dbalatoni13
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9bb5c8d50a
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Build all RELs
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2025-04-14 15:57:29 +02:00 |
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dbalatoni13
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1a14121c97
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GXSETARRAY sizes and misc fixes
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2025-04-14 03:54:06 +02:00 |
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dbalatoni13
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1acc0961d4
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Some fixups
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2025-04-05 14:38:14 +02:00 |
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dbalatoni13
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aad91097cd
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Use macro for some MTX functions
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2025-04-04 17:41:55 +02:00 |
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dbalatoni13
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accaf2085f
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Port m426Dll to PAL, match m428Dll and remove PS prefixes (#537)
* Port m426Dll to PAL
* Remove PS prefix from mtx function usages
* Match m428Dll
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2025-01-18 22:31:11 -06:00 |
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mrshigure
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b347ee8bd0
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Matched last function in m426Dll (#508)
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2025-01-05 07:59:51 -06:00 |
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mrshigure
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129e419efe
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US: matched m423Dll
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2024-12-30 12:58:33 -08:00 |
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dbalatoni13
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4e5aa07dbc
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Ported m437Dll
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2024-11-17 16:46:52 +01:00 |
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dbalatoni13
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692c9d32ec
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Implemented already discovered improvements in m426Dll
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2024-11-10 19:02:36 +01:00 |
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dbalatoni13
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200d51a1b2
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Removed rel_sqrt_consts.h completely
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2024-11-10 06:57:04 +01:00 |
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dbalatoni13
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cc68766f1d
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Applied wipe defines
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2024-11-04 15:27:04 +01:00 |
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dbalatoni13
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f1c171b33f
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Applied more Attr defines
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2024-11-04 00:05:52 +01:00 |
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dbalatoni13
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c9f46f9418
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Applied some Attr defines
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2024-11-03 23:53:45 +01:00 |
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mrshigure
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27e67cb66c
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Applying HU3D defines across the board (1/?)
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2024-08-26 13:51:03 -07:00 |
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CreateSource
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afa9c0a4b5
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rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
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2024-08-09 23:53:58 -04:00 |
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kabiskac
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a0ebc7588d
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Applied DATA_MAKE_NUM and MAKE_MESSID macros
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2024-08-09 01:37:36 +02:00 |
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kabiskac
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ef409cf9cd
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Renamed ModuleProlog to ObjectSetup
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2024-06-26 04:43:05 +02:00 |
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kabiskac
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e14b94acfd
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Deleted a TODO comment
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2024-06-26 04:12:06 +02:00 |
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kabiskac
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91d67d86dd
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Remove casts when accessing ModelData::unk_48
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2024-06-14 17:24:12 +02:00 |
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kabiskac
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dbe41408e2
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More unk_120 cleanups
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2024-06-05 19:50:11 +02:00 |
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gamemasterplc
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26bf5f4e44
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m426dll improvements
fn_1_330 and fn_1_6DC8 solved but fn_1_16F8 is incomplete
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2024-05-31 16:17:28 -05:00 |
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kabiskac
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49c0130867
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Almost finished m426Dll
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2024-05-31 20:18:52 +02:00 |
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