Applied more Attr defines

This commit is contained in:
dbalatoni13 2024-11-04 00:05:52 +01:00
parent c9f46f9418
commit f1c171b33f
51 changed files with 336 additions and 344 deletions

View file

@ -26,7 +26,6 @@
#include "game/window.h"
#include "game/wipe.h"
#include "ext_math.h"
typedef struct {
@ -561,7 +560,7 @@ static void ItemSizeSet(s32 arg0)
HuPrcVSleep();
}
}
Hu3DModelAttrReset(temp_r28, 0x40000002);
Hu3DModelAttrReset(temp_r28, HU3D_MOTATTR_PAUSE);
BoardPlayerSizeSet(currItemRestore, arg0);
}

View file

@ -310,7 +310,7 @@ s32 BoardModelPassSet(s16 model, s32 pass)
Hu3DModelAttrSet(model_ptr->id, HU3D_ATTR_ZWRITE_OFF);
}
else {
Hu3DModelAttrReset(model_ptr->id, 2);
Hu3DModelAttrReset(model_ptr->id, HU3D_ATTR_ZWRITE_OFF);
}
return 0;
}
@ -456,7 +456,7 @@ s32 BoardModelMotionUpdateSet(s16 model, s32 flag)
Hu3DModelAttrSet(model_ptr->id, HU3D_MOTATTR_LOOP);
}
else {
Hu3DModelAttrReset(model_ptr->id, 0x40000001);
Hu3DModelAttrReset(model_ptr->id, HU3D_MOTATTR_LOOP);
}
return 0;
}
@ -513,7 +513,7 @@ s32 BoardModelMotionStart(s16 model, s32 motion, u32 attr)
CharModelMotionTimeSet(model_ptr->character, model_ptr->mot_end);
}
}
Hu3DModelAttrReset(model_ptr->id, 0x40000003);
Hu3DModelAttrReset(model_ptr->id, HU3D_MOTATTR_LOOP | HU3D_MOTATTR_PAUSE);
Hu3DModelAttrSet(model_ptr->id, attr);
model_ptr->curr_mot = motion;
return 0;

View file

@ -18,7 +18,6 @@
#include "game/objsub.h"
#include "game/pad.h"
#include "math.h"
#include "stdlib.h"
@ -2694,7 +2693,7 @@ void BoardPlayerResizeAnimExec(s32 player, s32 size)
HuPrcVSleep();
}
}
Hu3DModelAttrReset(modelid, 0x40000002);
Hu3DModelAttrReset(modelid, HU3D_MOTATTR_PAUSE);
BoardPlayerSizeSet(player, size);
}