fix malloc convention

This commit is contained in:
CreateSource 2024-10-29 17:00:36 -04:00
parent 1c29171173
commit f14e4bf84b
2 changed files with 14 additions and 14 deletions

View file

@ -388,7 +388,7 @@ void fn_1_15D0(omObjData* object) {
Hu3DModelRotSetV(var_r31, &sp8);
lbl_1_bss_338 = Hu3DAnimCreate(HuDataReadNum(0x2E000A, 0x10000000), var_r31, "dummy");
var_r28 = 0x57E40;
lbl_1_bss_334 = HuMemDirectMallocNum(HEAP_DATA, var_r28, 0x10000000);
lbl_1_bss_334 = HuMemDirectMallocNum(HEAP_DATA, var_r28, MEMORY_DEFAULT_NUM);
memset(lbl_1_bss_334, 0, var_r28);
(void)var_r28;
memset(&lbl_1_bss_234, 0, 0x100);
@ -1459,7 +1459,7 @@ void* fn_1_63A8(s32 arg0) {
if (var_r31 == 0x80) {
return NULL;
}
lbl_1_bss_34[var_r31] = HuMemDirectMallocNum(HEAP_SYSTEM, arg0, 0x10000000);
lbl_1_bss_34[var_r31] = HuMemDirectMallocNum(HEAP_SYSTEM, arg0, MEMORY_DEFAULT_NUM);
return lbl_1_bss_34[var_r31];
}