Decompile flag code

This commit is contained in:
gamemasterplc 2023-12-28 07:13:39 -06:00
parent bf300c37d1
commit f96afa27da
9 changed files with 77 additions and 23 deletions

View file

@ -1,6 +1,7 @@
#include "common.h"
#include "string.h"
#include "game/gamework.h"
#include "game/flag.h"
GameStat GWGameStatDefault;
GameStat GWGameStat;
@ -144,7 +145,7 @@ s16 GWGetMessSpeed(void)
void GWSetMGRecord(int index, s32 value)
{
if(!_CheckFlag(0x1000C)) {
if(!_CheckFlag(FLAG_ID_MAKE(1, 12))) {
GWGameStat.mg_record[index] = value;
}
}
@ -297,7 +298,7 @@ s16 GWGetCoins(int player)
void GWSetCoins(int player, s16 value)
{
if(!_CheckFlag(0x1000C)) {
if(!_CheckFlag(FLAG_ID_MAKE(1, 12))) {
if(value < 0) {
value = 0;
}