Matched board/roll

This commit is contained in:
mrshigure 2024-02-07 17:24:15 -08:00
parent a87aa31c6b
commit e6614c7eb5
7 changed files with 966 additions and 6 deletions

View file

@ -138,6 +138,7 @@ void BoardPlayerAutoSizeSet(s32, s32);
void BoardPlayerCopyMat(s32);
void BoardBowserSuitKill(s32);
void SetRollPlayerSize(s32);
void BoardDiceDigit2DInit(s32, s32);
void BoardDiceDigit2DUpdateEnable(s32);
s32 DoSparkSpace(s32, s16*);
s32 MegaPlayerPassFunc(s32, s16);

18
include/game/board/roll.h Executable file
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@ -0,0 +1,18 @@
#ifndef _BOARD_ROLL_H
#define _BOARD_ROLL_H
#include "dolphin/types.h"
s32 BoardRollExec(s32 arg0);
void BoardRollKill(void);
void BoardRollUPauseSet(s32 arg0);
void BoardRollWinDispSet(s32 arg0);
s16 BoardDiceEffectCreate(void);
void BoardDicePauseAll(void);
BOOL BoardDiceDoneCheck(void);
void BoardDiceStop(s32 arg0);
void BoardDiceVisibleSet(s32 arg0, s32 arg1);
void BoardDiceValueSet(s32 arg0, s32 arg1);
void BoardRollTutorialSet(s16 *arg0);
#endif

8
include/game/board/tutorial.h Executable file
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@ -0,0 +1,8 @@
#ifndef _BOARD_TUTORIAL_H
#define _BOARD_TUTORIAL_H
#include "dolphin/types.h"
extern s8 boardTutorialUseItem;
#endif