Replace most of f32 with float

This commit is contained in:
dbalatoni13 2025-04-01 06:37:15 +02:00
parent 77635b51e3
commit dd2c167c8e
15 changed files with 713 additions and 712 deletions

View file

@ -3,17 +3,18 @@
#include "dolphin.h"
#include "game/object.h"
#include "game/animdata.h"
#include "game/hsfanim.h"
#include "game/object.h"
extern s32 rand8(void);
// types
typedef void (*m409Func6)(ModelData*, struct _unkStruct6*, Mtx);
typedef void (*m409PlayerFunc8)(struct _unkStruct8*);
typedef void (*m409Func6)(ModelData *, struct _unkStruct6 *, Mtx);
typedef void (*m409PlayerFunc8)(struct _unkStruct8 *);
typedef struct _unkStruct {
f32 zoom;
float zoom;
Vec center;
Vec rot;
} unkStruct;
@ -27,14 +28,14 @@ typedef struct _unkStruct3 {
s8 unk0;
s8 unk1;
s16 unk2;
struct _unkStruct4* unk4;
struct _unkStruct4 *unk4;
s16 unk8;
s16 unkA;
s16 unkC;
s16 unkE;
s16 unk10;
s16 unk12;
f32 unk14;
float unk14;
} unkStruct3;
typedef struct _unkStruct4 {
@ -49,26 +50,26 @@ typedef struct _unkStruct4 {
s16 unkA;
s16 unkC;
s16 unkE;
f32 unk10;
float unk10;
s16 unk14;
s16 unk16;
f32 unk18;
f32 unk1C;
struct _unkStruct4* unk20;
float unk18;
float unk1C;
struct _unkStruct4 *unk20;
} unkStruct4; // sizeof 0x24
typedef struct _unkStruct5 {
Vec unk0;
Vec unkC;
f32 unk18;
f32 unk1C;
f32 unk20;
f32 unk24;
float unk18;
float unk1C;
float unk20;
float unk24;
s16 unk28;
s16 unk2A;
s16 unk2C;
s16 unk2E;
f32 unk30;
float unk30;
Vec unk34;
Vec unk40;
s16 unk4C;
@ -81,20 +82,20 @@ typedef struct _unkStruct6 {
u32 unk4;
u8 unk8;
m409Func6 unkC;
AnimData* unk10;
AnimData *unk10;
s16 unk14;
unkStruct5* unk18;
Vec* unk1C;
HsfVector2f* unk20;
GXColor* unk24;
void* unk28;
unkStruct5 *unk18;
Vec *unk1C;
HsfVector2f *unk20;
GXColor *unk24;
void *unk28;
Vec unk2C;
Vec unk38;
Vec unk44;
Vec unk50;
HsfVector2f* unk5C;
f32 unk60;
f32 unk64;
HsfVector2f *unk5C;
float unk60;
float unk64;
} unkStruct6; // sizeof 0x68
typedef struct _unkStruct7 {
@ -147,22 +148,22 @@ typedef struct _unkStruct8Sub {
u8 unk32;
u32 unk34;
s16 unk38;
void* unk3C;
void* unk40;
void* unk44;
Vec* unk48;
void *unk3C;
void *unk40;
void *unk44;
Vec *unk48;
GXColor unk4C;
GXColor unk50;
struct _unkStruct12* unk54;
struct _unkStruct12 *unk54;
Vec unk58;
Vec unk64;
union {
s16 unk70[0x10];
struct {
s16 unk70s;
f32 unk74;
f32 unk78;
f32 unk7C;
float unk74;
float unk78;
float unk7C;
};
};
} unkStruct8Sub; // sizeof 0x90
@ -177,9 +178,9 @@ typedef struct _unkStruct8 {
Vec unk18;
Vec unk24;
m409PlayerFunc8 unk30;
s16* unk34;
s16 *unk34;
char unk38[0x4];
