Add objsub.c and objsub.h
This commit is contained in:
parent
81c6a1b4d6
commit
f4d7c588c7
10 changed files with 1322 additions and 11 deletions
|
|
@ -4,6 +4,7 @@
|
|||
#include "game/data.h"
|
||||
#include "game/flag.h"
|
||||
#include "game/object.h"
|
||||
#include "game/objsub.h"
|
||||
#include "game/gamework_data.h"
|
||||
#include "board_unsplit.h"
|
||||
#include "math.h"
|
||||
|
|
@ -35,7 +36,6 @@ static void CoinChgDisappear(omObjData*, coinChg*);
|
|||
|
||||
extern void BoardTutorialHookExec(s16, s32);
|
||||
extern void BoardCameraViewSet(s32);
|
||||
extern void omVibrate(s16, s16, s16, s16);
|
||||
extern void BoardPlayerPosGet(s32, Vec*);
|
||||
extern void BoardModelPosGet(s16, Vec*);
|
||||
extern void BoardPlayerMotionEndWait(s32);
|
||||
|
|
|
|||
|
|
@ -1,7 +1,5 @@
|
|||
#include "game/board/player.h"
|
||||
|
||||
//// #include "game/objsub.h"
|
||||
extern void omVibrate(s16, s16, s16, s16);
|
||||
#include "game/objsub.h"
|
||||
//// #include "game/board/ui.h"
|
||||
extern void BoardStatusHammerShowSet(s32, s32);
|
||||
extern void BoardYourTurnExec(s32);
|
||||
|
|
|
|||
|
|
@ -6,12 +6,11 @@
|
|||
#include "game/hsfman.h"
|
||||
#include "game/data.h"
|
||||
#include "game/sprite.h"
|
||||
#include "game/objsub.h"
|
||||
|
||||
#include "math.h"
|
||||
#include "string.h"
|
||||
|
||||
extern void omVibrate(s16, s16, s16, s16);
|
||||
|
||||
|
||||
extern s16 BoardStarHostMdlGet(void);
|
||||
extern void BoardModelPosSetV(s16 model, Vec *pos);
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@
|
|||
#include "game/wipe.h"
|
||||
#include "game/gamework_data.h"
|
||||
#include "game/hsfex.h"
|
||||
#include "game/objsub.h"
|
||||
#include "board_unsplit.h"
|
||||
#include "math.h"
|
||||
|
||||
|
|
@ -14,7 +15,6 @@ static void WarpFall(s32);
|
|||
static void WarpImpact(s32);
|
||||
|
||||
|
||||
extern void omVibrate(s16, s16, s16, s16);
|
||||
extern void BoardCharWheelInit(s32, s32);
|
||||
extern void BoardCharWheelSpeedSet(f32);
|
||||
extern void BoardCharWheelWait(void);
|
||||
|
|
|
|||
1284
src/game/objsub.c
Normal file
1284
src/game/objsub.c
Normal file
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue