Name bootdll.c global variables/functions
This commit is contained in:
parent
bdc8355b48
commit
ef448cafc4
2 changed files with 89 additions and 86 deletions
|
|
@ -1,13 +1,13 @@
|
|||
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
|
||||
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
|
||||
ModuleProlog = .text:0x000000A0; // type:function size:0x1CC
|
||||
fn_1_26C = .text:0x0000026C; // type:function size:0x78C
|
||||
fn_1_9F8 = .text:0x000009F8; // type:function size:0xC8
|
||||
fn_1_AC0 = .text:0x00000AC0; // type:function size:0x6B8
|
||||
BootProc = .text:0x0000026C; // type:function size:0x78C scope:local
|
||||
UpdateDemoMess = .text:0x000009F8; // type:function size:0xC8 scope:local
|
||||
ProgressiveProc = .text:0x00000AC0; // type:function size:0x6B8 scope:local
|
||||
fn_1_1178 = .text:0x00001178; // type:function size:0x3B4
|
||||
fn_1_152C = .text:0x0000152C; // type:function size:0xBD4
|
||||
fn_1_2100 = .text:0x00002100; // type:function size:0x374
|
||||
fn_1_2474 = .text:0x00002474; // type:function size:0x4D0
|
||||
TitleInit = .text:0x00002100; // type:function size:0x374 scope:local
|
||||
TitleProc = .text:0x00002474; // type:function size:0x4D0 scope:local
|
||||
logoReadNintendo = .text:0x00002944; // type:function size:0x84
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
|
||||
|
|
@ -50,18 +50,20 @@ lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x8 data:double
|
|||
lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 data:float
|
||||
lbl_1_data_0 = .data:0x00000000; // type:object size:0x24 data:string
|
||||
lbl_1_data_24 = .data:0x00000024; // type:object size:0x14 data:string
|
||||
lbl_1_data_38 = .data:0x00000038; // type:object size:0x18 data:2byte
|
||||
lbl_1_data_50 = .data:0x00000050; // type:object size:0x8
|
||||
demoTimingTbl = .data:0x00000038; // type:object size:0x18 scope:local data:2byte
|
||||
progressivePosTbl = .data:0x00000050; // type:object size:0x8 scope:local
|
||||
lbl_1_data_58 = .data:0x00000058; // type:object size:0x4
|
||||
lbl_1_data_5C = .data:0x0000005C; // type:object size:0x1A data:string
|
||||
lbl_1_data_76 = .data:0x00000076; // type:object size:0x13 data:string
|
||||
lbl_1_data_89 = .data:0x00000089; // type:object size:0x17
|
||||
logoNintendoData = .data:0x000000A0; // type:object size:0x307D align:32
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x6
|
||||
lbl_1_bss_6 = .bss:0x00000006; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x6 data:2byte
|
||||
lbl_1_bss_E = .bss:0x0000000E; // type:object size:0xE data:2byte
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4
|
||||
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2
|
||||
titleGroup = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
|
||||
titleModel = .bss:0x00000008; // type:object size:0x6 scope:local data:2byte
|
||||
demoWin = .bss:0x0000000E; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0xC
|
||||
lbl_1_bss_1C = .bss:0x0000001C; // type:object size:0x8 data:float
|
||||
lbl_1_bss_24 = .bss:0x00000024; // type:object size:0x18 data:float
|
||||
lbl_1_bss_3C = .bss:0x0000003C; // type:object size:0x18 data:float
|
||||
lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x8 data:4byte
|
||||
