Label board roll code
This commit is contained in:
parent
9d5032f3ec
commit
e90eb84206
10 changed files with 60 additions and 60 deletions
|
|
@ -407,14 +407,14 @@ game/board/warp.c:
|
|||
.sbss start:0x801D4028 end:0x801D4040
|
||||
.sdata2 start:0x801D5730 end:0x801D5780
|
||||
|
||||
game/board/char_roulette.c:
|
||||
game/board/char_wheel.c:
|
||||
.text start:0x800816CC end:0x80082C90
|
||||
.data start:0x8013A248 end:0x8013A2B0
|
||||
.sdata start:0x801D3758 end:0x801D3760
|
||||
.sbss start:0x801D4040 end:0x801D4060
|
||||
.sdata2 start:0x801D5780 end:0x801D5810
|
||||
|
||||
game/board/mushroom_space.c:
|
||||
game/board/mushroom.c:
|
||||
.text start:0x80082C90 end:0x80083EDC
|
||||
.sdata start:0x801D3760 end:0x801D3770
|
||||
.sbss start:0x801D4060 end:0x801D4070
|
||||
|
|
@ -429,7 +429,7 @@ game/board/star.c:
|
|||
.sbss start:0x801D4070 end:0x801D4088
|
||||
.sdata2 start:0x801D5898 end:0x801D5938
|
||||
|
||||
game/board/dice_roll.c:
|
||||
game/board/roll.c:
|
||||
.text start:0x80085CC8 end:0x80088368
|
||||
.rodata start:0x8011E0B0 end:0x8011E118
|
||||
.data start:0x8013A368 end:0x8013A408
|
||||
|
|
@ -483,7 +483,7 @@ game/board/battle.c:
|
|||
.sbss start:0x801D4178 end:0x801D41A0
|
||||
.sdata2 start:0x801D5DE0 end:0x801D5E88
|
||||
|
||||
game/board/fortune_space.c:
|
||||
game/board/fortune.c:
|
||||
.text start:0x8009D148 end:0x8009DFD0
|
||||
.rodata start:0x8011E380 end:0x8011E3A8
|
||||
.data start:0x8013AB10 end:0x8013AB28
|
||||
|
|
|
|||
|
|
@ -1541,7 +1541,7 @@ fn_80083D40 = .text:0x80083D40; // type:function size:0xD4
|
|||
fn_80083E14 = .text:0x80083E14; // type:function size:0x38
|
||||
fn_80083E4C = .text:0x80083E4C; // type:function size:0x48
|
||||
fn_80083E94 = .text:0x80083E94; // type:function size:0x48
|
||||
BoardStarHostRestore = .text:0x80083EDC; // type:function size:0xA8
|
||||
BoardStarHostSet = .text:0x80083EDC; // type:function size:0xA8
|
||||
BoardStarHostMdlGet = .text:0x80083F84; // type:function size:0x8
|
||||
BoardStarExec = .text:0x80083F8C; // type:function size:0xCC
|
||||
ExecStar = .text:0x80084058; // type:function size:0x8F4 scope:local
|
||||
|
|
@ -1552,41 +1552,41 @@ InitGiveStar = .text:0x80084C74; // type:function size:0x10C scope:local
|
|||
MoveGiveStar = .text:0x80084D80; // type:function size:0x180 scope:local
|
||||
ShrinkGiveStar = .text:0x80084F00; // type:function size:0x204 scope:local
|
||||
StopGiveStar = .text:0x80085104; // type:function size:0x38 scope:local
|
||||
InitGiveStarEff = .text:0x8008513C; // type:function size:0xB4 scope:local
|
||||
KillGiveStarEff = .text:0x800851F0; // type:function size:0x40 scope:local
|
||||
InitGiveStarEffect = .text:0x8008513C; // type:function size:0xB4 scope:local
|
||||
KillGiveStarEffect = .text:0x800851F0; // type:function size:0x40 scope:local
|
||||
BoardStarGive = .text:0x80085230; // type:function size:0x31C
|
||||
BoardStarShowNext = .text:0x8008554C; // type:function size:0x628
|
||||
ShowNextUpdate = .text:0x80085B74; // type:function size:0x130 scope:local
|
||||
HideNextHost = .text:0x80085CA4; // type:function size:0x24 scope:local
|
||||
fn_80085CC8 = .text:0x80085CC8; // type:function size:0x1EC
|
||||
fn_80085EB4 = .text:0x80085EB4; // type:function size:0x38
|
||||
fn_80085EEC = .text:0x80085EEC; // type:function size:0x84
|
||||
fn_80085F70 = .text:0x80085F70; // type:function size:0x4C
|
||||
fn_80085FBC = .text:0x80085FBC; // type:function size:0x490
|
||||
fn_8008644C = .text:0x8008644C; // type:function size:0x280
|
||||
fn_800866CC = .text:0x800866CC; // type:function size:0x1C8
|
||||
fn_80086894 = .text:0x80086894; // type:function size:0x60
|
||||
fn_800868F4 = .text:0x800868F4; // type:function size:0x130
|
||||
fn_80086A24 = .text:0x80086A24; // type:function size:0x60
|
||||
