Merge pull request #40 from gamemasterplc/main
Split Board Code up to item.c
This commit is contained in:
commit
e86a7073e9
3 changed files with 85 additions and 2 deletions
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@ -366,7 +366,7 @@ game/board/overhead.c:
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game/board/space.c:
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game/board/space.c:
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.text start:0x80073FF4 end:0x80077AAC
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.text start:0x80073FF4 end:0x80077AAC
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.data start:0x80139CC8 end:0x80139D08
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.data start:0x80139CC8 end:0x80139D08
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.bss start:0x8019DA10 end:0x801A4A10
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.bss start:0x8019DA10 end:0x801A4A60
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.sdata start:0x801D3700 end:0x801D3708
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.sdata start:0x801D3700 end:0x801D3708
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.sbss start:0x801D3FB0 end:0x801D3FE8
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.sbss start:0x801D3FB0 end:0x801D3FE8
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.sdata2 start:0x801D53C0 end:0x801D5440
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.sdata2 start:0x801D53C0 end:0x801D5440
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@ -374,6 +374,7 @@ game/board/space.c:
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game/board/shop.c:
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game/board/shop.c:
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.text start:0x80077AAC end:0x8007A83C
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.text start:0x80077AAC end:0x8007A83C
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.data start:0x80139D08 end:0x80139E88
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.data start:0x80139D08 end:0x80139E88
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.bss start:0x801A4A60 end:0x801A4A90
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.sdata start:0x801D3708 end:0x801D3728
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.sdata start:0x801D3708 end:0x801D3728
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.sbss start:0x801D3FE8 end:0x801D4008
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.sbss start:0x801D3FE8 end:0x801D4008
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.sdata2 start:0x801D5440 end:0x801D5510
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.sdata2 start:0x801D5440 end:0x801D5510
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@ -382,10 +383,83 @@ game/board/lottery.c:
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.text start:0x8007A83C end:0x8007FB50
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.text start:0x8007A83C end:0x8007FB50
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.rodata start:0x8011DEF0 end:0x8011E020
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.rodata start:0x8011DEF0 end:0x8011E020
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.data start:0x80139E88 end:0x8013A1F0
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.data start:0x80139E88 end:0x8013A1F0
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.bss start:0x801A4A90 end:0x801A4AC0
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.sdata start:0x801D3728 end:0x801D3748
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.sdata start:0x801D3728 end:0x801D3748
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.sbss start:0x801D4008 end:0x801D4028
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.sbss start:0x801D4008 end:0x801D4028
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.sdata2 start:0x801D5510 end:0x801D56A0
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.sdata2 start:0x801D5510 end:0x801D56A0
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game/board/basic_space.c:
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.text start:0x8007FB50 end:0x80080D54
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.data start:0x8013A1F0 end:0x8013A228
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.sdata2 start:0x801D56A0 end:0x801D5730
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game/board/warp.c:
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.text start:0x80080D54 end:0x800816CC
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.rodata start:0x8011E020 end:0x8011E040
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.data start:0x8013A228 end:0x8013A248
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.bss start:0x801A4AC0 end:0x801A4AD0
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.sdata start:0x801D3748 end:0x801D3758
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.sbss start:0x801D4028 end:0x801D4040
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.sdata2 start:0x801D5730 end:0x801D5780
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game/board/char_roulette.c:
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.text start:0x800816CC end:0x80082C90
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.data start:0x8013A248 end:0x8013A2B0
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.sdata start:0x801D3758 end:0x801D3760
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.sbss start:0x801D4040 end:0x801D4060
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.sdata2 start:0x801D5780 end:0x801D5810
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game/board/mushroom_space.c:
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.text start:0x80082C90 end:0x80083EDC
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.sdata start:0x801D3760 end:0x801D3770
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.sbss start:0x801D4060 end:0x801D4070
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.sdata2 start:0x801D5810 end:0x801D5898
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game/board/star.c:
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.text start:0x80083EDC end:0x80085CC8
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.rodata start:0x8011E040 end:0x8011E0B0
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.data start:0x8013A2B0 end:0x8013A368
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.bss start:0x801A4AD0 end:0x801A4AE0
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.sdata start:0x801D3770 end:0x801D3778
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.sbss start:0x801D4070 end:0x801D4088
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.sdata2 start:0x801D5898 end:0x801D5938
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game/board/dice_roll.c:
