Split and label E3setupDLL

This commit is contained in:
gamemasterplc 2023-12-30 16:51:38 -06:00
parent 4fc890c362
commit fce4d8bbed
3 changed files with 120 additions and 88 deletions

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@ -6,5 +6,17 @@ Sections:
.data type:data align:8 .data type:data align:8
.bss type:bss align:8 .bss type:bss align:8
REL/E3setupDLL/mgselect.c:
.text start:0x00000000 end:0x0000133C
.rodata start:0x00000000 end:0x00000088
.data start:0x00000000 end:0x00000250
.bss start:0x00000000 end:0x00000028
REL/executor.c: REL/executor.c:
.text start:0x0000133C end:0x000013DC .text start:0x0000133C end:0x000013DC
REL/E3setupDLL/main.c:
.text start:0x000013DC end:0x00005850
.rodata start:0x00000088 end:0x00000130
.data start:0x00000250 end:0x000004D0
.bss start:0x00000028 end:0x000000F8

View file

@ -1,45 +1,45 @@
fn_2_0 = .text:0x00000000; // type:function size:0x324 E3MGSelectInit = .text:0x00000000; // type:function size:0x324
fn_2_324 = .text:0x00000324; // type:function size:0x9C StartMGSelect = .text:0x00000324; // type:function size:0x9C scope:local
fn_2_3C0 = .text:0x000003C0; // type:function size:0xA0 UpdatePad = .text:0x000003C0; // type:function size:0xA0 scope:local
fn_2_460 = .text:0x00000460; // type:function size:0x584 UpdateMGSelect = .text:0x00000460; // type:function size:0x584 scope:local
fn_2_9E4 = .text:0x000009E4; // type:function size:0x528 CreateMGSelect = .text:0x000009E4; // type:function size:0x528 scope:local
fn_2_F0C = .text:0x00000F0C; // type:function size:0x80 UpdateMGPic = .text:0x00000F0C; // type:function size:0x80 scope:local
fn_2_F8C = .text:0x00000F8C; // type:function size:0x1AC CreateMGPic = .text:0x00000F8C; // type:function size:0x1AC scope:local
fn_2_1138 = .text:0x00001138; // type:function size:0x14 UpdateMGInterface = .text:0x00001138; // type:function size:0x14 scope:local
fn_2_114C = .text:0x0000114C; // type:function size:0x1F0 CreateMGInterface = .text:0x0000114C; // type:function size:0x1F0 scope:local
_prolog = .text:0x0000133C; // type:function size:0x54 scope:global _prolog = .text:0x0000133C; // type:function size:0x54 scope:global
_epilog = .text:0x00001390; // type:function size:0x4C scope:global _epilog = .text:0x00001390; // type:function size:0x4C scope:global
ModuleProlog = .text:0x000013DC; // type:function size:0x108 ModuleProlog = .text:0x000013DC; // type:function size:0x108
fn_2_14E4 = .text:0x000014E4; // type:function size:0x514 E3MainInit = .text:0x000014E4; // type:function size:0x514
fn_2_19F8 = .text:0x000019F8; // type:function size:0x1AC E3LightInit = .text:0x000019F8; // type:function size:0x1AC
fn_2_1BA4 = .text:0x00001BA4; // type:function size:0x7C GetStickX = .text:0x00001BA4; // type:function size:0x7C scope:local
fn_2_1C20 = .text:0x00001C20; // type:function size:0x84 GetStickY = .text:0x00001C20; // type:function size:0x84 scope:local
fn_2_1CA4 = .text:0x00001CA4; // type:function size:0x90 GetBtn = .text:0x00001CA4; // type:function size:0x90 scope:local
fn_2_1D34 = .text:0x00001D34; // type:function size:0x24 GetBtnDown = .text:0x00001D34; // type:function size:0x24 scope:local
fn_2_1D58 = .text:0x00001D58; // type:function size:0xFC E3PadUpdate = .text:0x00001D58; // type:function size:0xFC
fn_2_1E54 = .text:0x00001E54; // type:function size:0x1C0 E3PadInit = .text:0x00001E54; // type:function size:0x1C0
fn_2_2014 = .text:0x00002014; // type:function size:0x78 MotionGetMaxTime = .text:0x00002014; // type:function size:0x78
