Split and Label Most Early Game Translation Units
Stopped at gamework.c which would start at 0x800308B8
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4 changed files with 151 additions and 123 deletions
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@ -247,6 +247,10 @@ config.libs = [
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Object(NonMatching, "game/hsfload.c"),
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Object(NonMatching, "game/hsfdraw.c"),
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Object(NonMatching, "game/hsfman.c"),
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Object(NonMatching, "game/hsfmotion.c"),
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Object(NonMatching, "game/hsfanim.c"),
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Object(NonMatching, "game/hsfex.c"),
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Object(NonMatching, "game/perf.c"),
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Object(Matching, "game/objmain.c"),
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Object(NonMatching, "game/fault.c"),
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Object(Matching, "game/frand.c"),
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