Match gamework.c
Also tried to split up and name gamework struct bitfields.
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11 changed files with 551 additions and 70 deletions
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@ -5,6 +5,13 @@
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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typedef struct w10_state {
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/* 0x00 */ s32 unk0;
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/* 0x04 */ u16 unk4;
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/* 0x06 */ u16 unk6;
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/* 0x08 */ s16 unk8;
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} W10State;
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typedef struct unkw10Dll {
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Vec unk0;
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Vec unk0C;
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@ -107,7 +114,7 @@ extern Process* lbl_1_bss_18;
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extern s16 lbl_1_bss_1C;
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extern s16 lbl_1_bss_1E;
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extern s32 lbl_1_data_78[2];
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extern BoardStateSubStruct* lbl_1_bss_0;
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extern W10State* lbl_1_bss_0;
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extern s16 lbl_1_bss_10[4]; //could be incorrect size
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extern void* lbl_1_bss_8; //unknown type
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extern s16 lbl_1_bss_C;
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