Label variables in all functions of window.c

This commit is contained in:
gamemasterplc 2023-12-22 17:22:51 -06:00
parent 24d5f9cfaf
commit f5343fb9e4
2 changed files with 1045 additions and 1033 deletions

View file

@ -66,12 +66,12 @@ typedef struct {
/* 0x14C */ s16 scissor_y;
/* 0x14E */ s16 scissor_w;
/* 0x150 */ s16 scissor_h;
/* 0x152 */ s16 char_w;
/* 0x152 */ s16 tab_w;
/* 0x154 */ s16 push_key;
/* 0x156 */ s16 key_down;
/* 0x158 */ s16 key_auto;
/* 0x160 */ u8 ATTRIBUTE_ALIGN(32) mess_pal[10][3];
} SomeWindowStruct; // Size 0x180
} WindowData; // Size 0x180
void HuWindowInit(void);
void HuWinInit(s32 arg0);
@ -80,8 +80,8 @@ void HuWinKill(s16 arg0);
void HuWinAllKill(void);
void HuWinHomeClear(s16 arg0);
void HuWinKeyWaitEntry(s16 arg0);
u32 HuWinActivePadGet(SomeWindowStruct* arg0);
u32 HuWinActiveKeyGetX(SomeWindowStruct* arg0);
u32 HuWinActivePadGet(WindowData* arg0);
u32 HuWinActiveKeyGetX(WindowData* arg0);
void HuWinPosSet(s16 arg0, f32 arg1, f32 arg2);
void HuWinScaleSet(s16 arg0, f32 arg1, f32 arg2);
void HuWinZRotSet(s16 arg0, f32 arg1);