fn_2_208C = .text:0x0000208C; // type:function size:0x2C MotionGetShiftTime = .text:0x0000208C; // type:function size:0x2C
fn_2_20B8 = .text:0x000020B8; // type:function size:0xA4 InitMenuControl = .text:0x000020B8; // type:function size:0xA4 scope:local
fn_2_215C = .text:0x0000215C; // type:function size:0x400 UpdateMenuControl = .text:0x0000215C; // type:function size:0x400 scope:local
fn_2_255C = .text:0x0000255C; // type:function size:0x124 UpdateOvlWatch = .text:0x0000255C; // type:function size:0x124 scope:local
fn_2_2680 = .text:0x00002680; // type:function size:0x74 E3OvlWatchInit = .text:0x00002680; // type:function size:0x74
fn_2_26F4 = .text:0x000026F4; // type:function size:0x344 UpdatePlayerCnt = .text:0x000026F4; // type:function size:0x344 scope:local
fn_2_2A38 = .text:0x00002A38; // type:function size:0x59C InitPlayerCnt = .text:0x00002A38; // type:function size:0x59C scope:local
fn_2_2FD4 = .text:0x00002FD4; // type:function size:0x208 UpdateCharSelCursor = .text:0x00002FD4; // type:function size:0x208 scope:local
fn_2_31DC = .text:0x000031DC; // type:function size:0x37C UpdateCharSelPlayerCursor = .text:0x000031DC; // type:function size:0x37C scope:local
fn_2_3558 = .text:0x00003558; // type:function size:0x3B4 UpdateCharSelComCursor = .text:0x00003558; // type:function size:0x3B4 scope:local
fn_2_390C = .text:0x0000390C; // type:function size:0xAC IsCharSelDone = .text:0x0000390C; // type:function size:0xAC scope:local
fn_2_39B8 = .text:0x000039B8; // type:function size:0x2B8 UpdateCharSel = .text:0x000039B8; // type:function size:0x2B8 scope:local
fn_2_3C70 = .text:0x00003C70; // type:function size:0x534 InitCharSel = .text:0x00003C70; // type:function size:0x534 scope:local
fn_2_41A4 = .text:0x000041A4; // type:function size:0x2DC UpdateVibrateCfg = .text:0x000041A4; // type:function size:0x2DC scope:local
fn_2_4480 = .text:0x00004480; // type:function size:0x520 InitVibrateCfg = .text:0x00004480; // type:function size:0x520 scope:local
fn_2_49A0 = .text:0x000049A0; // type:function size:0x59C UpdateGameModeSel = .text:0x000049A0; // type:function size:0x59C scope:local
fn_2_4F3C = .text:0x00004F3C; // type:function size:0x4E8 InitGameModeSel = .text:0x00004F3C; // type:function size:0x4E8 scope:local
fn_2_5424 = .text:0x00005424; // type:function size:0x100 E3BGUpdate = .text:0x00005424; // type:function size:0x100 scope:local
fn_2_5524 = .text:0x00005524; // type:function size:0x184 E3BGCreate = .text:0x00005524; // type:function size:0x184
fn_2_56A8 = .text:0x000056A8; // type:function size:0x7C InitCamera = .text:0x000056A8; // type:function size:0x7C scope:local
fn_2_5724 = .text:0x00005724; // type:function size:0x12C UpdateCamera = .text:0x00005724; // type:function size:0x12C scope:local
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte _ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte _dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_2_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float lbl_2_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
@ -112,10 +112,12 @@ lbl_2_rodata_120 = .rodata:0x00000120; // type:object size:0x4 data:float
lbl_2_rodata_124 = .rodata:0x00000124; // type:object size:0x4 data:float lbl_2_rodata_124 = .rodata:0x00000124; // type:object size:0x4 data:float
lbl_2_rodata_128 = .rodata:0x00000128; // type:object size:0x4 data:float lbl_2_rodata_128 = .rodata:0x00000128; // type:object size:0x4 data:float
