Commit graph

8 commits

Author SHA1 Message Date
Liam Coleman
d0a5c85d3e
Add support for PAL version (#464)
* Initial setup for PAL version

* Add hashes to config.yml
Set REL/empty.c to matching for every version
Turn off quick-analysis for PAL

* Set nisDll matching only for the US version

* More config.yml fixes and reran auto-analysis

* Split PAL to sprput

* Add more symbols

* Split a lot more code in PAL

* Split more

Also introduce version.h header

* Split to board stuff

* Port early board TUs to PAL

* More board PAL ports

* Split rest of board code

* Board RELs porting to PAL

* Match w06Dll/fire.c in PAL

* Match w04 big boo for PAL

---------

Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
2024-11-16 12:35:24 -06:00
gamemasterplc
ec5f686ffb Change int to s32 2024-05-10 20:33:37 -05:00
gamemasterplc
2a1c4b808d Remove certain common headers
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
gamemasterplc
1e49276358 Start Splitting Out Headers 2023-12-03 17:12:58 -06:00
gamemasterplc
4fe4c38e0d Import SDK Types 2023-11-22 14:01:55 -06:00
gamemasterplc
6a36937d9d Match HuDecodeData 2023-11-22 11:47:53 -06:00
gamemasterplc
f2c2cd4c0e More progress on HuDecodeData 2023-11-22 11:38:18 -06:00
gamemasterplc
f09803a4af Match HuDecodeSlide and HuDecodeFSlide 2023-11-22 11:28:41 -06:00