Fix mstory2 data locality and apply DATA_MAKE_NUM macros (#522)
* Make rodata and strings local in mstory2 * use DATA_MAKE_NUM macros
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18 changed files with 2589 additions and 2337 deletions
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@ -436,16 +436,16 @@ s32 fn_1_F4C(void)
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}
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M456DllDataE4Struct lbl_1_data_E4[0xA] = {
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{ 0x5F0000, 0 },
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{ 0x55001C, 1 },
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{ 0x550024, 1 },
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{ 0x55002C, 1 },
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{ 0x550034, 1 },
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{ 0x5F002A, 0 },
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{ 0x5F0005, 0 },
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{ 0x5F0017, 0 },
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{ 0x5F0018, 0 },
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{ 0x55003C, 1 },
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{ DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x00), 0 },
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{ DATA_MAKE_NUM(DATADIR_M456, 0x1C), 1 },
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{ DATA_MAKE_NUM(DATADIR_M456, 0x24), 1 },
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{ DATA_MAKE_NUM(DATADIR_M456, 0x2C), 1 },
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{ DATA_MAKE_NUM(DATADIR_M456, 0x34), 1 },
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{ DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x2A), 0 },
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{ DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x05), 0 },
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{ DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x17), 0 },
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{ DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x18), 0 },
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{ DATA_MAKE_NUM(DATADIR_M456, 0x3C), 1 },
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};
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Vec lbl_1_data_134[4] = {
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{ -300.0f, 0.0f, 0.0f },
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@ -826,7 +826,7 @@ void fn_1_2448(omObjData *object)
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}
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M456DllData1B0Struct lbl_1_data_1B0[0x10] = {
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{ 0x550044, 0x10E },
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{ DATA_MAKE_NUM(DATADIR_M456, 0x44), 0x10E },
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{ 0x610037, 0xFA },
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{ 0x610030, 0xFA },
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{ 0x610030, 0xFA },
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