mrshigure
|
129e419efe
|
US: matched m423Dll
|
2024-12-30 12:58:33 -08:00 |
|
gamemasterplc
|
ce70fc74af
|
Properly fix sqrtf constants
|
2024-11-09 15:49:29 -06:00 |
|
dbalatoni13
|
f1c171b33f
|
Applied more Attr defines
|
2024-11-04 00:05:52 +01:00 |
|
dbalatoni13
|
c9f46f9418
|
Applied some Attr defines
|
2024-11-03 23:53:45 +01:00 |
|
mrshigure
|
27e67cb66c
|
Applying HU3D defines across the board (1/?)
|
2024-08-26 13:51:03 -07:00 |
|
CreateSource
|
afa9c0a4b5
|
rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
|
2024-08-09 23:53:58 -04:00 |
|
kabiskac
|
a0ebc7588d
|
Applied DATA_MAKE_NUM and MAKE_MESSID macros
|
2024-08-09 01:37:36 +02:00 |
|
kabiskac
|
ef409cf9cd
|
Renamed ModuleProlog to ObjectSetup
|
2024-06-26 04:43:05 +02:00 |
|
gamemasterplc
|
381e97f41b
|
Decompile modeltest01.c
|
2024-05-28 18:09:19 -05:00 |
|
mrshigure
|
66ba618452
|
Matched REL/m405 + some code cleanup
|
2024-05-15 19:00:03 -07:00 |
|
gamemasterplc
|
49a51164a0
|
Add various minigame macros
|
2024-04-22 15:19:47 -05:00 |
|
gamemasterplc
|
02ed6caefa
|
Finish splits
Except for unused nisdll
|
2024-04-21 23:08:30 -05:00 |
|
gamemasterplc
|
1ff18808ea
|
Use define for showing HuSprGrpDrawNoSet prototype
|
2024-04-02 13:14:50 -05:00 |
|
gamemasterplc
|
2ecef59c15
|
Start matching instdll
|
2024-03-15 11:08:07 -05:00 |
|
gamemasterplc
|
2caca6bc19
|
Remove unsplit headers
|
2024-03-14 19:22:42 -05:00 |
|
mrshigure
|
c2adb3827a
|
Matched game/board/shop
|
2024-03-11 23:30:29 -07:00 |
|
mrshigure
|
19a7d28449
|
Matched game/chrman
|
2024-02-15 06:20:24 -08:00 |
|
gamemasterplc
|
a276a37302
|
Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
|
2024-02-10 13:42:14 -06:00 |
|
zestydevy
|
dc268a6540
|
ternary in fn_1_34B0
|
2024-02-10 11:48:55 -06:00 |
|
zestydevy
|
3cb84d1f21
|
matched modeltest00.c
|
2024-02-10 11:26:23 -06:00 |
|
zestydevy
|
f2f4d4a564
|
main.c matching for modeltestDll.c
|
2024-02-06 18:10:11 -06:00 |
|