Decompile wipe.c

This commit is contained in:
gamemasterplc 2023-12-26 12:31:14 -06:00
parent 72c850b0fb
commit f383e26929
12 changed files with 390 additions and 31 deletions

42
include/game/wipe.h Normal file
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@ -0,0 +1,42 @@
#ifndef _GAME_WIPE_H
#define _GAME_WIPE_H
#include "dolphin.h"
#define WIPE_TYPE_NORMAL 0
#define WIPE_TYPE_CROSS 1
#define WIPE_TYPE_DUMMY 2
#define WIPE_MODE_IN 1
#define WIPE_MODE_OUT 2
#define WIPE_MODE_BLANK 3
typedef struct wipe_state {
u32 unk00;
u32 unk04;
void *copy_data;
u32 unk0C;
void *unk10[8];
float time;
float duration;
u32 unk38;
u16 w;
u16 h;
u16 x;
u16 y;
GXColor color;
volatile u8 type;
u8 mode;
u8 stat;
u8 keep_copy;
} WipeState;
void WipeInit(GXRenderModeObj *rmode);
void WipeExecAlways(void);
void WipeCreate(s16 mode, s16 type, s16 duration);
void WipeColorSet(u8 r, u8 g, u8 b);
u8 WipeStatGet(void);
extern WipeState wipeData;
extern BOOL wipeFadeInF;
#endif