Label board roll code
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9d5032f3ec
commit
e90eb84206
10 changed files with 60 additions and 60 deletions
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@ -41,8 +41,8 @@ extern void BoardPlayerMotionEndWait(s32);
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extern void BoardPlayerMotionShiftSet(s32, s32, f32, f32, s32);
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extern void BoardPlayerCoinsAdd(s32, s32);
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extern void BoardRotateDiceNumbers(s32);
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extern void BoardCameraAnimBlendSet(s32, s16, s16);
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extern s32 BoardPlayerAnimBlendCheck(s32);
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extern void BoardCameraMotBlendSet(s32, s16, s16);
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extern s32 BoardPlayerMotBlendCheck(s32);
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static omObjData *coinChgObj[4] = {
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NULL,
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@ -72,8 +72,8 @@ void BoardLandBlueExec(s32 player, s32 space) {
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BoardCameraViewSet(2);
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BoardPlayerAnimBlendSet(player, 0, 15);
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while (BoardPlayerAnimBlendCheck(player) == 0) {
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BoardPlayerMotBlendSet(player, 0, 15);
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while (BoardPlayerMotBlendCheck(player) == 0) {
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HuPrcVSleep();
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}
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if (_CheckFlag(FLAG_ID_MAKE(1, 11)) != 0) {
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@ -113,8 +113,8 @@ void BoardLandRedExec(s32 player, s32 space) {
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BoardCameraViewSet(2);
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omVibrate(player, 12, 6, 6);
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BoardPlayerAnimBlendSet(player, 0, 15);
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while (BoardPlayerAnimBlendCheck(player) == 0) {
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BoardPlayerMotBlendSet(player, 0, 15);
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while (BoardPlayerMotBlendCheck(player) == 0) {
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HuPrcVSleep();
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}
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if (_CheckFlag(FLAG_ID_MAKE(1, 11)) != 0) {
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