objman = .bss:0x00000054; // type:object size:0x8 data:4byte
|
||||
|
|
|
|||
|
|
@ -19,24 +19,26 @@
|
|||
|
||||
extern int lbl_801D3A00;
|
||||
|
||||
Process *lbl_1_bss_54;
|
||||
static Process *objman;
|
||||
Vec lbl_1_bss_3C[2];
|
||||
Vec lbl_1_bss_24[2];
|
||||
float lbl_1_bss_1C[2];
|
||||
|
||||
s16 lbl_1_bss_E[7];
|
||||
Vec lbl_1_bss_10;
|
||||
|
||||
s16 lbl_1_bss_8[3];
|
||||
s16 lbl_1_bss_6;
|
||||
static s16 demoWin;
|
||||
|
||||
static s16 titleModel[3];
|
||||
static s16 titleGroup;
|
||||
|
||||
s16 lbl_1_bss_4;
|
||||
s32 lbl_1_bss_0;
|
||||
|
||||
void fn_1_26C(void);
|
||||
void fn_1_9F8(void);
|
||||
void fn_1_AC0(void);
|
||||
void fn_1_2100(void);
|
||||
BOOL fn_1_2474(void);
|
||||
static void BootProc(void);
|
||||
static void UpdateDemoMess(void);
|
||||
static void ProgressiveProc(void);
|
||||
static void TitleInit(void);
|
||||
static BOOL TitleProc(void);
|
||||
|
||||
void *logoReadNintendo(void);
|
||||
|
||||
|
|
@ -44,7 +46,7 @@ void ModuleProlog(void)
|
|||
{
|
||||
omOvlHisData *history;
|
||||
OSReport("******* Boot ObjectSetup *********\n");
|
||||
lbl_1_bss_54 = omInitObjMan(50, 8192);
|
||||
objman = omInitObjMan(50, 8192);
|
||||
lbl_1_bss_3C[0].x = -67;
|
||||
lbl_1_bss_3C[0].y = 40;
|
||||
lbl_1_bss_3C[0].z = 0;
|
||||
|
|
@ -55,13 +57,13 @@ void ModuleProlog(void)
|
|||
Hu3DCameraCreate(1);
|
||||
Hu3DCameraPerspectiveSet(1, 30, 20, 15000, 1.2);
|
||||
Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
|
||||
HuPrcCreate(fn_1_26C, 100, 12288, 0);
|
||||
HuPrcCreate(BootProc, 100, 12288, 0);
|
||||
Hu3DBGColorSet(0, 0, 0);
|
||||
history = omOvlHisGet(0);
|
||||
omOvlHisChg(0, history->overlay, 1, history->stat);
|
||||
}
|
||||
|
||||
void fn_1_26C(void)
|
||||
static void BootProc(void)
|
||||
{
|
||||
AnimData *data;
|
||||
s16 group;
|
||||
|
|
@ -71,7 +73,7 @@ void fn_1_26C(void)
|
|||
OSTick tick_prev;
|
||||
Process *curr = HuPrcCurrentGet();
|
||||
if(omovlevtno == 0) {
|
||||
fn_1_AC0();
|
||||
ProgressiveProc();
|
||||
}
|
||||
group = HuSprGrpCreate(2);
|
||||
data = HuSprAnimRead(logoReadNintendo());
|
||||
|
|
@ -87,7 +89,7 @@ void fn_1_26C(void)
|
|||
HuSprPosSet(group, 1, 288, 240);
|
||||
HuSprAttrSet(group, 1, SPRITE_ATTR_HIDDEN);
|
||||
HuWinInit(1);
|
||||
fn_1_2100();
|
||||
TitleInit();
|
||||
lbl_801D3A00 = 1;
|
||||
} else {
|
||||
s16 group_thp;
|
||||
|
|
@ -110,7 +112,7 @@ void fn_1_26C(void)
|
|||
HuWindowInit();
|
||||
MGSeqInit();
|
||||
HuWinInit(1);
|
||||
fn_1_2100();
|
||||
TitleInit();
|
||||
data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 1));
|
||||
sprite_hudson = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 1, sprite_hudson);
|
||||
|
|
@ -174,11 +176,11 @@ void fn_1_26C(void)
|
|||
HuSprGrpMemberSet(group_thp, 0, sprite_thp);
|
||||
HuSprPosSet(group_thp, 0, 288, 240);
|
||||
HuWinMesMaxSizeBetGet(win_size, MAKE_MESSID(54, 0), MAKE_MESSID(54, 4));
|
||||
lbl_1_bss_E[0] = HuWinCreate(-10000, 448-win_size[1], win_size[0], win_size[1], 0);
|
||||
HuWinMesSpeedSet(lbl_1_bss_E[0], 0);
|
||||
HuWinBGTPLvlSet(lbl_1_bss_E[0], 0);
|
||||
HuWinPriSet(lbl_1_bss_E[0], 10);
|
||||
HuWinAttrSet(lbl_1_bss_E[0], 0x800);
|
||||
demoWin = HuWinCreate(-10000, 448-win_size[1], win_size[0], win_size[1], 0);
