Split and Label Most Early Game Translation Units

Stopped at gamework.c which would start at 0x800308B8
This commit is contained in:
gamemasterplc 2023-11-30 15:25:32 -06:00
parent 040d2d5781
commit eb0cad89f0
4 changed files with 151 additions and 123 deletions

View file

@ -247,6 +247,10 @@ config.libs = [
Object(NonMatching, "game/hsfload.c"),
Object(NonMatching, "game/hsfdraw.c"),
Object(NonMatching, "game/hsfman.c"),
Object(NonMatching, "game/hsfmotion.c"),
Object(NonMatching, "game/hsfanim.c"),
Object(NonMatching, "game/hsfex.c"),
Object(NonMatching, "game/perf.c"),
Object(Matching, "game/objmain.c"),
Object(NonMatching, "game/fault.c"),
Object(Matching, "game/frand.c"),