unkStruct8Sub* unk3C;
unkStruct8Sub *unk3C;
char unk40[0x8];
Vec unk48;
Vec unk54;
@ -187,7 +188,7 @@ typedef struct _unkStruct8 {
} unkStruct8; // sizeof 0xA0
typedef struct _unkStruct9Sub {
AnimData* unk0;
AnimData *unk0;
s16 unk4;
s16 unk6;
u32 unk8;
@ -197,10 +198,10 @@ typedef struct _unkStruct9Sub {
u8 unk4C;
s16 unk4E;
s16 unk50;
f32 unk54;
f32 unk58;
f32 unk5C;
f32 unk60;
float unk54;
float unk58;
float unk5C;
float unk60;
} unkStruct9Sub; // sizeof 0x64
typedef struct _unkStruct9 {
@ -210,8 +211,8 @@ typedef struct _unkStruct9 {
s16 unk6;
s16 unk8;
s16 unkA;
unkStruct9Sub* unkC;
unkStruct8* unk10;
unkStruct9Sub *unkC;
unkStruct8 *unk10;
} unkStruct9; // sizeof 0x14
typedef struct _unkStruct10 {
@ -221,7 +222,7 @@ typedef struct _unkStruct10 {
u8 unk3;
u8 unk4;
char unk5[0x3];
f32 unk8;
float unk8;
Vec unkC;
Vec unk18;
Vec unk24;
@ -229,7 +230,7 @@ typedef struct _unkStruct10 {
Vec unk3C;
s8 unk48;
char unk49[0x3];
f32 unk4C;
float unk4C;
} unkStruct10; // sizeof 0x50
typedef struct unkStruct11 {
@ -243,11 +244,11 @@ typedef struct _unkStruct12 {
s8 unk0;
s8 unk1;
s16 unk2;
HsfVector2f* unk4;
HsfVector2f *unk4;
u8 unk8;
s16 unkA;
f32 unkC;
f32 unk10;
float unkC;
float unk10;
} unkStruct12;
// bss
@ -255,78 +256,78 @@ extern unkStruct9 lbl_1_bss_F0;
// prototypes
void ObjectSetup(void);
void fn_1_434(omObjData* object);
void fn_1_4DC(omObjData* object);
void fn_1_434(omObjData *object);
void fn_1_4DC(omObjData *object);
s8 fn_1_524(void);
s8 fn_1_B80(void);
void fn_1_DDC(omObjData* object);
void fn_1_F70(omObjData* object);
s8 fn_1_10E8(omObjData* object);
s8 fn_1_1B74(omObjData* object);
void fn_1_2098(omObjData* object);
void fn_1_DDC(omObjData *object);
void fn_1_F70(omObjData *object);
s8 fn_1_10E8(omObjData *object);
s8 fn_1_1B74(omObjData *object);
void fn_1_2098(omObjData *object);
void fn_1_23EC(s16);
void fn_1_2414(u16, u16);
u16 fn_1_2454(u16);
void fn_1_2484(omObjData* object);
void fn_1_2DCC(omObjData* object);
void fn_1_2484(omObjData *object);
void fn_1_2DCC(omObjData *object);
void fn_1_3840(void);
void fn_1_3988(unkStruct4*, s16, s16);
s32 fn_1_3AD8(s32, f32, f32, f32, f32, f32, f32);
void fn_1_3988(unkStruct4 *, s16, s16);
s32 fn_1_3AD8(s32, float, float, float, float, float, float);
void fn_1_40A4(Mtx, Mtx);
f32 fn_1_4120(f32, f32, f32, f32);
float fn_1_4120(float, float, float, float);
void fn_1_417C(void);
void fn_1_44F0(s16, f32, f32, f32, s8, s16);
void fn_1_4FFC(s16, f32, f32, f32, s16);
void fn_1_5408(ModelData*, unkStruct6*, Mtx);