|
||||
HuWinMesSpeedSet(demoWin, 0);
|
||||
HuWinBGTPLvlSet(demoWin, 0);
|
||||
HuWinPriSet(demoWin, 10);
|
||||
HuWinAttrSet(demoWin, 0x800);
|
||||
HuPrcSleep(5);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 10);
|
||||
while(WipeStatGet()) {
|
||||
|
|
@ -186,7 +188,7 @@ void fn_1_26C(void)
|
|||
}
|
||||
skip_wait = FALSE;
|
||||
while(!HuTHPEndCheck()) {
|
||||
fn_1_9F8();
|
||||
UpdateDemoMess();
|
||||
if(HuPadBtnDown[0] & (PAD_BUTTON_START|PAD_BUTTON_A)) {
|
||||
skip_wait = TRUE;
|
||||
break;
|
||||
|
|
@ -197,7 +199,7 @@ void fn_1_26C(void)
|
|||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuWinKill(lbl_1_bss_E[0]);
|
||||
HuWinKill(demoWin);
|
||||
HuTHPClose();
|
||||
HuPrcVSleep();
|
||||
HuSprGrpKill(group_thp);
|
||||
|
|
@ -206,7 +208,7 @@ void fn_1_26C(void)
|
|||
}
|
||||
skip_wait = FALSE;
|
||||
}
|
||||
if(!fn_1_2474()) {
|
||||
if(!TitleProc()) {
|
||||
HuPrcSleep(60);
|
||||
goto repeat;
|
||||
}
|
||||
|
|
@ -231,7 +233,7 @@ void fn_1_26C(void)
|
|||
} while(1);
|
||||
}
|
||||
|
||||
s16 lbl_1_data_38[] = {
|
||||
static s16 demoTimingTbl[] = {
|
||||
1686, 1785,
|
||||
1850, 1936,
|
||||
1993, 2097,
|
||||
|
|
@ -240,26 +242,26 @@ s16 lbl_1_data_38[] = {
|
|||
-1, -1,
|
||||
};
|
||||
|
||||
void fn_1_9F8(void)
|
||||
static void UpdateDemoMess(void)
|
||||
{
|
||||
int frame = HuTHPFrameGet();
|
||||
int i;
|
||||
for(i=0; lbl_1_data_38[i*2] != -1; i++) {
|
||||
if(frame == lbl_1_data_38[i*2]) {
|
||||
HuWinMesSet(lbl_1_bss_E[0], MAKE_MESSID(54, i));
|
||||
for(i=0; demoTimingTbl[i*2] != -1; i++) {
|
||||
if(frame == demoTimingTbl[i*2]) {
|
||||
HuWinMesSet(demoWin, MAKE_MESSID(54, i));
|
||||
}
|
||||
if(frame == lbl_1_data_38[(i*2)+1]) {
|
||||
HuWinHomeClear(lbl_1_bss_E[0]);
|
||||
if(frame == demoTimingTbl[(i*2)+1]) {
|
||||
HuWinHomeClear(demoWin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u16 lbl_1_data_50[] = {
|
||||
static u16 progressivePosTbl[] = {
|
||||
236, 313,
|
||||
353, 313
|
||||
};
|
||||
|
||||
void fn_1_AC0(void)
|
||||
static void ProgressiveProc(void)
|
||||
{
|
||||
s16 i;
|
||||
s16 option;
|
||||
|
|
@ -289,11 +291,11 @@ void fn_1_AC0(void)
|
|||
data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 6));
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 1, sprite);
|
||||
HuSprPosSet(group, 1, lbl_1_data_50[option*2], lbl_1_data_50[(option*2)+1]);
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 7));
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 2, sprite);
|
||||
HuSprPosSet(group, 2, lbl_1_data_50[option*2], lbl_1_data_50[(option*2)+1]);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
HuSprAttrSet(group, 2, SPRITE_ATTR_HIDDEN);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
|
||||
while(WipeStatGet()) {
|
||||
|
|
@ -302,12 +304,12 @@ void fn_1_AC0(void)
|
|||
for(i=0; i<600; i++) {
|
||||
if(HU_PAD_DSTK_ALL & (PAD_BUTTON_LEFT | PAD_BUTTON_RIGHT)) {
|
||||
option ^= 1;
|
||||
HuSprPosSet(group, 1, lbl_1_data_50[option*2], lbl_1_data_50[(option*2)+1]);
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
i=0;
|
||||
}
|
||||
if(HU_PAD_BTNDOWN_ALL & PAD_BUTTON_A) {
|
||||
HuSprAttrSet(group, 1, SPRITE_ATTR_HIDDEN);
|
||||
