2 scope:local data:2byte
|
||||
rocketMdlId = .bss:0x0000078A; // type:object size:0x6 scope:local data:2byte
|
||||
mapMdlId = .bss:0x00000790; // type:object size:0x6 scope:local data:2byte
|
||||
spaceAmidaMdlId = .bss:0x00000796; // type:object size:0x2 scope:local data:2byte
|
||||
spaceAmidaPlayerNo = .bss:0x00000798; // type:object size:0x4 scope:local data:4byte
|
||||
spaceAmidaPadNo = .bss:0x0000079C; // type:object size:0x4 scope:local data:4byte
|
||||
roundItemEffAnim = .bss:0x000007A0; // type:object size:0x4 scope:local data:4byte
|
||||
roundItemStreamId = .bss:0x000007A4; // type:object size:0x4 scope:local data:4byte
|
||||
umaStopTimer = .bss:0x000007A8; // type:object size:0x2 scope:local data:2byte
|
||||
roundItemStopF = .bss:0x000007AA; // type:object size:0x2 scope:local data:2byte
|
||||
itemGetSeNo = .bss:0x000007AC; // type:object size:0x4 scope:local data:4byte
|
||||
umaStopF = .bss:0x000007B4; // type:object size:0x2 scope:local data:2byte
|
||||
jumpMotId = .bss:0x000007B8; // type:object size:0x4 scope:local data:4byte
|
||||
itemGetMotId = .bss:0x000007BC; // type:object size:0x8 scope:local data:4byte
|
||||
playerPos = .bss:0x000007C4; // type:object size:0xC scope:local data:float
|
||||
timerFrame = .bss:0x000007D0; // type:object size:0x2 scope:local data:2byte
|
||||
timerSec = .bss:0x000007D2; // type:object size:0x2 scope:local data:2byte
|
||||
timerSeqId = .bss:0x000007D4; // type:object size:0x2 scope:local data:2byte
|
||||
seqStartId = .bss:0x000007D6; // type:object size:0x2 scope:local data:2byte
|
||||
umaPos = .bss:0x000007D8; // type:object size:0xC scope:local data:4byte
|
||||
roundItemPlayer = .bss:0x000007E4; // type:object size:0x4 scope:local data:4byte
|
||||
borderSpeed = .bss:0x000007E8; // type:object size:0x4 scope:local data:float
|
||||
umaSpeed = .bss:0x000007EC; // type:object size:0x4 scope:local data:float
|
||||
itemGetObj = .bss:0x000007F0; // type:object size:0x4 scope:local data:4byte
|
||||
roundItemMainObj = .bss:0x000007F4; // type:object size:0x4 scope:local data:4byte
|
||||
roundItemUmaObj = .bss:0x000007F8; // type:object size:0x4 scope:local data:4byte
|
||||
itemObj = .bss:0x000007FC; // type:object size:0x10 scope:local data:4byte
|
||||
roundItemPos = .bss:0x0000080C; // type:object size:0xC scope:local data:float
|
||||
itemAnim = .bss:0x00000818; // type:object size:0x4 scope:local data:4byte
|
||||
|
|
|
|||
|
|
@ -11,13 +11,13 @@ REL/board_executor.c:
|
|||
.rodata start:0x00000000 end:0x00000010
|
||||
|
||||
REL/w01Dll/main.c:
|
||||
.text start:0x000000E0 end:0x00009D00
|
||||
.text start:0x000000E0 end:0x00009DD8
|
||||
.rodata start:0x00000010 end:0x00000198
|
||||
.data start:0x00000000 end:0x00000658
|
||||
.bss start:0x00000000 end:0x00000708
|
||||
|
||||
REL/w01Dll/mg_coin.c:
|
||||
.text start:0x00009D00 end:0x0000D740
|
||||
.text start:0x00009DD8 end:0x0000D740
|
||||
.rodata start:0x00000198 end:0x000002C8
|
||||
.data start:0x00000658 end:0x00000F08
|
||||
.bss start:0x00000708 end:0x000007A0
|
||||
|
|
|
|||
|
|
@ -4,24 +4,56 @@
|
|||
#include "dolphin/types.h"
|
||||
|
||||
enum {
|
||||
MAPOBJ_COASTER,
|
||||
MAPOBJ_COASTER_RAIL,
|
||||
MAPOBJ_HOST1,
|
||||
MAPOBJ_HOST2,
|
||||
MAPOBJ_HOST3,
|
||||
MAPOBJ_HOST4,
|
||||
MAPOBJ_SPACEAMIDA,
|
||||
MAPOBJ_SPACEAMIDA_MAP1,
|
||||
MAPOBJ_SPACEAMIDA_MAP2,
|
||||
MAPOBJ_SPACEAMIDA_MAP3,
|
||||
MAPOBJ_SPACEAMIDA_ROCKET1,
|
||||
MAPOBJ_SPACEAMIDA_ROCKET2,
|
||||
MAPOBJ_SPACEAMIDA_ROCKET3,
|
||||
MAPOBJ_SPACEAMIDA_LIGHTEFF,
|
||||
MAPOBJ_SPACEAMIDA_LAMP1,
|
||||
MAPOBJ_SPACEAMIDA_LAMP2,
|
||||
MAPOBJ_ROUNDITEM,
|
||||
MAPOBJ_ROUNDITEM_UMA,
|
||||
MAPOBJ_ROUNDITEM_BORDER,
|
||||
MAPOBJ_ROUNDITEM_ITEM,
|
||||
MAPOBJ_ROUNDITEM_ITEM_LIGHT,
|
||||
MAPOBJ_ROUNDITEM_ITEM_UP,
|
||||
MAPOBJ_ROUNDITEM_ITEM_DENSYOKU,
|
||||
MAPOBJ_CUPR_DISH,
|
||||
MAPOBJ_CUPR1,
|
||||
MAPOBJ_CUPR2,
|
||||
MAPOBJ_CUPR3,
|
||||
MAPOBJ_CUPR_ARROW,
|
||||
MAPOBJ_CUPL_DISH,
|
||||
MAPOBJ_CUPL1,
|
||||
MAPOBJ_CUPL2,
|
||||
MAPOBJ_CUPL3,
|
||||
MAPOBJ_CUPL_ARROW,
|
||||
MAPOBJ_MAX = 33
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ struct {
|
||||
u8 unk00_field0 : 1;
|
||||
u8 hostSide : 1;
|
||||
};
|
||||
/* 0x01 */ s8 unk01[2];
|
||||
} UnkBoardDataStruct; // Size unknown
|
||||
/* 0x01 */ s8 cupDir[2];
|
||||
} W01BoardWork;
|
||||
|
||||
extern void fn_1_9D00(s32 arg0);
|
||||
extern void fn_1_9DD8(void);
|
||||
extern void SpaceAmidaExec(void);
|
||||
|
||||
extern void fn_1_D740(s16 *arg0);
|
||||
extern void fn_1_DD84(void);
|
||||
extern void fn_1_DE94(void);
|
||||
extern void RoundItemInit(s16 *itemTbl);
|
||||
extern void RoundItemKill(void);
|
||||
extern void RoundItemEventStart(void);
|
||||
|
||||
extern s16 lbl_1_bss_6C4[MAPOBJ_MAX];
|
||||
extern UnkBoardDataStruct *lbl_1_bss_0;
|
||||
extern s16 mapObjMdlId[MAPOBJ_MAX];
|
||||
extern W01BoardWork *boardWork;
|
||||
|
||||
#endif
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue