Matched game/saveload
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4 changed files with 846 additions and 1 deletions
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@ -75,6 +75,8 @@ typedef struct {
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/* 0x160 */ u8 ATTRIBUTE_ALIGN(32) mess_pal[10][3];
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} WindowData; // Size 0x180
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extern WindowData winData[32];
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void HuWindowInit(void);
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void HuWinInit(s32 mess_data_no);
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s16 HuWinCreate(float x, float y, s16 w, s16 h, s16 frame);
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