HuSprPosSet(group, 2, lbl_1_data_50[option*2], lbl_1_data_50[(option*2)+1]);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
HuSprAttrReset(group, 2, SPRITE_ATTR_HIDDEN);
|
||||
break;
|
||||
}
|
||||
|
|
@ -360,7 +362,6 @@ u16 lbl_1_data_58[] = {
|
|||
|
||||
void fn_1_1178(void)
|
||||
{
|
||||
|
||||
s16 i;
|
||||
for(i=0; i<1; i++) {
|
||||
Vec pos, target, up;
|
||||
|
|
@ -388,56 +389,56 @@ void fn_1_152C(void)
|
|||
|
||||
}
|
||||
|
||||
void fn_1_2100(void)
|
||||
static void TitleInit(void)
|
||||
{
|
||||
s16 model;
|
||||
s16 sprite;
|
||||
AnimData *sprite_data;
|
||||
lbl_1_bss_8[0] = model = Hu3DModelCreateFile(MAKE_DATA_NUM(DATADIR_TITLE, 11));
|
||||
titleModel[0] = model = Hu3DModelCreateFile(MAKE_DATA_NUM(DATADIR_TITLE, 11));
|
||||
Hu3DModelAttrSet(model, 1);
|
||||
Hu3DModelAttrSet(model, 0x40000001);
|
||||
lbl_1_bss_8[1] = model = Hu3DModelCreateFile(MAKE_DATA_NUM(DATADIR_TITLE, 12));
|
||||
titleModel[1] = model = Hu3DModelCreateFile(MAKE_DATA_NUM(DATADIR_TITLE, 12));
|
||||
Hu3DModelAttrSet(model, 1);
|
||||
Hu3DModelAttrSet(model, 0x40000001);
|
||||
lbl_1_bss_8[2] = model = Hu3DModelCreateFile(MAKE_DATA_NUM(DATADIR_TITLE, 13));
|
||||
titleModel[2] = model = Hu3DModelCreateFile(MAKE_DATA_NUM(DATADIR_TITLE, 13));
|
||||
Hu3DModelAttrSet(model, 1);
|
||||
Hu3DModelAttrSet(model, 0x40000001);
|
||||
Hu3DModelCameraInfoSet(model, 1);
|
||||
Hu3DModelLightInfoSet(model, 1);
|
||||
lbl_1_bss_6 = HuSprGrpCreate(4);
|
||||
titleGroup = HuSprGrpCreate(4);
|
||||
sprite_data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 8));
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(lbl_1_bss_6, 0, sprite);
|
||||
HuSprAttrSet(lbl_1_bss_6, 0, SPRITE_ATTR_HIDDEN);
|
||||
HuSprDrawNoSet(lbl_1_bss_6, 0, 127);
|
||||
HuSprPosSet(lbl_1_bss_6, 0, 288, 240);
|
||||
HuSprGrpMemberSet(titleGroup, 0, sprite);
|
||||
HuSprAttrSet(titleGroup, 0, SPRITE_ATTR_HIDDEN);
|
||||
HuSprDrawNoSet(titleGroup, 0, 127);
|
||||
HuSprPosSet(titleGroup, 0, 288, 240);
|
||||
sprite_data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 10));
|
||||
sprite = HuSprCreate(sprite_data, 1, 0);
|
||||
HuSprGrpMemberSet(lbl_1_bss_6, 1, sprite);
|
||||
HuSprAttrSet(lbl_1_bss_6, 1, SPRITE_ATTR_HIDDEN);
|
||||
HuSprPosSet(lbl_1_bss_6, 1, 288, 420);
|
||||
HuSprGrpMemberSet(titleGroup, 1, sprite);
|
||||
HuSprAttrSet(titleGroup, 1, SPRITE_ATTR_HIDDEN);
|
||||
HuSprPosSet(titleGroup, 1, 288, 420);
|
||||
sprite_data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 2));
|
||||
sprite = HuSprCreate(sprite_data, 2, 0);
|
||||
HuSprGrpMemberSet(lbl_1_bss_6, 2, sprite);
|
||||
HuSprAttrSet(lbl_1_bss_6, 2, SPRITE_ATTR_HIDDEN|SPIRTE_ATTR_BILINEAR);
|
||||
HuSprPosSet(lbl_1_bss_6, 2, 288, 380);
|
||||
HuSprGrpMemberSet(titleGroup, 2, sprite);
|
||||
HuSprAttrSet(titleGroup, 2, SPRITE_ATTR_HIDDEN|SPIRTE_ATTR_BILINEAR);
|
||||
HuSprPosSet(titleGroup, 2, 288, 380);
|
||||
sprite_data = HuSprAnimReadFile(MAKE_DATA_NUM(DATADIR_TITLE, 9));
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(lbl_1_bss_6, 3, sprite);
|
||||
HuSprAttrSet(lbl_1_bss_6, 3, SPRITE_ATTR_HIDDEN|SPIRTE_ATTR_BILINEAR);
|
||||
HuSprPosSet(lbl_1_bss_6, 3, 288, 200);
|
||||
HuSprGrpMemberSet(titleGroup, 3, sprite);
|
||||
HuSprAttrSet(titleGroup, 3, SPRITE_ATTR_HIDDEN|SPIRTE_ATTR_BILINEAR);
|
||||
