MASSIVE PlayerState update...
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2 changed files with 85 additions and 22 deletions
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@ -69,14 +69,16 @@ typedef struct player_state {
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/* 0x04 */ s8 port;
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/* 0x05 */ s8 items[3];
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/* 0x08 */ struct {
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u8 color : 2;
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u8 moving : 1;
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u8 field08_bit3 : 1;
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u8 show_next : 1;
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u8 size : 2;
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u8 field08_bit7 : 3;
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u8 rank : 1;
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u8 bowser_suit : 1;
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u16 color : 2;
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u16 moving : 1;
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u16 field08_bit3 : 1;
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u16 show_next : 1;
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u16 size : 2;
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u16 field08_bit7 : 2;
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u16 field08_bit8 : 1;
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u16 rank : 1;
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u16 bowser_suit : 1;
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u16 field08_bit11 : 1;
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};
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/* 0x0A */ s8 roll;
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/* 0x0C */ s16 space_curr;
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