void fn_1_55E0(ModelData*, unkStruct6*, Mtx);
void fn_1_57DC(ModelData*, unkStruct6*, Mtx);
unkStruct5* fn_1_58E0(s16, Vec*, Vec*, f32, GXColor*);
s16 fn_1_5A18(AnimData*, s16, f32, s16, s16);
void fn_1_44F0(s16, float, float, float, s8, s16);
void fn_1_4FFC(s16, float, float, float, s16);
void fn_1_5408(ModelData *, unkStruct6 *, Mtx);
void fn_1_55E0(ModelData *, unkStruct6 *, Mtx);
void fn_1_57DC(ModelData *, unkStruct6 *, Mtx);
unkStruct5 *fn_1_58E0(s16, Vec *, Vec *, float, GXColor *);
s16 fn_1_5A18(AnimData *, s16, float, s16, s16);
void fn_1_5F5C(s16);
void fn_1_5FBC(s16, m409Func6);
void fn_1_5FF4(s16, u8);
void fn_1_602C(ModelData*, Mtx);
void fn_1_6608(HsfVector2f*, s16, s16, f32, f32);
void fn_1_66D4(HsfVector2f*, HsfVector2f*, s16, f32, f32);
void fn_1_6778(Vec*, Vec*, Vec*, s16);
void fn_1_602C(ModelData *, Mtx);
void fn_1_6608(HsfVector2f *, s16, s16, float, float);
void fn_1_66D4(HsfVector2f *, HsfVector2f *, s16, float, float);
void fn_1_6778(Vec *, Vec *, Vec *, s16);
// player.c
void fn_1_67E0(Process*);
void fn_1_67E0(Process *);
void fn_1_6900(void);
void fn_1_6928(omObjData*);
void fn_1_7344(omObjData*);
void fn_1_7FE8(omObjData*);
void fn_1_8838(unkStruct8*);
void fn_1_6928(omObjData *);
void fn_1_7344(omObjData *);
void fn_1_7FE8(omObjData *);
void fn_1_8838(unkStruct8 *);
s8 fn_1_8D08(u8);
void fn_1_8D6C(unkStruct8*);
void fn_1_91C0(omObjData*);
void fn_1_962C(omObjData*);
s32 fn_1_A584(unkStruct10*);
s8 fn_1_A9C0(Vec*, f32*);
void fn_1_8D6C(unkStruct8 *);
void fn_1_91C0(omObjData *);
void fn_1_962C(omObjData *);
s32 fn_1_A584(unkStruct10 *);
s8 fn_1_A9C0(Vec *, float *);
s32 fn_1_ABB4(void);
void fn_1_AC08(s32*, s32);
f32 fn_1_AD40(f32, f32, f32);
f32 fn_1_AE94(f32, f32, f32, f32);
void fn_1_AF0C(f32*, f32*, f32*, f32*, f32);
f32 fn_1_B028(f32, f32, f32, f32);
void fn_1_B0A0(f32*, f32*, f32*, f32*, f32);
f32 fn_1_B378(Vec*);
f32 fn_1_B6A4(Vec*, Vec*, Vec*);
f32 fn_1_B9E0(Vec*, Vec*, Vec*, Vec*, Vec*);
f32 fn_1_BF38(s16);
void fn_1_AC08(s32 *, s32);
float fn_1_AD40(float, float, float);
float fn_1_AE94(float, float, float, float);
void fn_1_AF0C(float *, float *, float *, float *, float);
float fn_1_B028(float, float, float, float);
void fn_1_B0A0(float *, float *, float *, float *, float);
float fn_1_B378(Vec *);
float fn_1_B6A4(Vec *, Vec *, Vec *);
float fn_1_B9E0(Vec *, Vec *, Vec *, Vec *, Vec *);
float fn_1_BF38(s16);
// cursor.c
void fn_1_BF88(s16, s16);
void fn_1_C0C0(void);
void fn_1_C164(unkStruct8*);
void fn_1_CB98(ModelData* model, Mtx matrix);
