Decompile part of E3setup
Stopped at InitPlayerCnt due to needing to fix parameter type to HuWinMesMaxSizeGet. It needs to be changed to use a new 2D Vector type.
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4 changed files with 588 additions and 10 deletions
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include/REL/E3SetupDLL.h
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30
include/REL/E3SetupDLL.h
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#ifndef E3SETUPDLL_H
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#define E3SETUPDLL_H
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#include "game/object.h"
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#include "game/pad.h"
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typedef struct e3pad {
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u16 btn;
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u16 btnDown;
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u16 enable;
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u16 unk6;
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} E3Pad;
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extern E3Pad e3PadData[4];
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extern s16 e3PadCtrl;
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extern s16 e3ConfigPlayerF;
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extern s32 e3ExitEnableF;
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extern OverlayID e3NextOvl;
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extern s32 e3NextEvent;
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extern u32 e3ExitMode;
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void E3MainInit(void);
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void E3MGSelectInit(void);
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s16 E3PadRead(void);
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u16 E3PadUpdate(s16 player, E3Pad *pad);
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void E3OvlWatchInit(omObjData *object);
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void E3BGCreate(omObjData *object);
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void E3LightInit(void);
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#endif
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