fn_80086A84 = .text:0x80086A84; // type:function size:0x7E4
|
||||
fn_80087268 = .text:0x80087268; // type:function size:0x40
|
||||
fn_800872A8 = .text:0x800872A8; // type:function size:0x90
|
||||
fn_80087338 = .text:0x80087338; // type:function size:0xE0
|
||||
fn_80087418 = .text:0x80087418; // type:function size:0x84
|
||||
fn_8008749C = .text:0x8008749C; // type:function size:0x94
|
||||
fn_80087530 = .text:0x80087530; // type:function size:0x8C
|
||||
fn_800875BC = .text:0x800875BC; // type:function size:0x58
|
||||
fn_80087614 = .text:0x80087614; // type:function size:0xC0
|
||||
fn_800876D4 = .text:0x800876D4; // type:function size:0x200
|
||||
fn_800878D4 = .text:0x800878D4; // type:function size:0xAC
|
||||
fn_80087980 = .text:0x80087980; // type:function size:0x68
|
||||
fn_800879E8 = .text:0x800879E8; // type:function size:0xB4
|
||||
fn_80087A9C = .text:0x80087A9C; // type:function size:0x390
|
||||
fn_80087E2C = .text:0x80087E2C; // type:function size:0x110
|
||||
fn_80087F3C = .text:0x80087F3C; // type:function size:0x248
|
||||
fn_80088184 = .text:0x80088184; // type:function size:0x110
|
||||
fn_80088294 = .text:0x80088294; // type:function size:0x88
|
||||
fn_8008831C = .text:0x8008831C; // type:function size:0x4C
|
||||
BoardRollExec = .text:0x80085CC8; // type:function size:0x1EC
|
||||
BoardRollKill = .text:0x80085EB4; // type:function size:0x38
|
||||
BoardRollUPauseSet = .text:0x80085EEC; // type:function size:0x84
|
||||
BoardRollWinDispSet = .text:0x80085F70; // type:function size:0x4C
|
||||
RollMain = .text:0x80085FBC; // type:function size:0x490 scope:local
|
||||
DiceCreate = .text:0x8008644C; // type:function size:0x280 scope:local
|
||||
DoInput = .text:0x800866CC; // type:function size:0x1C8 scope:local
|
||||
DiceWaitFull = .text:0x80086894; // type:function size:0x60 scope:local
|
||||
DiceSetHit = .text:0x800868F4; // type:function size:0x130 scope:local
|
||||
RollDestroy = .text:0x80086A24; // type:function size:0x60 scope:local
|
||||
DiceMain = .text:0x80086A84; // type:function size:0x7E4 scope:local
|
||||
DicePause = .text:0x80087268; // type:function size:0x40 scope:local
|
||||
DicePauseAll = .text:0x800872A8; // type:function size:0x90 scope:local
|
||||
DiceCreateEffect = .text:0x80087338; // type:function size:0xE0 scope:local
|
||||
DiceHideEffect = .text:0x80087418; // type:function size:0x84 scope:local
|
||||
DicePauseActive = .text:0x8008749C; // type:function size:0x94 scope:local
|
||||
DiceCheckDigitDone = .text:0x80087530; // type:function size:0x8C scope:local
|
||||
DiceSetDelete = .text:0x800875BC; // type:function size:0x58 scope:local
|
||||
DiceSetVisible = .text:0x80087614; // type:function size:0xC0 scope:local
|
||||
DiceSetValue = .text:0x800876D4; // type:function size:0x200 scope:local
|
||||
DiceDigitMain = .text:0x800878D4; // type:function size:0xAC scope:local
|
||||
DiceDigitKill = .text:0x80087980; // type:function size:0x68 scope:local
|
||||
DiceKill = .text:0x800879E8; // type:function size:0xB4 scope:local
|
||||
DiceDigitMove = .text:0x80087A9C; // type:function size:0x390 scope:local
|
||||
DiceDigitRotate = .text:0x80087E2C; // type:function size:0x110 scope:local
|
||||
SameRollExec = .text:0x80087F3C; // type:function size:0x248 scope:local
|
||||
GetBtnRoll = .text:0x80088184; // type:function size:0x110 scope:local
|
||||
GetComBtnRoll = .text:0x80088294; // type:function size:0x88 scope:local
|
||||
BoardRollTutorialSet = .text:0x8008831C; // type:function size:0x4C
|
||||
BoardItemModelGet = .text:0x80088368; // type:function size:0x90
|
||||
BoardItemNameGet = .text:0x800883F8; // type:function size:0x98
|
||||
BoardStatusStopCheck = .text:0x80088490; // type:function size:0x48
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue