complete m438Dll/map.c (#534)
* get halfway through m424/ball * get halfway through m424/ball * get halfway through m424/ball * complete m424/ball * fix merge errors * Revert "complete m424/ball" This reverts commitacbc3196c5. * fix up ball, start claw * get halfway through m424/ball * complete m424/ball * Revert "complete m424/ball" This reverts commitacbc3196c5. * fix up ball, start claw * complete m424Dll * fix m424, begin m438/map * Start m438/map * complete m438/map * fix m424
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8 changed files with 756 additions and 68 deletions
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@ -1,5 +1,6 @@
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#include "REL/m424Dll.h"
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#include "math.h"
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#include "ext_math.h"
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#include "game/audio.h"
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#include "game/chrman.h"
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@ -7,8 +8,6 @@
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#include "game/hsfman.h"
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#include "game/hsfmotion.h"
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#include "game/pad.h"
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#include "math.h"
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// STRUCT
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typedef struct _M424DllClawStruct {
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@ -67,8 +66,8 @@ typedef struct _M424DllClawStruct3 {
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} M424DllClawStruct3; // sizeof 0x8
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// BSS
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Process *lbl_1_bss_6DC;
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omObjData *lbl_1_bss_6D8;
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Process* lbl_1_bss_6DC;
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omObjData* lbl_1_bss_6D8;
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s32 lbl_1_bss_6D0[2];
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s32 lbl_1_bss_6CC;
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s32 lbl_1_bss_6C8;
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@ -179,7 +178,7 @@ void fn_1_94D0(omObjData *arg0)
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}
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var_r31->unk184 = -1;
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var_r31->unk30 = lbl_1_data_30C;
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for (var_r29 = 0; var_r29 < 0xC; var_r29++) {
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var_r31->unk3C[var_r29] = lbl_1_data_30C;
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var_r31->unkCC[var_r29] = lbl_1_data_30C;
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@ -273,7 +273,7 @@ void fn_1_41C(omObjData* object) {
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void fn_1_EE0(omObjData* object) {
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if (WipeStatGet() == 0) {
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Hu3DBGColorSet(0U, 0U, 0U);
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Hu3DBGColorSet(0, 0, 0);
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fn_1_1B8C();
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fn_1_2880();
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fn_1_94A4();
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