Add objsub.c and objsub.h
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10 changed files with 1322 additions and 11 deletions
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@ -1,6 +1,7 @@
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#include "common.h"
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#include "REL/executor.h"
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#include <dolphin/mtx.h>
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#include "game/objsub.h"
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// global data //
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typedef struct unkStruct18FC10 {
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@ -94,7 +95,6 @@ extern void espBankSet(s16, s16);
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extern void espDrawNoSet(s16, s16);
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extern void WipeCreate(s16, s16, s16);
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extern u8 WipeStatGet(void);
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extern void omGameSysInit(omObjData*);
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extern f32 PSVECNormalize(Vec3f*, Vec3f*);
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// local data //
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