unkStruct8* fn_1_CCB0(s16 idx);
unkStruct8Sub* fn_1_CCCC(s16, s16);
void fn_1_CCF8(unkStruct11**, s16, f32, f32);
void fn_1_CE7C(Vec**, s16, Vec*);
void fn_1_CF1C(GXColor**, s16, GXColor*);
void fn_1_CFC4(Vec**, s16, Vec*);
void fn_1_D050(HsfVector2f**, s16, HsfVector2f*);
void fn_1_D0E8(unkStruct8Sub*);
void fn_1_D430(unkStruct8*);
void fn_1_C164(unkStruct8 *);
void fn_1_CB98(ModelData *model, Mtx matrix);
unkStruct8 *fn_1_CCB0(s16 idx);
unkStruct8Sub *fn_1_CCCC(s16, s16);
void fn_1_CCF8(unkStruct11 **, s16, float, float);
void fn_1_CE7C(Vec **, s16, Vec *);
void fn_1_CF1C(GXColor **, s16, GXColor *);
void fn_1_CFC4(Vec **, s16, Vec *);
void fn_1_D050(HsfVector2f **, s16, HsfVector2f *);
void fn_1_D0E8(unkStruct8Sub *);
void fn_1_D430(unkStruct8 *);
s16 fn_1_DA48(u8, u8);
void fn_1_DDB8(s16);
void fn_1_DEF4(s16, s16, u8);
@ -334,19 +335,19 @@ s16 fn_1_DF20(u32, s16, s16);
void fn_1_E228(s16);
s32 fn_1_E2A8(s16, u8, u32, s16, s16);
s32 fn_1_E7C8(s16, u8, u32);
void fn_1_E818(s16, f32, f32, f32);
void fn_1_E85C(s16, s16, f32, f32, f32);
void fn_1_E8CC(s16, f32, f32, f32);
void fn_1_E940(s16, f32, f32, f32);
void fn_1_E99C(s16, s16, f32, f32, f32);
void fn_1_E940(s16, f32, f32, f32);
void fn_1_EA24(s16, f32, f32, f32);
void fn_1_EAB0(s16, f32, f32, f32);
void fn_1_EAF4(s16, s16, f32, f32, f32);
void fn_1_EB64(s16, f32, f32, f32);
void fn_1_EBD8(s16, f32, f32, f32);
void fn_1_EC1C(s16, s16, f32, f32, f32);
void fn_1_EC8C(s16, f32, f32, f32);
void fn_1_E818(s16, float, float, float);
void fn_1_E85C(s16, s16, float, float, float);
void fn_1_E8CC(s16, float, float, float);
void fn_1_E940(s16, float, float, float);
void fn_1_E99C(s16, s16, float, float, float);
void fn_1_E940(s16, float, float, float);
void fn_1_EA24(s16, float, float, float);
void fn_1_EAB0(s16, float, float, float);
void fn_1_EAF4(s16, s16, float, float, float);
void fn_1_EB64(s16, float, float, float);
void fn_1_EBD8(s16, float, float, float);
void fn_1_EC1C(s16, s16, float, float, float);
void fn_1_EC8C(s16, float, float, float);
void fn_1_ED00(s16, s32);
void fn_1_ED44(s16, s16, s32);
void fn_1_EDB4(s16, s32);
@ -360,9 +361,9 @@ void fn_1_F098(s16, u8, u8, u8, u8);
void fn_1_F110(s16, s16, u8);
void fn_1_F17C(s16, s16, u8, u8);
void fn_1_F1F4(s16, u8);
void fn_1_F28C(s16, s16, f32);
void fn_1_F2F8(s16, s16, u8, f32);
void fn_1_F370(s16, f32);
void fn_1_F28C(s16, s16, float);
void fn_1_F2F8(s16, s16, u8, float);
void fn_1_F370(s16, float);
void fn_1_F408(s16, s16, u8);
void fn_1_F478(s16, s16, u8, u8);
void fn_1_F4F0(s16, u8);