HuSprPosSet(titleGroup, 3, 288, 200);
|
||||
}
|
||||
|
||||
BOOL fn_1_2474(void)
|
||||
static BOOL TitleProc(void)
|
||||
{
|
||||
float scale;
|
||||
float scale_time;
|
||||
s32 sp8[32];
|
||||
s16 i;
|
||||
Hu3DModelAttrReset(lbl_1_bss_8[0], 1);
|
||||
Hu3DModelAttrReset(lbl_1_bss_8[1], 1);
|
||||
HuSprAttrReset(lbl_1_bss_6, 0, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrReset(lbl_1_bss_6, 1, SPRITE_ATTR_HIDDEN);
|
||||
Hu3DModelAttrReset(titleModel[0], 1);
|
||||
Hu3DModelAttrReset(titleModel[1], 1);
|
||||
HuSprAttrReset(titleGroup, 0, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrReset(titleGroup, 1, SPRITE_ATTR_HIDDEN);
|
||||
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, sp8));
|
||||
OSReport(">>>>>>>>SE Num %d\n", msmSeGetNumPlay(0));
|
||||
HuAudSStreamPlay(20);
|
||||
|
|
@ -445,24 +446,24 @@ BOOL fn_1_2474(void)
|
|||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(lbl_1_bss_6, 3, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrReset(titleGroup, 3, SPRITE_ATTR_HIDDEN);
|
||||
for(i=1; i<=50; i++) {
|
||||
scale = (cos((i*1.8)*M_PI/180.0)*10.0)+1.0;
|
||||
HuSprScaleSet(lbl_1_bss_6, 3, scale, scale);
|
||||
HuSprTPLvlSet(lbl_1_bss_6, 3, i/50.0);
|
||||
HuSprScaleSet(titleGroup, 3, scale, scale);
|
||||
HuSprTPLvlSet(titleGroup, 3, i/50.0);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(lbl_1_bss_6, 2, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrReset(titleGroup, 2, SPRITE_ATTR_HIDDEN);
|
||||
for(i=scale_time=0; i<1800; i++) {
|
||||
if(i <= 10) {
|
||||
HuSprTPLvlSet(lbl_1_bss_6, 2, i/10.0);
|
||||
HuSprTPLvlSet(titleGroup, 2, i/10.0);
|
||||
}
|
||||
if(HuPadBtnDown[0] & PAD_BUTTON_START) {
|
||||
s32 ret = HuAudFXPlay(2092);
|
||||
if(ret < 0) {
|
||||
OSReport(">>>>>Error %d\n", ret);
|
||||
}
|
||||
HuSprAttrSet(lbl_1_bss_6, 2, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrSet(titleGroup, 2, SPRITE_ATTR_HIDDEN);
|
||||
return 1;
|
||||
}
|
||||
scale = (sin((i*scale_time)*M_PI/180.0)*0.1)+0.9;
|
||||
|
|
@ -470,7 +471,7 @@ BOOL fn_1_2474(void)
|
|||
if(scale_time > 5) {
|
||||
scale_time = 5;
|
||||
}
|
||||
HuSprScaleSet(lbl_1_bss_6, 2, scale, scale);
|
||||
HuSprScaleSet(titleGroup, 2, scale, scale);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
WipeColorSet(255, 255, 255);
|
||||
|
|
@ -478,12 +479,12 @@ BOOL fn_1_2474(void)
|
|||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DModelAttrSet(lbl_1_bss_8[0], 1);
|
||||
Hu3DModelAttrSet(lbl_1_bss_8[1], 1);
|
||||
Hu3DModelAttrSet(lbl_1_bss_8[2], 1);
|
||||
HuSprAttrSet(lbl_1_bss_6, 0, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrSet(lbl_1_bss_6, 1, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrSet(lbl_1_bss_6, 2, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrSet(lbl_1_bss_6, 3, SPRITE_ATTR_HIDDEN);
|
||||
Hu3DModelAttrSet(titleModel[0], 1);
|
||||
Hu3DModelAttrSet(titleModel[1], 1);
|
||||
Hu3DModelAttrSet(titleModel[2], 1);
|
||||
HuSprAttrSet(titleGroup, 0, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrSet(titleGroup, 1, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrSet(titleGroup, 2, SPRITE_ATTR_HIDDEN);
|
||||
HuSprAttrSet(titleGroup, 3, SPRITE_ATTR_HIDDEN);
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue