add some header files
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060f1a1d28
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e6481709b4
4 changed files with 55 additions and 1 deletions
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@ -1,6 +1,8 @@
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#ifndef _COMMON_H_
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#define _COMMON_H_
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void OSReport(const char * format, ...);
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#include "types.h"
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#include "common_structs.h"
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#include "functions.h"
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#endif
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12
include/common_structs.h
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12
include/common_structs.h
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@ -0,0 +1,12 @@
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#ifndef _COMMON_STRUCTS_H
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#define _COMMON_STRUCTS_H
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#include "types.h"
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typedef struct UnkOvl {
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s32 unk0;
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char unk4[4];
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s32 unk8;
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} UnkOvl;
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#endif
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17
include/functions.h
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17
include/functions.h
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#ifndef _FUNCTIONS_H_
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#define _FUNCTIONS_H_
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#include "types.h"
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#include "common_structs.h"
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void OSReport(const char * format, ...);
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void *HuPrcCreate(void (*), s32, s32, s32);
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void Hu3DBGColorSet(u8, u8, u8);
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void Hu3DCameraCreate(s16);
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void Hu3DCameraPerspectiveSet(s16, f32, f32, f32, f32);
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void Hu3DCameraViewportSet(s16, f32, f32, f32, f32, f32, f32);
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void omOvlHisChg(s32, s32, s32, s32);
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UnkOvl* omOvlHisGet(s32);
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void * omInitObjMan(s32, s32);
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#endif
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23
include/types.h
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23
include/types.h
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@ -0,0 +1,23 @@
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#ifndef _TYPES_H_
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#define _TYPES_H_
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned long u32;
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typedef unsigned long long u64;
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typedef signed char s8;
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typedef short s16;
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typedef long s32;
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typedef long long s64;
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typedef volatile unsigned char vu8;
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typedef volatile unsigned short vu16;
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typedef volatile unsigned long vu32;
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typedef volatile unsigned long long vu64;
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typedef volatile signed char vs8;
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typedef volatile short vs16;
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typedef volatile long vs32;
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typedef volatile long long vs64;
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typedef float f32;
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typedef double f64;
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#endif
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