main.c matching for modeltestDll.c
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8 changed files with 973 additions and 72 deletions
46
include/REL/modeltestDll.h
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46
include/REL/modeltestDll.h
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#ifndef REL_MODELTEST_H
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#define REL_MODELTEST_H
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#include "game/hsfdraw.h"
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#include "game/objsub.h"
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// -------------------------------------------------------------------------- //
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#define US_PER_60TH_SEC (1000000.0f / 60.0f)
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#define US_TO_60TH_SEC(us) ((us) / US_PER_60TH_SEC)
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#define FB_SIZE(width, height) width * height * 2
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#define ABS(x) ((x) < 0 ? -(x) : (x))
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// -------------------------------------------------------------------------- //
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typedef struct
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{
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s16 unk0[7];
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} HuUnkF9C2;
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typedef struct
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{
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Point3d pos; // 0000
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Point3d rot; // 000C
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Point3d scale; // 0018
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s32 unk24;
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s32 unk28;
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s32 unk2C;
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HsfObject * obj; // 0030
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} HuObjUnk;
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extern Point3d CRot;
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extern Point3d Center;
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extern f32 CZoom;
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void fn_1_29C();
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void fn_1_28F8(Point3d * arg0, Point3d * arg1);
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extern void omOutView();
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s16 MGSeqCreate(s16, ...);
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void MGSeqParamSet(s16, s16, s16);
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typedef void (omObjFunc2)(struct om_obj_data *);
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omObjFunc2 fn_1_F9C;
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#endif
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// -------------------------------------------------------------------------- //
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@ -8,6 +8,7 @@ void MGSeqKillAll(void);
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void MGSeqPracticeInit(void);
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void CharMotionClose(s16 character);
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void CharModelClose(s16 character);
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void CharMotionDataClose(s16 character);
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void CharModelKill(s16 character);
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s16 CharModelCreate(s16 character, s16 lod);
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s16 CharMotionCreate(s16 character, s32 data_num);
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