lbl_2_rodata_12C = .rodata:0x0000012C; // type:object size:0x4 data:float lbl_2_rodata_12C = .rodata:0x0000012C; // type:object size:0x4 data:float
lbl_2_data_24 = .data:0x00000024; // type:object size:0x1A lbl_2_data_0 = .data:0x00000000; // type:object size:0x24
lbl_2_data_3E = .data:0x0000003E; // type:object size:0x1A lbl_2_data_24 = .data:0x00000024; // type:object size:0x11 data:string
lbl_2_data_58 = .data:0x00000058; // type:object size:0x1C lbl_2_data_36 = .data:0x00000036; // type:object size:0x8
lbl_2_data_74 = .data:0x00000074; // type:object size:0x34 mgOvlTbl = .data:0x0000003E; // type:object size:0x1A scope:local
mgIdTbl = .data:0x00000058; // type:object size:0x1C scope:local
mgNameTbl = .data:0x00000074; // type:object size:0x34 scope:local
lbl_2_data_A8 = .data:0x000000A8; // type:object size:0x21 lbl_2_data_A8 = .data:0x000000A8; // type:object size:0x21
lbl_2_data_C9 = .data:0x000000C9; // type:object size:0x16 lbl_2_data_C9 = .data:0x000000C9; // type:object size:0x16
lbl_2_data_DF = .data:0x000000DF; // type:object size:0x16 lbl_2_data_DF = .data:0x000000DF; // type:object size:0x16
@ -128,41 +130,46 @@ lbl_2_data_151 = .data:0x00000151; // type:object size:0x16
lbl_2_data_167 = .data:0x00000167; // type:object size:0x16 lbl_2_data_167 = .data:0x00000167; // type:object size:0x16
lbl_2_data_17D = .data:0x0000017D; // type:object size:0x16 lbl_2_data_17D = .data:0x0000017D; // type:object size:0x16
lbl_2_data_193 = .data:0x00000193; // type:object size:0x16 lbl_2_data_193 = .data:0x00000193; // type:object size:0x16
lbl_2_data_1A9 = .data:0x000001A9; // type:object size:0x4B lbl_2_data_1A9 = .data:0x000001A9; // type:object size:0x17
lbl_2_data_1F4 = .data:0x000001F4; // type:object size:0x14 mgNameTestTbl = .data:0x000001C0; // type:object size:0x34 scope:local
lbl_2_data_208 = .data:0x00000208; // type:object size:0x34 cursorYOfsTbl = .data:0x000001F4; // type:object size:0x14 scope:local
lbl_2_data_23C = .data:0x0000023C; // type:object size:0x14 mgPicTbl = .data:0x00000208; // type:object size:0x34 scope:local
lbl_2_data_250 = .data:0x00000250; // type:object size:0xC startText = .data:0x0000023C; // type:object size:0x14 scope:local
lbl_2_data_25C = .data:0x0000025C; // type:object size:0xC shadowPos = .data:0x00000250; // type:object size:0xC scope:local
lbl_2_data_268 = .data:0x00000268; // type:object size:0x6C shadowUp = .data:0x0000025C; // type:object size:0xC scope:local
lbl_2_data_2D4 = .data:0x000002D4; // type:object size:0x8 shadowTarget = .data:0x00000268; // type:object size:0xC scope:local
lbl_2_data_2DC = .data:0x000002DC; // type:object size:0x10 lbl_2_data_274 = .data:0x00000274; // type:object size:0x60
lbl_2_data_2EC = .data:0x000002EC; // type:object size:0x20 playerCntTbl = .data:0x000002D4; // type:object size:0x8 scope:local
lbl_2_data_30C = .data:0x0000030C; // type:object size:0x1C charTbl = .data:0x000002DC; // type:object size:0x10 scope:local
lbl_2_data_328 = .data:0x00000328; // type:object size:0x10 charSfxTbl = .data:0x000002EC; // type:object size:0x20 scope:local
lbl_2_data_338 = .data:0x00000338; // type:object size:0x40 lbl_2_data_30C = .data:0x0000030C; // type:object size:0x12
lbl_2_data_378 = .data:0x00000378; // type:object size:0x20 lbl_2_data_31E = .data:0x0000031E; // type:object size:0x8
lbl_2_data_398 = .data:0x00000398; // type:object size:0x10 playerCntMessTbl = .data:0x00000328; // type:object size:0x10 scope:local
lbl_2_data_3A8 = .data:0x000003A8; // type:object size:0x20 charPosTbl = .data:0x00000338; // type:object size:0x40 scope:local
