Commit graph

9 commits

Author SHA1 Message Date
Dávid Balatoni
34cf507e3f
x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
2025-04-14 18:02:42 +02:00
dbalatoni13
887cb00c5b
Cleanup and get rid of many warnings when compiling with stricter warnings (#578)
* Mini improvements

* Fix some splits

* Remove last comma from enums

* Fix symbols

* Fix some headers and missing prototypes

* Replace most of f32 with float

* Replace most of Point3d with Vec

* Add missing esprite include with guard

* Add HuSetVecF to ext_math behind a guard

* More includes
2025-04-01 00:11:31 -05:00
Rainchus
12bea8f5db macro-ize all message ids, minor cleanup 2024-07-15 15:55:37 -05:00
gamemasterplc
ec5f686ffb Change int to s32 2024-05-10 20:33:37 -05:00
gamemasterplc
6d67132ca4 Introduce enums for specific data directories 2024-02-03 16:06:31 -06:00
gamemasterplc
2a1c4b808d Remove certain common headers
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
gamemasterplc
72c850b0fb Clean up armem.c 2023-12-25 16:26:49 -06:00
mrshigure
cc324e6212 Matched game/armem and game/perf 2023-12-25 11:28:57 -08:00
gamemasterplc
1e49276358 Start Splitting Out Headers 2023-12-03 17:12:58 -06:00