warp.c build match
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d6afb56b46
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9 changed files with 295 additions and 18 deletions
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@ -64,7 +64,7 @@ void BoardModelRotYSet(s32, f32);
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f32 BoardModelRotYGet(s32);
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void BoardModelLayerSet(s16, s32);
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void BoardTutorialHostSet(s16);
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s32 BoardModelIDGet(s16);
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s16 BoardModelIDGet(s16);
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void BoardCommonInit(void*, void*);
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void BoardModelScaleSetV(s32, Vec*);
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void BoardLightHookSet(void*, void*);
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28
include/game/board/warp.h
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28
include/game/board/warp.h
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@ -0,0 +1,28 @@
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#include "common.h"
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#include "game/process.h"
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#include "game/wipe.h"
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#include "math.h"
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Vec lbl_801A4AC0;
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s8 lbl_801D4038;
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s8 lbl_801D4037;
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s8 lbl_801D4036;
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s16 lbl_801D4034;
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f32 lbl_801D4030;
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f32 lbl_801D402C;
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Process* lbl_801D4028;
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s16 lbl_801D3748 = 0xFFFF;
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s16 lbl_801D374A = 0xFFFF;
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s8 lbl_801D374C[4] = {-1, -1, -1, -1};
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char lbl_801D3750[] = "warp01";
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void fn_80080D54(s32);
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void fn_80080DF8(void);
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void fn_80081048(void);
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void fn_800810A4(s32);
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void fn_800811BC(s32);
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void fn_80081278(s32);
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void fn_80081428(s32);
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void fn_800814CC(s32);
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@ -7,7 +7,7 @@
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#include "game/gamework.h"
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void BoardWinInit(void);
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void fn_8006FDA0(f32*);
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void BoardWinUnusedArraySet(f32*);
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void BoardWinKillAll(void);
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void BoardWinDestroy(void);
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void BoardWinProc(void);
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