boo_house.c completed, 59.45% DOL
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5 changed files with 856 additions and 5 deletions
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@ -1,3 +1,4 @@
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#include "game/board/mg_setup.h"
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#include "unsplit.h"
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#include "game/audio.h"
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#include "game/objsub.h"
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@ -106,7 +107,6 @@ static u8 luckyValue = 0xFF;
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static s8 cursorPos = 0xFF;
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// determined functions
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void BoardMGSetupExec(void);
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static void DestroyMGSetup(void);
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static void ExecMGSetup(void);
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static void DetermineMGList(bitcopy*);
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@ -123,9 +123,6 @@ static void LuckyMGFall(bitcopy*, omObjData*);
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static void HideLuckyValue(void);
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static void UpdateLuckyValue(bitcopy*, omObjData*);
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static void UpdateMGList(bitcopy*, omObjData*);
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// ...
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s32 BoardMGSetupPlaySearch(s32, s16);
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void BoardMGSetupPlayPush(s32, s16);
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// FUNCTIONS //
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