Split and Label Most Early Game Translation Units
Stopped at gamework.c which would start at 0x800308B8
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4 changed files with 151 additions and 123 deletions
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@ -90,7 +90,7 @@ static void SubchrMain()
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if(GetBtns() & 0x1000) {
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for(i=0; i<4; i++) {
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if(ext_character[i] != 0) {
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gPlayerConfig[i]. character = ext_character[i]+7;
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gPlayerConfig[i].character = ext_character[i]+7;
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}
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}
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fn_80032A58(30);
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