diff --git a/include/game/board/warp.h b/include/game/board/warp.h index bece4bd6..6d9d8b2e 100644 --- a/include/game/board/warp.h +++ b/include/game/board/warp.h @@ -3,21 +3,6 @@ #include "game/wipe.h" #include "math.h" -Vec lbl_801A4AC0; - -s8 lbl_801D4038; -s8 lbl_801D4037; -s8 lbl_801D4036; -s16 lbl_801D4034; -f32 lbl_801D4030; -f32 lbl_801D402C; -Process* lbl_801D4028; - -s16 lbl_801D3748 = 0xFFFF; -s16 lbl_801D374A = 0xFFFF; -s8 lbl_801D374C[4] = {-1, -1, -1, -1}; -char lbl_801D3750[] = "warp01"; - void fn_80080D54(s32); void fn_80080DF8(void); void fn_80081048(void); diff --git a/src/game/board/warp.c b/src/game/board/warp.c index 2f4f3dcc..a9d53342 100644 --- a/src/game/board/warp.c +++ b/src/game/board/warp.c @@ -24,6 +24,21 @@ extern Process* boardMainProc; extern s32 boardTutorialData[4]; extern s16 boardPlayerMdl[4]; +Vec lbl_801A4AC0; + +s8 lbl_801D4038; +s8 lbl_801D4037; +s8 lbl_801D4036; +s16 lbl_801D4034; +f32 lbl_801D4030; +f32 lbl_801D402C; +Process* lbl_801D4028; + +s16 lbl_801D3748 = 0xFFFF; +s16 lbl_801D374A = 0xFFFF; +s8 lbl_801D374C[4] = {-1, -1, -1, -1}; +char lbl_801D3750[] = "warp01"; + void fn_80080D54(s32 arg0) { omVibrate(arg0, 0xC, 4, 2); lbl_801D4028 = HuPrcChildCreate(fn_80080DF8, 0x2003U, 0x3800U, 0, boardMainProc);