Name bootdll.c global variables/functions
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bdc8355b48
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2 changed files with 89 additions and 86 deletions
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@ -1,13 +1,13 @@
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_prolog = .text:0x00000000; // type:function size:0x54 scope:global
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_epilog = .text:0x00000054; // type:function size:0x4C scope:global
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ModuleProlog = .text:0x000000A0; // type:function size:0x1CC
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fn_1_26C = .text:0x0000026C; // type:function size:0x78C
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fn_1_9F8 = .text:0x000009F8; // type:function size:0xC8
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fn_1_AC0 = .text:0x00000AC0; // type:function size:0x6B8
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BootProc = .text:0x0000026C; // type:function size:0x78C scope:local
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UpdateDemoMess = .text:0x000009F8; // type:function size:0xC8 scope:local
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ProgressiveProc = .text:0x00000AC0; // type:function size:0x6B8 scope:local
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fn_1_1178 = .text:0x00001178; // type:function size:0x3B4
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fn_1_152C = .text:0x0000152C; // type:function size:0xBD4
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fn_1_2100 = .text:0x00002100; // type:function size:0x374
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fn_1_2474 = .text:0x00002474; // type:function size:0x4D0
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TitleInit = .text:0x00002100; // type:function size:0x374 scope:local
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TitleProc = .text:0x00002474; // type:function size:0x4D0 scope:local
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logoReadNintendo = .text:0x00002944; // type:function size:0x84
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_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
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_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
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@ -50,18 +50,20 @@ lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x8 data:double
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lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 data:float
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lbl_1_data_0 = .data:0x00000000; // type:object size:0x24 data:string
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lbl_1_data_24 = .data:0x00000024; // type:object size:0x14 data:string
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lbl_1_data_38 = .data:0x00000038; // type:object size:0x18 data:2byte
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lbl_1_data_50 = .data:0x00000050; // type:object size:0x8
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demoTimingTbl = .data:0x00000038; // type:object size:0x18 scope:local data:2byte
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progressivePosTbl = .data:0x00000050; // type:object size:0x8 scope:local
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lbl_1_data_58 = .data:0x00000058; // type:object size:0x4
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lbl_1_data_5C = .data:0x0000005C; // type:object size:0x1A data:string
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lbl_1_data_76 = .data:0x00000076; // type:object size:0x13 data:string
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lbl_1_data_89 = .data:0x00000089; // type:object size:0x17
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logoNintendoData = .data:0x000000A0; // type:object size:0x307D align:32
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lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x6
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lbl_1_bss_6 = .bss:0x00000006; // type:object size:0x2 data:2byte
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lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x6 data:2byte
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lbl_1_bss_E = .bss:0x0000000E; // type:object size:0xE data:2byte
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lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4
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lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2
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titleGroup = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
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titleModel = .bss:0x00000008; // type:object size:0x6 scope:local data:2byte
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demoWin = .bss:0x0000000E; // type:object size:0x2 data:2byte
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lbl_1_bss_10 = .bss:0x00000010; // type:object size:0xC
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lbl_1_bss_1C = .bss:0x0000001C; // type:object size:0x8 data:float
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lbl_1_bss_24 = .bss:0x00000024; // type:object size:0x18 data:float
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lbl_1_bss_3C = .bss:0x0000003C; // type:object size:0x18 data:float
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lbl_1_bss_54 = .bss:0x00000054; // type:object size:0x8 data:4byte
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objman = .bss:0x00000054; // type:object size:0x8 data:4byte
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