dbalatoni13
887cb00c5b
Cleanup and get rid of many warnings when compiling with stricter warnings ( #578 )
...
* Mini improvements
* Fix some splits
* Remove last comma from enums
* Fix symbols
* Fix some headers and missing prototypes
* Replace most of f32 with float
* Replace most of Point3d with Vec
* Add missing esprite include with guard
* Add HuSetVecF to ext_math behind a guard
* More includes
2025-04-01 00:11:31 -05:00
mrshigure
32fdc38925
Fix HsfanimStruct01 union shenanigans ( #548 )
2025-01-26 17:26:13 -06:00
dbalatoni13
200d51a1b2
Removed rel_sqrt_consts.h completely
2024-11-10 06:57:04 +01:00
dbalatoni13
f1c171b33f
Applied more Attr defines
2024-11-04 00:05:52 +01:00
dbalatoni13
c9f46f9418
Applied some Attr defines
2024-11-03 23:53:45 +01:00
mrshigure
27e67cb66c
Applying HU3D defines across the board (1/?)
2024-08-26 13:51:03 -07:00
kabiskac
a0ebc7588d
Applied DATA_MAKE_NUM and MAKE_MESSID macros
2024-08-09 01:37:36 +02:00
kabiskac
ef409cf9cd
Renamed ModuleProlog to ObjectSetup
2024-06-26 04:43:05 +02:00
gamemasterplc
ee1aa02f88
Change unk_120 to void *
2024-06-05 11:40:49 -05:00
gamemasterplc
bb989beb16
Decompile m408dll/object.c
2024-05-28 11:25:37 -05:00
gamemasterplc
db4939b714
Decompile m408dll/stage.c
2024-05-27 21:02:09 -05:00
gamemasterplc
e72df6f6b0
Clean up Hsfdraw Types
...
Also added new HsfDrawData type to hsfdraw.h
2024-05-27 13:41:25 -05:00
gamemasterplc
33b771b393
Decompile m408dll/camera.c
2024-05-27 10:53:14 -05:00
gamemasterplc
ded418c543
Decompile first translation unit of m408dll
2024-05-26 22:42:50 -05:00