Add C mtx and vec functions
Include printfunc (lots of GX is missing for it)
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7 changed files with 240 additions and 136 deletions
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@ -109,10 +109,10 @@ void main(void)
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HuSysInit(&GXPal528IntDf);
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#endif
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HuPrcInit();
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// HuPadInit();
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// GWInit();
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// pfInit();
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// GlobalCounter = 0;
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HuPadInit();
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GWInit();
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pfInit();
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GlobalCounter = 0;
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// HuSprInit();
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// Hu3DInit();
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// HuDataInit();
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@ -125,7 +125,7 @@ void main(void)
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// GWPlayerCfg[i].character = -1;
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}
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//omMasterInit(0, _ovltbl, OVL_COUNT, OVL_BOOT);
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// omMasterInit(0, _ovltbl, OVL_COUNT, OVL_BOOT);
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VIWaitForRetrace();
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if (VIGetNextField() == 0) {
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@ -170,7 +170,7 @@ void main(void)
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HuPadRead();
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pfClsScr();*/
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HuPrcCall(1);
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HuPrcCall(1);
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/* MGSeqMain();
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HuPerfBegin(1);
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Hu3DExec();
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@ -213,7 +213,7 @@ void HuSysVWaitSet(s16 vcount)
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s16 HuSysVWaitGet(s16 param)
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{
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return (s16) minimumVcount;
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return (s16)minimumVcount;
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}
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s32 rnd_seed = 0x0000D9ED;
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