lbl_2_data_3C8 = .data:0x000003C8; // type:object size:0x14 charComSfxTbl = .data:0x00000378; // type:object size:0x20
lbl_2_data_3DC = .data:0x000003DC; // type:object size:0x14 lbl_2_data_398 = .data:0x00000398; // type:object size:0xE data:string
lbl_2_data_3F0 = .data:0x000003F0; // type:object size:0x8 charSpriteTbl = .data:0x000003A8; // type:object size:0x20 scope:local
lbl_2_data_3F8 = .data:0x000003F8; // type:object size:0x10 cursorSpriteTbl = .data:0x000003C8; // type:object size:0x14 scope:local
lbl_2_data_408 = .data:0x00000408; // type:object size:0x10 highlightSpriteTbl = .data:0x000003DC; // type:object size:0x14 scope:local
lbl_2_data_418 = .data:0x00000418; // type:object size:0x60 vibrateSettingMess = .data:0x000003F0; // type:object size:0x8 scope:local
modeSelCursorPosTbl = .data:0x000003F8; // type:object size:0x10 scope:local
boardSelCursorPosTbl = .data:0x00000408; // type:object size:0x10 scope:local
camRotTbl = .data:0x00000418; // type:object size:0x60 scope:local
lbl_2_data_478 = .data:0x00000478; // type:object size:0x24 lbl_2_data_478 = .data:0x00000478; // type:object size:0x24
lbl_2_data_49C = .data:0x0000049C; // type:object size:0x34 lbl_2_data_49C = .data:0x0000049C; // type:object size:0x24
lbl_2_data_4C0 = .data:0x000004C0; // type:object size:0x10
lbl_2_bss_A = .bss:0x0000000A; // type:object size:0x2 data:2byte lbl_2_bss_A = .bss:0x0000000A; // type:object size:0x2 data:2byte
lbl_2_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte lbl_2_bss_C = .bss:0x0000000C; // type:object size:0x2 data:2byte
lbl_2_bss_10 = .bss:0x00000010; // type:object size:0x2 data:2byte lbl_2_bss_10 = .bss:0x00000010; // type:object size:0x2 data:2byte
lbl_2_bss_14 = .bss:0x00000014; // type:object size:0x4 data:4byte lbl_2_bss_14 = .bss:0x00000014; // type:object size:0x4 data:4byte
lbl_2_bss_18 = .bss:0x00000018; // type:object size:0x4 data:4byte mgPicObj = .bss:0x00000018; // type:object size:0x4 scope:local data:4byte
lbl_2_bss_1C = .bss:0x0000001C; // type:object size:0x4 data:4byte mgSelectObj = .bss:0x0000001C; // type:object size:0x4 scope:local data:4byte
lbl_2_bss_20 = .bss:0x00000020; // type:object size:0x4 data:4byte mgInterface = .bss:0x00000020; // type:object size:0x4 scope:local data:4byte
lbl_2_bss_24 = .bss:0x00000024; // type:object size:0x2 data:2byte mgDefault = .bss:0x00000024; // type:object size:0x2 scope:local data:2byte
lbl_2_bss_28 = .bss:0x00000028; // type:object size:0xC data:2byte lbl_2_bss_28 = .bss:0x00000028; // type:object size:0xC data:2byte
lbl_2_bss_34 = .bss:0x00000034; // type:object size:0x2 data:2byte lbl_2_bss_34 = .bss:0x00000034; // type:object size:0x2 scope:local data:2byte
lbl_2_bss_36 = .bss:0x00000036; // type:object size:0x2 data:2byte lbl_2_bss_36 = .bss:0x00000036; // type:object size:0x2 data:2byte
lbl_2_bss_38 = .bss:0x00000038; // type:object size:0x2 data:2byte
lbl_2_bss_3A = .bss:0x0000003A; // type:object size:0x2 data:2byte lbl_2_bss_3A = .bss:0x0000003A; // type:object size:0x2 data:2byte
lbl_2_bss_3C = .bss:0x0000003C; // type:object size:0x4 data:4byte lbl_2_bss_3C = .bss:0x0000003C; // type:object size:0x4 data:4byte
lbl_2_bss_40 = .bss:0x00000040; // type:object size:0x2 data:2byte lbl_2_bss_40 = .bss:0x00000040; // type:object size:0x2 data:2byte
@ -171,22 +178,24 @@ lbl_2_bss_48 = .bss:0x00000048; // type:object size:0xC data:float
lbl_2_bss_54 = .bss:0x00000054; // type:object size:0xC data:float lbl_2_bss_54 = .bss:0x00000054; // type:object size:0xC data:float
