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3 changed files with 332 additions and 14 deletions
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@ -94,7 +94,8 @@ typedef struct light_data {
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s16 unk_00;
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s16 unk_02;
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f32 unk_04;
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char unk_08[0x14];
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f32 unk_08;
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char unk_0C[0x10];
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Vec unk_1C;
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Vec unk_28;
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Vec unk_34;
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@ -207,10 +208,37 @@ void Hu3DCameraMotionOn(s16, s8);
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void Hu3DCameraMotionStart(s16, u16);
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void Hu3DCameraMotionOff(s16);
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void Hu3DLighInit(void);
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void Hu3DGLightCreate(f32, f32, f32, f32, f32, f32, u8, u8, u8);
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s16 Hu3DGLightCreate(f32, f32, f32, f32, f32, f32, u8, u8, u8);
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s16 Hu3DGLightCreateV(Vec*, Vec*, GXColor*);
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void Hu3DLLightCreate(s16, f32, f32, f32, f32, f32, f32, u8, u8, u8);
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s16 Hu3DLLightCreate(s16, f32, f32, f32, f32, f32, f32, u8, u8, u8);
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s16 Hu3DLLightCreateV(s16, Vec*, Vec*, GXColor*);
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void Hu3DGLightSpotSet(s16, u16, f32);
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void Hu3DLLightSpotSet(s16, s16, u16, f32);
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void Hu3DGLightInfinitytSet(s16);
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void Hu3DLLightInfinitytSet(s16, s16);
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void Hu3DGLightPointSet(s16, u16, f32, f32);
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void Hu3DLLightPointSet(s16, s16, u16, f32, f32);
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void Hu3DGLightKill(s16);
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void Hu3DLLightKill(s16, s16);
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void Hu3DLightAllKill(void);
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void Hu3DGLightColorSet(s16, u8, u8, u8, u8);
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void Hu3DLLightColorSet(s16, s16, u8, u8, u8, u8);
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void Hu3DGLightPosSetV(s16, Vec*, Point3d*);
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void Hu3DLLightPosSetV(s16, s16, Vec*, Point3d*);
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void Hu3DGLightPosSet(s16, f32, f32, f32, f32, f32, f32);
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void Hu3DLLightPosSet(s16, s16, f32, f32, f32, f32, f32, f32);
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void Hu3DGLightPosAimSetV(s16, Point3d*, Point3d*);
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void Hu3DLLightPosAimSetV(s16, s16, Point3d*, Point3d*);
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void Hu3DGLightPosAimSet(s16, f32, f32, f32, f32, f32, f32);
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void Hu3DLLightPosAimSet(s16, s16, f32, f32, f32, f32, f32, f32);
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void Hu3DGLightStaticSet(s16, s32);
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void Hu3DLLightStaticSet(s16, s16, s32);
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//...
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s16 Hu3DLightSet(ModelData*, s32, s32, f32);
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void lightSet(LightData*, s16, s32, s32, f32);
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//...
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void Hu3DFogSet(f32, f32, u8, u8, u8);
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void Hu3DFogClear(void);
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//...
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void Hu3DShadowSizeSet(u16);
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void Hu3DProjectionKill(s16);
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