Move variables/data declarations to headers

This commit is contained in:
gamemasterplc 2023-11-25 22:03:44 -06:00
parent eafb1b3728
commit ff2212c215
3 changed files with 71 additions and 34 deletions

View file

@ -22,28 +22,6 @@ typedef struct om_obj_man {
omObjGroup *group;
} omObjMan;
extern u32 totalPolyCnted;
extern void Hu3DModelPosSet(s16 index, float x, float y, float z);
extern void Hu3DModelRotSet(s16 index, float x, float y, float z);
extern void Hu3DModelScaleSet(s16 index, float x, float y, float z);
extern void espInit(void);
extern void omDLLDBGOut(void);
extern void omDLLInit(FileListEntry *ovl_list);
extern int omDLLStart(s16 ovl, s16 dll);
extern void omDLLNumEnd(s16 ovl, s16 arg2);
extern void omSysPauseEnable(BOOL flag);
extern void fn_800338EC(s16 ovl);
extern void HuAudDllSndGrpSet(u16 dll);
extern void fn_8003F3AC(void);
extern void fn_8004D6F4(s16 arg);
extern void fn_80035A0C(void);
extern s32 _CheckFlag(u32 flag);
extern char fadeStat;
omObjData *omDBGSysKeyObj;
Process *omwatchproc;
OverlayID omnextovl;
@ -66,15 +44,6 @@ OverlayID omprevovl = OVL_INVALID;
static void omWatchOverlayProc(void);
static void omInsertObj(Process *objman_process, omObjData *object);
void omMain(void);
void omOvlKill(s16 arg1);
void omDestroyObjMan(void);
void omAddMember(Process *objman_process, u16 group, omObjData *object);
void omSetTra(omObjData *object, float x, float y, float z);
void omSetRot(omObjData *object, float x, float y, float z);
void omSetSca(omObjData *object, float x, float y, float z);
void omDelMember(Process *objman_process, omObjData *object);
void omMasterInit(int prio, FileListEntry *ovl_list, int ovl_count, OverlayID start_ovl)
{
omDLLInit(ovl_list);
@ -559,12 +528,12 @@ static void omDumpObj(Process *objman_process)
OSReport("================================================================\n");
}
void omAllPause(int arg0)
void omAllPause(BOOL pause)
{
Process *objman_process = HuPrcCurrentGet();
omObjMan *objman = objman_process->user_data;
int i;
if(arg0) {
if(pause) {
for(i=0; i<objman->max_objs; i++) {
if((objman->obj[i].stat & 0x21) == 0) {
omSetStatBit(&objman->obj[i], 0x10);