lbl_2_bss_60 = .bss:0x00000060; // type:object size:0x2 data:2byte lbl_2_bss_60 = .bss:0x00000060; // type:object size:0x2 data:2byte
lbl_2_bss_62 = .bss:0x00000062; // type:object size:0x8 lbl_2_bss_62 = .bss:0x00000062; // type:object size:0x8
lbl_2_bss_6A = .bss:0x0000006A; // type:object size:0x6 data:2byte lightE3 = .bss:0x0000006A; // type:object size:0x2 scope:local data:2byte
lbl_2_bss_70 = .bss:0x00000070; // type:object size:0x4 data:4byte lbl_2_bss_6C = .bss:0x0000006C; // type:object size:0x4 data:2byte
lbl_2_bss_74 = .bss:0x00000074; // type:object size:0x18 data:4byte e3BGObj = .bss:0x00000070; // type:object size:0x4 data:4byte
lbl_2_bss_8C = .bss:0x0000008C; // type:object size:0x4 data:4byte configModeObj = .bss:0x00000074; // type:object size:0x10 scope:local data:4byte
lbl_2_bss_84 = .bss:0x00000084; // type:object size:0x8 data:4byte
cameraObj = .bss:0x0000008C; // type:object size:0x4 scope:local data:4byte
lbl_2_bss_90 = .bss:0x00000090; // type:object size:0x4 data:4byte lbl_2_bss_90 = .bss:0x00000090; // type:object size:0x4 data:4byte
lbl_2_bss_94 = .bss:0x00000094; // type:object size:0x4 data:4byte e3ViewObj = .bss:0x00000094; // type:object size:0x4 data:4byte
lbl_2_bss_98 = .bss:0x00000098; // type:object size:0x4 data:4byte e3MenuMainObj = .bss:0x00000098; // type:object size:0x4 data:4byte
lbl_2_bss_9C = .bss:0x0000009C; // type:object size:0x4 data:float e3CameraFov = .bss:0x0000009C; // type:object size:0x4 data:float
lbl_2_bss_A0 = .bss:0x000000A0; // type:object size:0x4 data:4byte needCharKill = .bss:0x000000A0; // type:object size:0x4 scope:local data:4byte
lbl_2_bss_A4 = .bss:0x000000A4; // type:object size:0x4 data:4byte e3ExitMode = .bss:0x000000A4; // type:object size:0x4 data:4byte
lbl_2_bss_A8 = .bss:0x000000A8; // type:object size:0x4 data:4byte e3NextEvent = .bss:0x000000A8; // type:object size:0x4 data:4byte
lbl_2_bss_AC = .bss:0x000000AC; // type:object size:0x4 data:4byte e3NextOvl = .bss:0x000000AC; // type:object size:0x4 data:4byte
lbl_2_bss_B0 = .bss:0x000000B0; // type:object size:0x4 data:4byte lbl_2_bss_B0 = .bss:0x000000B0; // type:object size:0x4 data:4byte
lbl_2_bss_B4 = .bss:0x000000B4; // type:object size:0x4 data:4byte e3ExitEnableF = .bss:0x000000B4; // type:object size:0x4 data:4byte
lbl_2_bss_B8 = .bss:0x000000B8; // type:object size:0x4 data:4byte e3EvtNo = .bss:0x000000B8; // type:object size:0x4 scope:local data:4byte
lbl_2_bss_BC = .bss:0x000000BC; // type:object size:0x2 data:2byte e3ConfigPlayerF = .bss:0x000000BC; // type:object size:0x2 data:2byte
lbl_2_bss_BE = .bss:0x000000BE; // type:object size:0x2 data:2byte e3PadCtrl = .bss:0x000000BE; // type:object size:0x2 data:2byte
lbl_2_bss_C0 = .bss:0x000000C0; // type:object size:0x20 e3PadData = .bss:0x000000C0; // type:object size:0x20
lbl_2_bss_E0 = .bss:0x000000E0; // type:object size:0x18 data:2byte configE3 = .bss:0x000000E0; // type:object size:0x18 scope:local data:2byte

View file

@ -799,6 +799,17 @@ config.libs = [
Object(NonMatching, "REL/staffDll/staffDll.c"), Object(NonMatching, "REL/staffDll/staffDll.c"),
], ],
}, },
{
"lib": "E3setupDLL",
"mw_version": config.linker_version,
"cflags": cflags_rel,
"host": False,
"objects": [
Object(NonMatching, "REL/E3setupDLL/mgselect.c"),
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/E3setupDLL/main.c"),
],
},
{ {
"lib": "selmenuDll", "lib": "selmenuDll",
"mw_version": config.linker_version, "mw_version": config.linker_version,