Finish matching board/item.c

This commit is contained in:
gamemasterplc 2024-02-28 19:42:08 -06:00
parent e8cf239982
commit e57cd433f1
5 changed files with 994 additions and 74 deletions

View file

@ -82,7 +82,7 @@ void BoardPlayerScaleSetV(s32, Vec*);
void BoardPlayerScaleSet(s32, f32, f32, f32);
s16 BoardPlayerCurrMotionGet(s32);
s32 BoardPlayerMotionCreate(s32, s32);
void BoardPlayerMotionKill(s32, s32);
s32 BoardPlayerMotionKill(s32, s32);
s32 BoardPlayerMotionEndCheck(s32);
void BoardPlayerMotionEndWait(s32);
void BoardPlayerMotionStart(s32, s32, s32);
@ -114,6 +114,7 @@ void BoardPlayerZoomRestore(s32);
void BoardJunctionMaskSet(s32);
void BoardJunctionMaskReset(s32);
void BoardJunctionMaskZero(void);
void BoardPlayerVoiceEnableSet(s32, s32, s32);
void InitJunction(s32, s32, f32);
static void UpdateJunctionGfx(omObjData*);
static void StopJunctionPlayer(s32);

View file

@ -11,4 +11,6 @@ void BoardStarExec(s32 arg0, BoardSpace *arg1);
void BoardStarGive(s32 arg0, Vec *arg1);
void BoardStarShowNext(s32 arg0);
extern s32 boardStarSndTbl[];
#endif