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.text start:0x80085CC8 end:0x8008831C
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.rodata start:0x8011E0B0 end:0x8011E118
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.data start:0x8013A368 end:0x8013A408
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.bss start:0x801A4AE0 end:0x801A4AF0
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.sdata start:0x801D3778 end:0x801D3790
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.sbss start:0x801D4088 end:0x801D40A8
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.sdata2 start:0x801D5938 end:0x801D59E0
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game/board/ui.c:
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.text start:0x8008831C end:0x8008DF68
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.rodata start:0x8011E118 end:0x8011E200
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.data start:0x8013A408 end:0x8013A608
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.bss start:0x801A4AF0 end:0x801A4B80
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.sdata start:0x801D3790 end:0x801D3798
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.sbss start:0x801D40A8 end:0x801D40E0
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.sdata2 start:0x801D59E0 end:0x801D5AA0
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game/board/hidden_block.c:
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.text start:0x8008DF68 end:0x8008EE28
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.rodata start:0x8011E200 end:0x8011E220
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.data start:0x8013A608 end:0x8013A620
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.bss start:0x801A4B80 end:0x801A4BA8
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.sdata start:0x801D3798 end:0x801D37A0
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.sbss start:0x801D40E0 end:0x801D40F8
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.sdata2 start:0x801D5AA0 end:0x801D5AF8
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game/board/item.c:
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.text start:0x8008EE28 end:0x800975AC
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.rodata start:0x8011E220 end:0x8011E238
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.data start:0x8013A620 end:0x8013AA10
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.bss start:0x801A4BA8 end:0x801A4BE8
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.sdata start:0x801D37A0 end:0x801D37B0
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.sbss start:0x801D40F8 end:0x801D4138
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.sdata2 start:0x801D5AF8 end:0x801D5D30
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dolphin/PPCArch.c:
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dolphin/PPCArch.c:
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.text start:0x800B42F4 end:0x800B439C
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.text start:0x800B42F4 end:0x800B439C
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@ -5192,7 +5192,7 @@ lbl_8013A248 = .data:0x8013A248; // type:object size:0x58
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lbl_8013A2A0 = .data:0x8013A2A0; // type:object size:0x10
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lbl_8013A2A0 = .data:0x8013A2A0; // type:object size:0x10
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lbl_8013A2B0 = .data:0x8013A2B0; // type:object size:0x20
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lbl_8013A2B0 = .data:0x8013A2B0; // type:object size:0x20
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lbl_8013A2D0 = .data:0x8013A2D0; // type:object size:0x48
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lbl_8013A2D0 = .data:0x8013A2D0; // type:object size:0x48
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lbl_8013A318 = .data:0x8013A318; // type:object size:0x50
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lbl_8013A318 = .data:0x8013A318; // type:object size:0x50 noreloc
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lbl_8013A368 = .data:0x8013A368; // type:object size:0xC data:4byte
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lbl_8013A368 = .data:0x8013A368; // type:object size:0xC data:4byte
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lbl_8013A374 = .data:0x8013A374; // type:object size:0xC data:4byte
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lbl_8013A374 = .data:0x8013A374; // type:object size:0xC data:4byte
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lbl_8013A380 = .data:0x8013A380; // type:object size:0xC
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lbl_8013A380 = .data:0x8013A380; // type:object size:0xC
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@ -289,6 +289,15 @@ config.libs = [
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Object(NonMatching, "game/board/space.c"),
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Object(NonMatching, "game/board/space.c"),
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Object(NonMatching, "game/board/shop.c"),
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Object(NonMatching, "game/board/shop.c"),
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Object(NonMatching, "game/board/lottery.c"),
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Object(NonMatching, "game/board/lottery.c"),
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Object(NonMatching, "game/board/basic_space.c"),
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Object(NonMatching, "game/board/warp.c"),
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Object(NonMatching, "game/board/char_roulette.c"),
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Object(NonMatching, "game/board/mushroom_space.c"),
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Object(NonMatching, "game/board/star.c"),
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Object(NonMatching, "game/board/dice_roll.c"),
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Object(NonMatching, "game/board/ui.c"),
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Object(NonMatching, "game/board/hidden_block.c"),
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Object(NonMatching, "game/board/item.c"),
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],
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],
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},
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},
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DolphinLib(
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DolphinLib(
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