Renamed ModuleProlog to ObjectSetup
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105 changed files with 127 additions and 128 deletions
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@ -112,7 +112,7 @@ inline void SetDominationDataStuff(omObjData* arg0, s32 val0, s32 val1) {
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temp_r29->unk_20 = val1;
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}
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void ModuleProlog(void) {
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void ObjectSetup(void) {
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lbl_1_bss_0[0] = omInitObjMan(0x2F8, 0x2000);
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omGameSysInit(lbl_1_bss_0[0]);
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fn_1_4980(lbl_1_bss_0[0]);
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@ -488,4 +488,4 @@ void fn_1_1460(omObjData* arg0) {
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CharModelVoiceEnableSet(temp_r30->unk_01, arg0->motion[7], 0);
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CharModelMotionShiftSet(temp_r30->unk_01, arg0->motion[7], 0.0f, 10.0f, 0);
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SetDominationDataStuff(arg0, 0, 0);
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}
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}
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